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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Card games
Over the course of its 25-year history, Magic: The Gathering the world's first and most popular trading card game has redefined the fantasy genre through its exploration of diverse, fantastic worlds. And traversing those worlds are Planeswalkers, heroes who have sworn to defend the Multiverse from harm. Magic: The Gathering: Rise of the Gatewatch is a visual history and celebration of Magic's first team of Planeswalkers Jace Beleren, Ajani Goldmane, Gideon Jura, Chandra Nalaar, Nissa Revane, Liliana Vess, and Teferi. The Gatewatch's character histories, from their origins through their final confrontation with Nicol Bolas, are presented here via the very best card, packaging, and convention-exclusive artwork, all of it reproduced together here for the first time, some seen for the first time outside of the card frame. Rise of the Gatewatch is a giftable visual reference guide sure to appeal to new and longtime Magic fans alike.
In 1742, Edmond Hoyle published the definitive book on whist, the most popular card game of his day.
Daniel Tzvetkoff was just another Brisbane teenager working for peanuts at Pizza Hut and spending much of his spare time glued to his computer. When he worked out a new method of payment processing, the online poker companies came running to him for help so they could grow their businesses. Soon he was living the American dream, raking in $3 million a week and revelling in a jet-set lifestyle of fast cars, luxury yachts and VIP nightclubs. His epic rollercoaster ride mirrored the extraordinary world of online poker, where hot-shot college students won millions from the confines of their dorms, and fortunes were won and lost. However, Tzvetkoff's move to the bright lights of Las Vegas would soon see him facing the abyss. Owing millions to the poker companies, and with the FBI hot on his trail, the boy wonder needed to pull an ace from his sleeve to keep from busting out. And when he did, it resulted in a day that sent shockwaves through the world of online poker - and saw him take the blame.
Patrick O'Connor established himself as a leading author for beginning players of bridge with his first book, A First Book of Bridge Problems, which won the American Bridge Teachers' Association Book of the Year award in 2012. Now he addresses the hardest aspect of cardplay: defence. After carefully explaining the basic concepts, he takes the reader through forty problems, using an `over the shoulder' style, and explaining every play as it is made. Beginners typically have more trouble with defence than any other part of the game, and this book will go a long way towards removing their unease.
Poker is America’s national card game, and its popularity continues to grow. Nationwide, you can find a game in progress everywhere. If you want to play, you can find poker games on replicas of 19th century riverboats or on Native American tribal lands. You can play poker at home with the family or online with opponents from around the world. Like bowling and billiards before it, poker has moved out from under the seedier side of its roots and is flowering in the sunshine. Maybe you’ve never played poker before and you don’t even know what a full house is. Poker For Dummies covers the basics. Or perhaps you've played for years, but you just don’t know how to win. This handy guide will help you walk away from the poker table with winnings, not lint, in your pockets. If you’re a poker expert, you still can benefit – some of the suggestions may surprise you, and you can certainly learn from the anecdotes from professional players like T.J. Cloutier and Stu Unger. Know what it takes to start winning hand after hand by exploring strategy; getting to know antes and betting structure; knowing your opponents, and understanding the odds. Poker For Dummies also covers the following topics and more:
Poker looks like such a simple game. Anyone, it seems, can play it well – but that's far from the truth. Learning the rules can be quick work, but becoming a winning player takes considerably longer. Still, anyone willing to make the effort can become a good player. You can succeed in poker the way you succeed in life: by facing it squarely, getting up earlier than the next person, and working harder and smarter than the competition.
Be guided and inspired by the world's richest and most powerful people with this creative set of oracle cards. Need to get your cash flow moving? Angela Merkel's guidance is at hand. Stuck in your search for the next big idea? Steve Jobs might have your answer. Pick a card and let 50 gurus of material success guide you through any life, career and business dilemma.
Make peace, not war! This hopeful twist on the classic game of "War" challenges players to outdo each other with increasingly generous acts of kindness. Each card depicts a good deed ranging from simple things (I picked you flowers) to grand gestures (I love you). The most thoughtful act wins the round and if there's a tie, players must find peace. With charming vintage-inspired illustrations and presented in a colorful box, this easy-to-play game is a fun and thoughtful gift for all ages!
Learn when to hold 'em and when to fold 'em with Card Night, a collection of 52 classic card games, including rules and strategies. Featuring step-by-step, illustrated instructions, and two indexes that organize each game by difficulty and number of players needed, Card Night includes directions for playing all the most popular card games, including Hearts and Bridge, Rummy and Go Fish. In addition to providing the rules of standard game play, Card Night also details the fascinating stories and peculiarities behind some of the world's most famous card decks, some of which were used as currency, tools for propaganda, and even as a means for sending coded messages. Offering one game for each week of the year, Card Night is the go-to companion for weekly game nights, long car rides, and rainy days spent at home. Wow your friends and family with your game playing prowess and keep them entertained with fascinating details from playing card history.
If you believe that winning at casino games depends entirely on chance or luck, then this is not the book for you. If, on the other hand, you think that it's crucial to have an effective strategy in order to win, then you simply can't do without it. The green table is the most democratic place to play, where the inequalities between you and the dealer are at a minimum and players can significantly increase their chances of victory. You just need to know how. Simply told and with a touch of irony, 'games king' Dario De Toffoli guides us through rules, secrets, tactics and advice, in a book that is as much for beginners as experts. So prepare yourselves to explore the world of Blackjack, which is 'deconstructed' and analysed in all its mathematical glory for the first time, making readers more conscious and successful when they play. Whether you are in front of a croupier in the flesh and blood or in front of your computer screen playing an online game, now is the time to abandon all those good luck charms and understand that your success depends on you. Because it's fun to play, but it's even more fun to win. So, what are you waiting for? Play the game, but don't let the game play you...
* SPECIFICATIONS: This memory game includes 25 matched pairs of full-color cards (2 1/2 X 3 1/2 inches, 50 cards total, 25 portrait cards and 25 phrase cards) and an illustrated booklet in a two-piece, shrink-wrapped box. * FULL-COLOR ILLUSTRATED PACKAGE: Gift-worthy package is printed in full-color (box, cards, booklet) and features beautiful portraits by artist Gloria Felix. * BOOK INCLUDED: This set includes a fully illustrated 32-page, paperback booklet (3 1/4 X 4 3/4 inches) that highlights inspiring quotes and contributions from 25 Latinas/os throughout U.S. history, as well as game play instructions. * BILINGUAL GAME: All game text, including rules, quotations, and profiles, is presented in both English and Spanish. * FEATURES 25 NOTABLE FIGURES: Sylvia Acevedo, Luis Walter Alvarez, Pura Belpre, Julia de Burgos, Cesar Chavez, Sandra Cisneros, Roberto Clemente, Celia Cruz, Olga Custodio, Jaime Escalante, Emma Gonzalez, Laurie Hernandez, Juan Felipe Herrera, Dolores Huerta, Oscar de la Renta, Jennifer Lopez, Sylvia Mendez, Lin-Manuel Miranda, C. David Molina, Rita Moreno, Ellen Ochoa, Jorge Ramos, Sylvia Rivera, Maria Elena Salinas, and Sonia Sotomayor.
You've reached the business end of the tournament and you're gunning for glory. However, you are now playing for the big bucks where one mistake could cost you thousands if not tens of thousands of dollars. You'll undoubtedly feel nervous. Are you technically prepared? Are you psychologically prepared?The Final Table will teach you how to make great decisions at every stage. It will also set out a program so you can learn how to continuously improve your final table strategy every single day.* How do you apply pressure as the chip leader?* What is risk premium and why is it so important?* Should you play to win or play to make the most money?* What's the best way to study all this?The Final Table features detailed analysis of over 100 hand examples at different stages of play. These vary from full ring to short-handed and heads-up play and cover the most common preflop and postflop situations.
You can just hear Chandler ask, "Could this deck be any kitschier?" These unofficial playing cards pay homage to the iconic and beloved '90s sitcom, Friends. In these Friends Playing Cards, the sextuplet is (more or less) coupled off and assigned to the four suits. Ross and Rachel are (on- and off-again) hearts. Monica and Chandler are diamonds, because Monica asked to be diamonds and who's going to argue with her? Then the ever-quirky Phoebe takes spades, leaving the loveable Joey as clubs. Who else could be the Joker but - "oh, my, GOD!" - the inimitable Janice? As 2019 marks 25 years since the first episode of Friends aired, there's never been a better time to deal these cards and whittle away some time with the very best of your friends.
Revised and updated. Winning advice on bidding and play for the intermediate, based on five card major openings.
Regarded as one of the best ever written on the topic of signaling in the game of bridge, this book will help you defend better regardless of your experience or skill level. It explains several ways to describe your holding which are commonly used by experts but not generally known. It compares new methods with old, including the pros and cons of upside-down versus standard signaling. It explains how to draw inferences, not only from partner's signals, but also from what he fails to do. Even if you are an expert and think there is nothing about defensive signals you don't already know, you will probably see a few situations you haven't thought about and discover how other experts handle them. Originally published in 1995, this book has been unavailable for more than 20 years.
Designed for those who have finished a beginner course and would like something easy to carry around for reference, this handy little book will fill a major gap in bridge literature. In a humorous, conversational style, it covers all the basics of Standard bidding as well as offering some ideas on play and defense. The book includes a scoring table and a useful glossary of technical bridge terms. Designed to fit in a purse or pocket, this book will be perfect for those times when you want to point to something and say "Look partner, it says here you should have done this!" and win your argument! This book is aimed at the same market as 'The Biggest Little Bridge Book in the World', which is published by a New York bridge club, and not readily available elsewhere. This guide is, however, much more comprehensive in its content.
Old Masters Memory Game collects the most famous and beloved portrait painters from the 16th and 17th centuries in one game that is fun to play, educational, and a feast for the eyes. The task, as always, is to collect two cards that make one set: in this case, two portrait paintings by the same painter. The sets are clearly recognizable by the posture of the figure, facial expression, the style of painting, and attributes like clothes and hairstyle. To help, there is always the brochure with all the paintings in pairs and a little explanation on the painters. This is a wonderful gift item for gift shops and all museums that collect the old masters. The game consists of 50 cards of 25 sets featuring world-famous portraits by the likes of Rembrandt van Rijn, Johannes Vermeer, Leonardo da Vinci, Sandro Botticello, Titian, Frans Hals, Albrecht Durer, Goya, and many others.
teNeues NYC Stationery is proud to share our newest offering, classic Playing Cards with our signature style curated from museum art and illustrations from our favourite artists around the world printed on embossed, premium blue-core card stock in a gift box with flip-top magnetic closure. Group X, No. 1, Altarpiece by Hilma af Klint is a dynamic painting by this largely unsung prolific fine artist, painted over 100 years ago. She was so forward thinking and beyond her contemporaries that we are only beginning to appreciate her talent now. Our little portable box is giftable and great for travel, fits in any bag and the magnetic closure keeps the cards together between games. Standard deck of 54 playing cards including 2x joker cards Full-colour, richly -printed artwork on embossed, blue-core card stock Giftable flip-top box with magnetic closure Box measures: 69 x 95 x 25 mm Hilma af Klint (1862-1944) was a Swedish artist. Her abstract artworks, may featuring bold colours, geometric, and free form shapes, were created as visual representations of af Klint's spiritual experiences. These avant-garde works are now widely considered to be among the first pieces of the Abstract art movement.
Runner-up in the beginner/novice category of the American Bridge Teachers Association 2020 Book of the Year Awards. Bridge is a hugely popular pastime enjoyed by millions, and yet whole books have been written about single aspects of the game, and learning the seemingly complex rules and language can be a daunting idea. So this is the essential guide to beginning your journey and getting in on the fun, covering everything you need to know to get started and progress, from bridge basics, language and no-trump declarer play to analysing hands and working with trump suits. Defence play is then covered before going into bidding essentials and further bidding techniques and conventions. Keeping score and advice on taking things further rounds off this invaluable guide for the beginner. Clear explanations and examples make learning easy, and fresh writing from seasoned expert Mark Horton keeps things interesting, while a glossary of terms is a handy at-a-glance reminder of the meaning of key words and phrases. Suitable for standard playing methods used worldwide.
This book presents the history, rules and winning strategies for bridge, whist, hearts, canasta and many other games, with 200 photographs and diagrams. It is a compendium of the greatest card games from around the world, with clear diagrams of sample deals and hands providing an invaluable visual guide. It details the number of players for each game. It includes professional tips and expert guidance for advanced play in serious games of chance and skill. This beautifully presented compendium explores classic card games from every continent that many players will immediately want to add to their repertoire. The practical heart of the book details all kinds of advanced card games. For every game there is a full explanation of the rules, the type of pack required, card ranking, ideal age, playing and scoring. Diagrams of sample games in play make instructions easy to follow. This is a wonderful resource for all card game enthusiasts. The expert advice and lively background information will appeal to anyone wanting to settle a dispute about rules, find a new game or discover more about the incredible range of card games.
The Numbers Game is a new game concept that resembles the memory game play but with some interesting differences, which makes the game more exciting and flexible. The Numbers Game consists of four sets of 20 cards. Each set has a set of numbers running from 1 to 20. The goal of the game is to collect one set of 20 cards. However, the cards may only be added to your collection in ascending order, if you first pick a number-1 card, or in descending order, if you first pick a number-20 card. The player who first completes a full 1-20 row wins the game. The numbers on the cards have been photographed on the streets of cities around the world, from house numbers to traffic signs and commercial signage. Paul Baarss sharp eye for graphic candor resulted in a collection of thousands of street graphics depicting numbers. For this game, he selected 80 striking numbers in surprising settings from his large collection.
Who is the most outrageous - Lady Bunny or Divine? Who is the funniest - Coco Peru or Lily Savage? Enter the world of huge hair, sparkling make-up, glitter galore, fake eyelashes and ... the fine art of the tuck and tape, with Game of Queens! Pitch queen against queen from across the carnival court of drag, from the female impersonators who pioneered drag performance in the 1970s up to the superstars of the scene today. |
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