|
Showing 1 - 3 of
3 matches in All Departments
This book studies R. Buckminster Fuller's World Game and similar
world games, past and present. Proposed by Fuller in 1964 and first
played in colleges and universities across North America at a time
of growing ecological crisis, the World Game attempted to turn data
analysis, systems modelling, scenario building, computer
technology, and information design to more egalitarian ends to meet
human needs. It challenged players to redistribute finite planetary
resources more equitably, to 'make the world work'. Criticised and
lauded in equal measure, the World Game has evolved through several
formats and continues today in correspondence with debates on
planetary stewardship, gamification, data management, and the
democratic deficit. This book looks again at how the World Game has
been played, focusing on its architecture, design, and gameplay.
With hindsight, the World Game might appear naive, utopian, or
technocratic, but we share its problems, if not necessarily its
solutions. Such a study will be of interest to scholars working in
art history, design history, game studies, media studies,
architecture, and the environmental humanities.
The contributors to Nervous Systems reassess contemporary artists'
and critics' engagement with social, political, biological, and
other systems as a set of complex and relational parts: an approach
commonly known as systems thinking. Demonstrating the continuing
relevance of systems aesthetics within contemporary art, the
contributors highlight the ways that artists adopt systems thinking
to address political, social, and ecological anxieties. They cover
a wide range of artists and topics, from the performances of the
Argentinian collective the Rosario Group and the grid drawings of
Charles Gaines to the video art of Singaporean artist Charles Lim
and the mapping of global logistics infrastructures by contemporary
artists like Hito Steyerl and Christoph Buchel. Together, the
essays offer an expanded understanding of systems aesthetics in
ways that affirm its importance beyond technological applications
detached from cultural contexts. Contributors. Cristina Albu,
Amanda Boetzkes, Brianne Cohen, Kris Cohen, Jaimey Hamilton Faris,
Christine Filippone, Johanna Gosse, Francis Halsall, Judith
Rodenbeck, Dawna Schuld, Luke Skrebowski, Timothy Stott, John Tyson
The contributors to Nervous Systems reassess contemporary artists'
and critics' engagement with social, political, biological, and
other systems as a set of complex and relational parts: an approach
commonly known as systems thinking. Demonstrating the continuing
relevance of systems aesthetics within contemporary art, the
contributors highlight the ways that artists adopt systems thinking
to address political, social, and ecological anxieties. They cover
a wide range of artists and topics, from the performances of the
Argentinian collective the Rosario Group and the grid drawings of
Charles Gaines to the video art of Singaporean artist Charles Lim
and the mapping of global logistics infrastructures by contemporary
artists like Hito Steyerl and Christoph Buchel. Together, the
essays offer an expanded understanding of systems aesthetics in
ways that affirm its importance beyond technological applications
detached from cultural contexts. Contributors. Cristina Albu,
Amanda Boetzkes, Brianne Cohen, Kris Cohen, Jaimey Hamilton Faris,
Christine Filippone, Johanna Gosse, Francis Halsall, Judith
Rodenbeck, Dawna Schuld, Luke Skrebowski, Timothy Stott, John Tyson
|
You may like...
Broken Country
Clare Leslie Hall
Paperback
R395
R353
Discovery Miles 3 530
Decima
Eben Venter
Paperback
(1)
R300
R237
Discovery Miles 2 370
|