|
|
Books > Arts & Architecture > Art forms, treatments & subjects > Art treatments & subjects > Art techniques & materials
Creating engaging and believable creature designs is a difficult
and enjoyable task. The monsters, aliens and fantasy animals that
grace our TV and cinema screens represent the hard work and
dedication of a team of incredibly talented artists and designers.
This book aims to unlock their world and introduce the fundamentals
skills of creating movie quality designs. Covering key topics like
animal anatomy and functionality as well as techniques to create
unique and engaging designs, this expansive book will be packed
full of advice and guidance from some of the most impressive and
renowned artists working in this field in the world today.
An award-winning fantasy artist and the creator of "Dinotopia,"
James Gurney instructs and inspires in "Imaginative Realism: How to
Paint What Doesn't Exist." Renowned for his uncanny ability to
incorporate amazing detail and imagination into stunningly
realistic fantasy settings, James Gurney teaches budding artists
and fans of fantasy art step-by-step the techniques that won him
worldwide critical acclaim. This groundbreaking work examines the
practical methods for creating believable pictures of imaginary
subjects, such as dinosaurs, ancient Romans, alien creatures, and
distant worlds.
Beginning with a survey of imaginative paintings from the
Renaissance to the golden Age of American illustration, the book
then goes on to explain not just techniques like sketching and
composition, but also the fundamentals of believable world building
including archaeology, architecture, anatomy for creatures and
aliens, and fantastic engineering. It concludes with details and
valuable advice on careers in fantasy illustration, including video
game and film concept art and toy design.
More than an instruction book, this is the ultimate reference for
fans of science fiction and fantasy illustration.
"Gurney's "Imaginative Realism" is a gold mine for artists who want
to create images that sing with authority and delight the viewer
with rich otherworldly visuals." --Erik Tiemens, concept artist,
"Star Wars: Episodes II and III"
""Imaginative Realism" is an indispensable, flawless reference for
vision makers in any discipline to create their own imaginative
realms." --Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder,
American Society of Architectural Illustrators
This unique and beautifully illustrated colouring book features
images and scenes inspired by the ever-fascinating Tudor dynasty.
It will provide hours of joy and relaxation, and is a great way to
unwind after a hectic day. Quiet your mind and colour your way to
peace, while nurturing your creativity and love of Tudor history.
Suitable for children.
Inside this big coloring book for grownups are 96 ready-to-color
art activities that will unleash your inner artist. Each vibrantly
detailed illustration is designed to help you relax and unwind
while you exercise your creativity. Beautifully colored finished
examples are provided, along with a handy guide to basic art
techniques, from patterning and combinations to shading and color
theory. This therapeutic coloring book is perfect for decorating
with markers, colored pencils, gel pens, or watercolors. Printed on
high-quality, extra-thick paper that won't bleed through, all of
the pages are pre-perforated for easy removal and display.
In Mythical Beasts: An Artist's Field Guide to Designing Fantasy
Creatures, thirty talented artists show you how to sketch, draw,
and render thirty mythical creatures. Learn how to create some of
the best-known fantasy creatures including the werewolf, unicorn,
and of course the fantasy staple the dragon. Also included are
lesser-known mythical beasts such as the Slavic Leshy, Japanese
Jorogumo, and the Congolese Dingonek. Each creature has its own
chapter which covers its history, how to render main elements, and
variations, and one large final illustration. If you are a fan of
mythology and fantasy, then Mythical Beasts is the book for you!
First published in 1814, Werner's Nomenclature of Colours is a
taxonomic guide to colour which been cherished by naturalists and
anthropologists for over two centuries - not least by Charles
Darwin who found it an indispensable tool during his voyage on the
HMS Beagle. Now these charming, handmade colour swatches have been
recreated as a box of 50 postcards. Each card reproduces a colour
swatch alongside its original poetic description and is matched
with an animal, plant, and mineral example according to Werner's
unique scheme. These curious keepsakes will be treasured by artists
and scientists alike.
Experience the soothing power of adult coloring with these
intricate animal tangles created by New York Times bestselling
illustrator and master of the abstract Zen style Angela Porter!
Zentangle, a fun and relaxing art form that emerged in the last
decade, is often referred to as a meditative practice. Its
free-form style, abstract images, and repetitive patterns unite to
form elaborate illustrations. This method has been said to increase
mindfulness and aid in relaxation, while simultaneously expressing
creativity-an ideal remedy for stress. Recently, the form has
inevitably made its way into the adult coloring book world and has
been helping colorists unwind ever since. Based loosely on the
Zentangle method, Angela Porter's Zen Doodle Designs embraces this
style in both the creation of the designs and the coloring of the
finished illustrations-only the latter is up to you! Bestselling
author and master Zen illustrator Angela Porter takes you on a
relaxing journey with this beautiful collection. Featured are
forty-nine soothing designs for you to color, each incorporating
intricate florals, beautiful swirling and circular patterns, and
other aesthetically pleasing, geometric shapes. The pages are
perforated and printed on one side, making it simple for you to
remove and display your finished works. So sit down, relax, and
break out your colored pencil box along with Angela Porter's Zen
Doodle Designs-it's the perfect way to have some fun and
decompress!
Self-portraiture shows no sign of losing its ability to capture the
public imagination. Given our current proclivity to snap and share
'selfies' in seconds, it is unsurprising to find a renewed interest
in the genre among general audiences and students. Self-portraits
have the power to illuminate a range of universal concerns, from
identity, purpose and authenticity, to frailty, futility and
mortality. In this volume, curator Natalie Rudd expertly casts
fresh light on the self-portrait and its international appeal,
exploring the historical contexts within which self-portraits have
proliferated and considering the meanings they hold today. With
commentaries on works by artists ranging from Jan van Eyck and
Artemisia Gentileschi to Francisco Goya, Pablo Picasso, Frida Kahlo
and Jenny Saville, the book explores the emotive and expressive
potential of self-portraiture, and its capacities to distance or to
demystify. Can self-portraits offer windows into artistic process?
Is there ever a singular identity to be captured? Is it necessary
for a self-portrait to depict the human form? In her vibrant and
timely discussion, Rudd dissects these and other important
questions, revealing the shifting faces of individuality and
selfhood in an age where we are interrogating notions of personal
identity more than ever before. With 97 illustrations in colour
Character Design Quarterly (CDQ) is a lively, creative magazine
bringing inspiration, expert insights, and leading techniques from
professional illustrators, artists, and character art enthusiasts
worldwide. Each issue provides detailed tutorials on creating
diverse characters, enabling you to explore the processes and
decision making that go into creating amazing characters. Learn new
ways to develop your own ideas, and discover from the artists what
it is like to work for prolific animation studios such as Disney,
Warner Bros., and DreamWorks. Renowned character designer and
visual development artist Taraneh Karimi creates the cover for this
issue, alongside a step-by-step tutorial to show readers how she
goes about creating her stunning work.
Pocket Art features 100 artistic prompts to unleash your
creativity. In Pocket Art, Lorna Scobie, the bestselling author and
illustrator of the 365 Days series, encourages you to be confident
with your art, embrace mistakes and to have fun along the way. It
is full of activities to help kickstart your creativity, and the
activities have been divided into three categories - art for
relaxing, art for looking and art for inspiration - so you can feel
inspired no matter what mood you're in. Full of tips to help spark
creative ideas, as well as inspiration and support, Pocket Art is
the perfect pocket-sized art book to take with you wherever you go.
Developing Creative Talent in Art is a guide for parents, teachers
and others interested in developing creative art talent of young
people. Visual art has its own language system by which the artist
communicates to others thoughts, ideas and feelings about the world
as they see them. First experienced as images and then codified in
art language form, information about the world in this dual form is
processed by creative imagination to produce original art works.
Both the language of visual art and creative processing techniques
are presented by example and instructional application so that
students can compose art not only intuitively but also at will. The
book is based on the assumptions that: (1) being able to recognize
and know how to identify creative individuals with special talent
in art, guidance can be given to maximize the achievement of their
potential; (2) understanding creative imagination as process and
skill will provide tools to talented individuals for their
development in art; (3) mental images constitute the earliest
informational source prior to their symbolization in one language
form or another; (4) visual art has its own language, derived at
first from mental imagery, and just as someone learns and uses the
language of words, the artist learns and uses the language of art
in productive expression; (5) individuals can be taught to use
creative imagination to process all kinds of information and its
art language-imagery correlates to produce original works; and (6)
feedback in terms of appraisal of student art is essential to
foster and guide developing art talent. We provide information
about the nature of creativity and talent approaches to identify
individuals possessing these potentials generally and art
specifically , the nature of creative imagination and its
significance and relevance in art imagery as the language of
discovery, and the language of art design as order and composition
in art, creative imagination as process and teachable skills,
instruction in how they may be used to produce art works with
relevant practical exercises, the nature of color and its role in
art production, and approaches that can be used to evaluate student
art.
A step-by-step guide on how to create personal and contemporary
linocut prints. A linocut is a relief print created by carving a
design into a printing block. It is the uncut surface, not the
carved away areas, that gives you your image when you roll it with
ink, lay paper on top then apply pressure to produce a print. With
18 easy-to-follow projects that can be adapted to suit your own
ideas, experienced printmaker Sam Marshall guides you through the
whole process - from the drawing to the carving to the inking to
the printing - of creating your own beautiful prints and handmade
cards whether you are working from your kitchen table or a more
advanced studio set-up. By taking inspiration from everyday life,
Sam helps you to build your confidence with observational drawing.
Featuring step-by-step projects, the book demonstrates a range of
skills with low-cost materials to produce simple linocuts,
reduction linocuts and colourful multi-block prints. You will also
learn more experimental techniques such as combining monoprint,
chine colle, jigsaw linocuts and rainbow rolls and pick up handy
tips on subjects such as 'noise' and editioning your prints.
Beautifully illustrated with photographs of Sam's own drawings and
linocuts, and featuring the work of 5 talented printmakers, Linocut
is an essential guide to linocut printmaking. Packed with creative
and practical advice to guide and encourage you, whether you're
just starting out, returning to the craft or looking to expand your
printmaking skills.
Expand your exploration of the Zentangle process with Zentangle
2, Expanded Workbook Edition Inside you ll find more than 40 new
tangle patterns and border designs to use in embellishing
scrapbooks, sketchbooks, journals, cards, paintings, quilts, and
more. Discover the possibilities of decorating words and turning
simple line drawings like butterflies and animals into exquisite
art. Use the new interactive workbook section to play, experiment,
and create. Tantalizing color brings your art to life as the
calming and reflective process of Zentangle brings your life into
your art."
The Bristol-based animation company Aardman is best known for its
most famous creations Wallace and Gromit and Shaun the Sheep. But
despite the quintessentially British aesthetic and tone of its
movies, this very British studio continues to enjoy international
box office success with movies such as Shaun the Sheep Movie,
Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit.
Aardman has always been closely linked with one of its key
animators, Nick Park, and its stop motion, Plasticine-modelled
family films, but it has more recently begun to experiment with
modern digital filmmaking effects that either emulate 'Claymation'
methods or form a hybrid animation style. This unique volume brings
together leading film and animation scholars with children's
media/animation professionals to explore the production practices
behind Aardman's creativity, its history from its early shorts to
contemporary hits, how its films fit within traditions of British
animation, social realism and fantasy cinema, the key personalities
who have formed its ethos, its representations of 'British-ness' on
screen and the implications of traditional animation methods in a
digital era.
Zenspirations dangles are unique patterns that add interest and
texture to any design. Although they may look complicated, they are
actually quite easy to create! All you need is a pen, a piece of
paper and your imagination. Gifted calligrapher and designer Joanne
Fink shares her fun and relaxing techniques for adding dangle
patterns to your drawings. Whether you like to journal, draw or
doodle, you'll find intriguing ideas here for crafting, designing
and decorating with dangle patterns. This expanded edition includes
a bonus workbook section that gives you a place to play, experiment
and create new, exciting dangle designs. This is where you can
practice drawing all the dangle design components, experiment with
new techniques and develop your own unique dangle style.
Creating Professional Characters: Develop Spectacular Designs from
Basic Concepts is an inspiring and informative exploration of how
popular professional character designers take the basic concept of
a character in a production brief and develop these ideas into an
original, high-quality design. Suitable for student and
professional character designers alike, this book focuses on how to
approach your character designs in ways that ensure the target
audience and production needs are met while still creating fun,
imaginative characters. This visually appealing book includes
twenty thorough tutorials guiding you through the design and
decision making processes used to create awesome characters.
Replicating the processes used in professional practice today, this
book demonstrates the types of brief a professional designer might
receive, the iterative design process used to explore the brief,
the influence of production feedback on the final design, and how
final designs are presented to clients. This detailed, enlightening
book is an excellent guide to creating incredible imaginative
characters suitable for your future professional projects.
Each book in the 'Essential Guide to Drawing' series provides an
accessible introduction to the subject, backed up by clear
examples.
This richly illustrated book celebrates in words and pictures the
beautiful work that award-winning artist Alan Lee produced for
J.R.R. Tolkien's The Hobbit, and includes dozens of brand-new
paintings and pencil drawings exploring the world of Bilbo Baggins.
Since The Hobbit was first published in 1937, generations of
readers have fallen under its spell. That magic was reignited sixty
years later, when Alan Lee was commissioned to produce a special
illustrated edition, and his delicate pencil drawings and beautiful
watercolour paintings have become for many the definitive vision of
J.R.R. Tolkien's Middle-earth. In this sumptuous, large-format
hardback Alan Lee reveals in pictures and in words how he created
these images, which would prove so powerful, matching perfectly
with Tolkien's own vision, that they would eventually define the
look of Peter Jackson's film adaptations and earn Alan a coveted
Academy Award. The Hobbit Sketchbook is filled with more than 100
of his sketches and early conceptual pieces that reveal how the
project progressed from idea to finished art. It also contains a
wealth of brand-new full-colour paintings and sketches drawn
specially for this book, which unlock the secrets of how Alan
creates his own magic and provide a fascinating insight into the
imagination of the man who breathed new life into Tolkien's vision.
|
|