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Innovative Approaches of Data Visualization and Visual Analytics (Hardcover, New): Mao Lin Huang, Weidong Huang Innovative Approaches of Data Visualization and Visual Analytics (Hardcover, New)
Mao Lin Huang, Weidong Huang
R5,393 Discovery Miles 53 930 Ships in 10 - 15 working days

Due to rapid advances in hardware and software technologies, network infrastructure and data have become increasingly complex, requiring efforts to more effectively comprehend and analyze network topologies and information systems. Innovative Approaches of Data Visualization and Visual Analytics evaluates the latest trends and developments in force-based data visualisation techniques, addressing issues in the design, development, evaluation, and application of algorithms and network topologies. This book will assist professionals and researchers working in the fields of data analysis and information science, as well as students in computer science and computer engineering, in developing increasingly effective methods of knowledge creation, management, and preservation.

Human Factors in Augmented Reality Environments (Hardcover, 2013 ed.): Weidong Huang, Leila Alem, Mark A. Livingston Human Factors in Augmented Reality Environments (Hardcover, 2013 ed.)
Weidong Huang, Leila Alem, Mark A. Livingston
R2,816 Discovery Miles 28 160 Ships in 10 - 15 working days

Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a "good" system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies.

"Human Factors in Augmented Reality Environments" is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists.

"Human Factors in Augmented Reality Environments" is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Recent Trends of  Mobile Collaborative Augmented Reality Systems (Hardcover, 2011): Leila Alem, Weidong Huang Recent Trends of Mobile Collaborative Augmented Reality Systems (Hardcover, 2011)
Leila Alem, Weidong Huang
R4,229 Discovery Miles 42 290 Ships in 10 - 15 working days

The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary. Recent Trends of Mobile Collaborative Augmented Reality Systems provides a historical overview of previous mobile collaborative AR systems, presents case studies of latest developments in current mobile collaborative AR systems, and latest technologies and system architectures used in this field. Recent Trends of Mobile Collaborative Augmented Reality Systems is designed for a professional audience composed of practitioners and researchers working in the field of augmented reality and human-computer interaction. Advanced-level students in computer science and electrical engineering focused on this topic will also find this book useful as a secondary text or reference.

Human Factors in Augmented Reality Environments (Paperback, 2013 ed.): Weidong Huang, Leila Alem, Mark A. Livingston Human Factors in Augmented Reality Environments (Paperback, 2013 ed.)
Weidong Huang, Leila Alem, Mark A. Livingston
R3,552 Discovery Miles 35 520 Ships in 10 - 15 working days

Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a "good" system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Recent Trends of  Mobile Collaborative Augmented Reality Systems (Paperback, 2011 ed.): Leila Alem, Weidong Huang Recent Trends of Mobile Collaborative Augmented Reality Systems (Paperback, 2011 ed.)
Leila Alem, Weidong Huang
R4,228 Discovery Miles 42 280 Ships in 10 - 15 working days

The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary. Recent Trends of Mobile Collaborative Augmented Reality Systems provides a historical overview of previous mobile collaborative AR systems, presents case studies of latest developments in current mobile collaborative AR systems, and latest technologies and system architectures used in this field. Recent Trends of Mobile Collaborative Augmented Reality Systems is designed for a professional audience composed of practitioners and researchers working in the field of augmented reality and human-computer interaction. Advanced-level students in computer science and electrical engineering focused on this topic will also find this book useful as a secondary text or reference.

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