0
Your cart

Your cart is empty

Browse All Departments
  • All Departments
Price
  • R2,500 - R5,000 (4)
  • -
Status
Brand

Showing 1 - 4 of 4 matches in All Departments

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play - Video Games in East Asia (Hardcover, 1st ed. 2016):... Transnational Contexts of Culture, Gender, Class, and Colonialism in Play - Video Games in East Asia (Hardcover, 1st ed. 2016)
Alexis Pulos, S. Austin Lee
R3,984 Discovery Miles 39 840 Ships in 12 - 17 working days

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.

Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Hardcover, 1st ed.... Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Hardcover, 1st ed. 2016)
S. Austin Lee, Alexis Pulos
R4,007 Discovery Miles 40 070 Ships in 12 - 17 working days

This book examines the historical background of game development, offline and online gamer interactions, and presents a method to study the health impacts of digital games in East Asia. Focusing on examinations of how video games shape external interactions with the world as well as internal spaces, Lee and Pulos' volume brings together a range of approaches and regions to understand the impact of video games in East Asia and beyond. Contributions range from assessments of Nintendo's lasting technological impact in Japan and globally to analyses of mobile social gaming among teenage girls in Korea, with qualitative and quantitative methodologies set in contact with one another to offer a full spectrum of perspectives on video gaming and its profound cultural impact.

Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Paperback, Softcover... Transnational Contexts of Development History, Sociality, and Society of Play - Video Games in East Asia (Paperback, Softcover reprint of the original 1st ed. 2016)
S. Austin Lee, Alexis Pulos
R3,848 Discovery Miles 38 480 Ships in 10 - 15 working days

This book examines the historical background of game development, offline and online gamer interactions, and presents a method to study the health impacts of digital games in East Asia. Focusing on examinations of how video games shape external interactions with the world as well as internal spaces, Lee and Pulos' volume brings together a range of approaches and regions to understand the impact of video games in East Asia and beyond. Contributions range from assessments of Nintendo's lasting technological impact in Japan and globally to analyses of mobile social gaming among teenage girls in Korea, with qualitative and quantitative methodologies set in contact with one another to offer a full spectrum of perspectives on video gaming and its profound cultural impact.

Transnational Contexts of Culture, Gender, Class, and Colonialism in Play - Video Games in East Asia (Paperback, Softcover... Transnational Contexts of Culture, Gender, Class, and Colonialism in Play - Video Games in East Asia (Paperback, Softcover reprint of the original 1st ed. 2016)
Alexis Pulos, S. Austin Lee
R2,549 Discovery Miles 25 490 Ships in 10 - 15 working days

This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.

Free Delivery
Pinterest Twitter Facebook Google+
You may like...
Asphalt Meadows
Death Cab For Cutie CD R246 R207 Discovery Miles 2 070
JCB Warrior Steel Toe PVC Safety Boot…
R469 Discovery Miles 4 690
Playstation 4 Replacement Case
 (9)
R54 Discovery Miles 540
Bantex B9875 A5 Record Card File Box…
R125 R112 Discovery Miles 1 120
Loot
Nadine Gordimer Paperback  (2)
R383 R318 Discovery Miles 3 180
Generic Pantum PC210 Compatible Toner…
R610 R250 Discovery Miles 2 500
Fine Living E-Table (Black | White)
 (7)
R319 R199 Discovery Miles 1 990
Clare - The Killing Of A Gentle Activist
Christopher Clark Paperback R360 R309 Discovery Miles 3 090
First Aid Dressing No 3
R5 Discovery Miles 50
Hermione Granger Wizard Wand - In…
 (1)
R803 Discovery Miles 8 030

 

Partners