![]() |
![]() |
Your cart is empty |
||
Showing 1 - 2 of 2 matches in All Departments
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
|
![]() ![]() You may like...
Cognitive Psychology - EMEA Edition
E. Bruce Goldstein, Johanna C. van Hooff
Paperback
The Asian Aspiration - Why And How…
Greg Mills, Olusegun Obasanjo, …
Paperback
Nevada - A Guide To The Silver State
Federal Writers' Project (Fwp), Works Project Administration (Wpa)
Hardcover
The New Family Cookbook for People with…
American Diabetes Association, The American Dietetic Association
Paperback
R612
Discovery Miles 6 120
|