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The Institution of International Order - From the League of Nations to the United Nations (Paperback): Simon Jackson, Alanna... The Institution of International Order - From the League of Nations to the United Nations (Paperback)
Simon Jackson, Alanna O'Malley
R1,414 Discovery Miles 14 140 Ships in 10 - 15 working days

This volume delivers a history of internationalism at the League of Nations and the United Nations (UN), with a focus on the period from the 1920s to the 1970s, when the nation-state ascended to global hegemony as a political formation. Combining global, regional and local scaes of analysis, the essays presented here provide an interpretation of the two institutions - and their complex interrelationship - that is planetary in scale but also pioneeringly multi-local. Our central argument is that although the League and the UN shaped internationalism from the centre, they were themselves moulded just as powerfully by internationalisms that welled up globally, far beyond Geneva and New York City. The contributions are organised into three broad thematic sections, the first focused on the production of norms, the second on the development of expertise and the third on the global re-ordering of empire. By showing how the ruptures and continuities between the two international organisations have shaped the content and format of what we now refer to as 'global governance', the collection determinedly sets the Cold War and the emergence of the Third World into a single analytical frame alongside the crisis of empire after World War One and the geopolitics of the Great Depression. Each of these essays reveals how the League of Nations and the United Nations provided a global platform for formalising and proliferating political ideas and how the two institutions generated new spectrums of negotiation and dissidence and re-codified norms. As an ensemble, the book shows how the League of Nations and the United Nations constructed and progressively re-fashioned the basic building blocks of international society right across the twentieth century. Developing the new international history's view of the League and UN as dynamic, complex forces, the book demonstrates that both organisations should be understood to have played an active role, not just in mediating a world of empires and then one of nation-states, but in forging the many principles and tenets by which international society is structured.

The Institution of International Order - From the League of Nations to the United Nations (Hardcover): Simon Jackson, Alanna... The Institution of International Order - From the League of Nations to the United Nations (Hardcover)
Simon Jackson, Alanna O'Malley
R4,502 Discovery Miles 45 020 Ships in 10 - 15 working days

This volume delivers a history of internationalism at the League of Nations and the United Nations (UN), with a focus on the period from the 1920s to the 1970s, when the nation-state ascended to global hegemony as a political formation. Combining global, regional and local scaes of analysis, the essays presented here provide an interpretation of the two institutions - and their complex interrelationship - that is planetary in scale but also pioneeringly multi-local. Our central argument is that although the League and the UN shaped internationalism from the centre, they were themselves moulded just as powerfully by internationalisms that welled up globally, far beyond Geneva and New York City. The contributions are organised into three broad thematic sections, the first focused on the production of norms, the second on the development of expertise and the third on the global re-ordering of empire. By showing how the ruptures and continuities between the two international organisations have shaped the content and format of what we now refer to as 'global governance', the collection determinedly sets the Cold War and the emergence of the Third World into a single analytical frame alongside the crisis of empire after World War One and the geopolitics of the Great Depression. Each of these essays reveals how the League of Nations and the United Nations provided a global platform for formalising and proliferating political ideas and how the two institutions generated new spectrums of negotiation and dissidence and re-codified norms. As an ensemble, the book shows how the League of Nations and the United Nations constructed and progressively re-fashioned the basic building blocks of international society right across the twentieth century. Developing the new international history's view of the League and UN as dynamic, complex forces, the book demonstrates that both organisations should be understood to have played an active role, not just in mediating a world of empires and then one of nation-states, but in forging the many principles and tenets by which international society is structured.

George Herbert and Early Modern Musical Culture (Hardcover): Simon Jackson George Herbert and Early Modern Musical Culture (Hardcover)
Simon Jackson
R2,230 Discovery Miles 22 300 Ships in 10 - 15 working days

Described by one contemporary as the 'sweet singer of The Temple', George Herbert has long been recognised as a lover of music. Nevertheless, Herbert's own participation in seventeenth-century musical culture has yet to be examined in detail. This is the first extended critical study to situate Herbert's roles as priest, poet and musician in the context of the musico-poetic activities of members of his extended family, from the song culture surrounding William Herbert and Mary Sidney to the philosophy of his eldest brother Edward Herbert of Cherbury. It examines the secular visual music of the Stuart court masque as well as the sacred songs of the church. Arguing that Herbert's reading of Augustine helped to shape his musical thought, it explores the tension between the abstract ideal of music and its practical performance to articulate the distinctive theological insights Herbert derived from the musical culture of his time.

Accelerating Unity Through Automation - Power Up Your Unity Workflow by Offloading Intensive Tasks (1st ed.): Simon Jackson Accelerating Unity Through Automation - Power Up Your Unity Workflow by Offloading Intensive Tasks (1st ed.)
Simon Jackson
R1,197 R1,000 Discovery Miles 10 000 Save R197 (16%) Ships in 18 - 22 working days

Building games with Unity is hard enough without having to stand up and go and make a coffee each time you want to just build your project or find out days/weeks down the line that some change you made while building your dream has incurred a debt that means your project cannot be built for one of your target platforms without a lot of rework. Through automation, many of these hardships can be detected early and free up time and stress by monitoring your project as it is being created, identify risks and issues as you write the code, and free up your machine while lengthy build processes are running. The change might be hard, but once setup, it will give you peace of mind that everything you create will run, updates will be automatically managed, and your players are less likely to be drafting one-star reviews on your next publication. What You Will Learn • Build the automation of your dreams to accelerate your project • Get detailed examples for generating workflows tailored to your needs • Learn to save time and money by having a backend work for you Who Is This Book For Developers having experience with Unity and interested in learning about (with no foreknowledge in) automation will greatly benefit from this book.

Wuthering Heights (Blu-ray disc): Kaya Scodelario, Nichola Burley, James Howson, Oliver Milburn, Amy Wren, James Northcote,... Wuthering Heights (Blu-ray disc)
Kaya Scodelario, Nichola Burley, James Howson, Oliver Milburn, Amy Wren, … 1
R346 Discovery Miles 3 460 Ships in 15 - 30 working days

Andrea Arnold ('Red Road', 'Fish Tank') directs this gritty, pared-down version of Emily Brontë's classic Gothic novel. Heathcliff (Solomon Glave/James Howson), a runaway slave boy, is brought back to the Earnshaws' isolated, wind-blown moorland farm from the streets of Liverpool. Brought up together in this unforgiving landscape, Heathcliff and his adoptive sister, Cathy (Shannon Beer/Kaya Scoledario), become attached to one another on a primitive and instinctual level that transcends the bond of sibling or lover. When Cathy is reluctantly married off to insipid local landowner Edgar Linton (James Northcote), Heathcliff is cruelly abused and later thrown out by his brutish adoptive brother, Hindley (Lee Shaw). He eventually returns rich, embittered and still craving his beloved Cathy.

The Birth Revolution - Poems of birth and parenthood (Paperback): Simon Jackson The Birth Revolution - Poems of birth and parenthood (Paperback)
Simon Jackson
R149 Discovery Miles 1 490 Ships in 18 - 22 working days
In the Crosshairs - Anthology of Protest Poems and Prose (Paperback): Jai Thoolen In the Crosshairs - Anthology of Protest Poems and Prose (Paperback)
Jai Thoolen; Edited by Tanya Mead; Contributions by Simon Jackson
R251 Discovery Miles 2 510 Ships in 18 - 22 working days
Prejudice (Paperback): Simon Jackson Prejudice (Paperback)
Simon Jackson
R421 Discovery Miles 4 210 Ships in 18 - 22 working days

In Prejudice, Simon Jackson has created a dark and multi-faceted microcosm of modern Britain. Set over a two week period in the historic city of Bath, the death of a young Muslim heralds a police investigation into a murder amidst the back-drop of an election and increasing racial tension. But is this a one-off killing or is there a serial killer on the loose? This is the first of seven crime noir novels set in the west country featuring Detective Inspector James Morden and his journalist sister, Kat.

Unity 3D UI Essentials (Paperback): Simon Jackson Unity 3D UI Essentials (Paperback)
Simon Jackson
R1,078 Discovery Miles 10 780 Ships in 18 - 22 working days

If you have a good understanding of Unity's core functionality and a decent grasp of C# scripting in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set.

Mastering Unity 2D Game Development - Using Unity 5 to develop a retro RPG (Paperback, 2nd Revised edition): Ashley Godbold,... Mastering Unity 2D Game Development - Using Unity 5 to develop a retro RPG (Paperback, 2nd Revised edition)
Ashley Godbold, Simon Jackson
R1,237 Discovery Miles 12 370 Ships in 18 - 22 working days

Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! Key Features Explore the new features of Unity 5 and recognize obsolete code and elements Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations Book DescriptionThe Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! What you will learn Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework Effectively manipulate and utilize 2D sprites Create 2D sprite animations and trigger them effectively with code Write beginning to advanced-level C# code using MonoDevelop Implement the new UI system effectively and beautifully Use state machines to trigger events within your game Who this book is forThis book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required.

Mastering Unity 2D Game Development (Paperback): Simon Jackson Mastering Unity 2D Game Development (Paperback)
Simon Jackson
R1,466 Discovery Miles 14 660 Ships in 18 - 22 working days

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.

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