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Pro Android 3 (Paperback, 1st ed.): Sayed Hashimi, Satya Komatineni, Dave MacLean Pro Android 3 (Paperback, 1st ed.)
Sayed Hashimi, Satya Komatineni, Dave MacLean
R1,497 R1,264 Discovery Miles 12 640 Save R233 (16%) Ships in 10 - 15 working days

Pro Android 3 shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, integration with WebM, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.What you'll learn * How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard * How to design and implement irresistible user interfaces for touchscreens with Views and layouts * How to populate your application with data from data sources, using Content Providers * How to create 3D graphics with OpenGL and custom components * How to build multimedia and game apps using Android's Media APIs and OpenGL * How to use Android's location-based services, network-based services, and security * How to use new Android 3.0 features, such as Fragments and the ActionBar Who this book is for This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures.

Pro Android (Paperback, 1st ed.): Satya Komatineni, Sayed Hashimi Pro Android (Paperback, 1st ed.)
Satya Komatineni, Sayed Hashimi
R1,154 R950 Discovery Miles 9 500 Save R204 (18%) Ships in 10 - 15 working days

Pro Android is the first bookto include coverage of Google Android 1.5 SDK (including the branch formerly called Cupcake). This essential book covers the fundamentals of building applications for embedded devices thru through to advanced concepts, such as custom 3D components. Takes a pragmatic approach to developing Google Android applications. Examines the Android Virtual Device; the Input-Method Framework, special development considerations for touch screen vs. keyboard/traditional input, Voice Recognition, and Live Folders, Covers the Android media APIs (media APIs, Wi-Fi APIs, etc), including the new simplified OpenGL, improved media framework and more.

With Android 1.5 and this book that includes Android 1.5 coverage, developers should will be able to build leading-edge mobile applications ranging from games to Google Apps like add-ons to Google Docs and moreno matter the device interface. Extend and run APIs of the Google Chrome browser/WebOS on G1, G2 and other forthcoming next-generation Google phones and other Android-enabled devices and netbooks. What you'll learn What is Android and how to use Android to build Java-based mobile applications for Google phones with touch screen or keyboard, thanks to Cupcake's inclusion as of Android 1.5. Create applications that run on either or both touch and keyboard screens. How to design and architect a variety of mobile phone and device applications using Google's Android SDK. Build multimedia and even game applications using Android's Media APIs, improved media framework and simplified OpenGL. How to use Android's location-based services, networking (Wi-Fi APIs) and security. Who this book is for

This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. The author assumes the reader has a passable understanding of Java. They should be able to write classes and handle basic inheritance structures. This book also targets hobbyist developers looking to get their feet wet in the complex minefield of mobile software. Table of Contents Introducing the Android Computing Platform Getting Your Feet Wet Using Resources, Content Providers, and Intents Building User Interfaces and Using Controls Working with Menus and Dialogs Unveiling 2D Animation Exploring Security and Location-Based Services Building and Consuming Services Using the Media Framework and Telephony APIs Programming 3D Graphics with OpenGL Managing and Organizing Preferences Coming to Grips with 1.5 Simplifying OpenGL and Exploring Live Folders

Deploying .NET Applications - Learning MSBuild and ClickOnce (Paperback, 1st ed.): Sayed Hashimi Deploying .NET Applications - Learning MSBuild and ClickOnce (Paperback, 1st ed.)
Sayed Hashimi
R979 R804 Discovery Miles 8 040 Save R175 (18%) Ships in 10 - 15 working days

Whether building a console application, a web service, or a smart client, you eventually need to distribute your finished work. "Deploying .NET Applications" is a complete guide to delivering applications built with .NET. Packed with hands-on guidance, practical examples, and war stories from the authors many experiences with deployment scenarios, this book provides everything you need to know.

The book begins by introducing the deployment problem, then examines why deployment is an engineering problem for organizations. Subsequent chapters provide detail about deploying each type of application, then discuss automated deployments.

Pro Service-Oriented Smart Clients with .NET 2.0 (Paperback, 1st ed.): Sayed Hashimi, Scott J. Steffan Pro Service-Oriented Smart Clients with .NET 2.0 (Paperback, 1st ed.)
Sayed Hashimi, Scott J. Steffan
R1,112 R908 Discovery Miles 9 080 Save R204 (18%) Ships in 10 - 15 working days

* Offers a unique blend of theory and examples. * The first book covering service orientation with smart clients. * Only book brave enough to tackle the challenges surrounding testing agility in smart clients. * Gives practical case studies to re-enforce theory. * Introduces the concept of smart agents.

Pro Android 2 (Paperback, 1st ed.): Sayed Hashimi, Satya Komatineni, Dave MacLean Pro Android 2 (Paperback, 1st ed.)
Sayed Hashimi, Satya Komatineni, Dave MacLean
R1,295 R1,063 Discovery Miles 10 630 Save R232 (18%) Ships in 10 - 15 working days

Pro Android 2 shows how to build real-world and fun mobile applications using Google's latest Android software development kit. This new edition is updated for Android 2, covering everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components, OpenGL, and touchscreens including gestures. While other Android development guides simply discuss topics, Pro Android 2 offers the combination of expert insight and real sample applications that work. Discover the design and architecture of the Android SDK through practical examples, and how to build mobile applications using the Android SDK. Explore and use the Android APIs, including those for media and Wi-Fi. Learn about Android 2's integrated local and web search, handwriting gesture UI, Google Translate, and text-to-speech features.

Pro Android 2 dives deep, providing you with all the knowledge and techniques you need to build mobile applications ranging from games to Google apps, including add-ons to Google Docs. You'll be able to extend and run the new Google Chrome APIs on the G1, the G2, and other next-generation Google phones and Android-enabled devices. What you'll learn How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard (thanks to Cupcake's inclusion as of Android 1.5) How to design and architect using Google's latest Android SDK How to use the Android SDK to write mobile applications for embedded devices How to create 3D graphics with OpenGL and custom components How to build multimedia and game apps using Android's Media APIs and OpenGL How to use Android's location-based services, networking (Wi-Fi APIs), and security How to create and allow for more integrated local and web searches How to build handwriting gesture UIs How to incorporate Google Translate into your Android applications Who this book is for

This book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. It assumes that readers have a passable understanding of Java, including being able to write classes and handle basic inheritance structures. This book also targets hobbyists. Table of Contents Introducing the Android Computing Platform Getting Your Feet Wet Using Resources, Content Providers, and Intents Building User Interfaces and Using Controls Working with Menus and Dialogs Unveiling 2D Animation Exploring Security and Location-Based Services Building and Consuming Services Using the Media Framework and Telephony APIs Programming 3D Graphics with OpenGL Managing and Organizing Preferences Exploring Live Folders Home Screen Widgets Android Search Exploring Text to Speech and Translate APIs Touchscreens Titanium Mobile: A WebKit-Based Approach to AndroidDevelopment Working with Android Market Outlook and Resources

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