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Books > Sport & Leisure > Hobbies, quizzes & games > Indoor games > Card games
A complete refresher course for bridge players returning to the game in middle age, summarising the key changes to the game that have occurred over the last thirty years. Bridge is a game that people often decide to learn as empty-nesters. There are also those who learned the game when they were younger -- but while they would like to start playing again, they are nervous about how much the game may have changed. There are new ways of bidding, new conventions, and other things they will need to know before they are confident about playing even with friends. That's exactly the audience for this book -- those who are 'coming back to bridge'. It summarizes the key changes that someone who has not played for twenty to thirty years will encounter, and explains simply and clearly what they will need to know to be comfortable in the modern game. Skill level: Intermediate
Dip in to this pack of 50 illustrated cards to refresh and revitalize your senses. How much of the world's beauty have we become indifferent to, caught up in the bustle and rush of day-to-day life? Take a break from the madness, and from your smartphone, and rediscover the magic of the world around you. Surprising, engaging prompts will help you hone in and focus on the world around you and tune back in to the things that really matter.
The reader sits on the shoulder of the expert player, following his or her thought processes on each individual deal. The book analyses deals, played by some of the key players in bridge today, in major tournaments, including some in the author's native India, and focuses on the crucial decisions that affected their outcome. Each chapter is themed, with the aim that the reader will have learnt a specific technique at the end and will move towards a better understanding of the thought processes of the expert - or talented - player. Conversational in style, the book focuses on the dual roles of logic and intuition in the game of bridge and in so doing it offers sound instruction as well as much food for thought.
The revolution in tabletop gaming revealed and reviewed, in this entertaining and informative look at over 40 years of award-winning games. The annual Spiel des Jahres (Game of the Year) Awards are like the Oscars of the tabletop. Acclaimed British author and games expert James Wallis investigates the winners and losers of each year's contest to track the incredible explosion in amazing new board games. From modern classics like CATAN, Ticket to Ride, and Dixit to once-lauded games that have now been forgotten (not to mention several popular hits that somehow missed a nomination), this is a comprehensive yet hugely readable study of the best board games ever made, penned by one of the most knowledgeable commentators on the hobby.
The viral sensation of 2018, as featured by ITV's Lorraine, The Sunday Times, The Guardian, Metro, MailOnline, The Sun, Buzzfeed, Bored Panda and many more. Pair up the dogs with their owners in this hilarious card game. Fifty cards depict fun photographs of the dogs and owners, and humorous texts are included in the booklet to provide clues about 25 people and their furry best friends. Why DO people look like their dogs? Is it shared personality traits, barely suppressed narcissistic tendencies, or do they grow together over time like old married couples? This game explores the intense bonds we develop with our dogs, which are far from only skin, or even fur, deep. Play as a memory game with the cards face down for added entertainment. Collect the most pairs to win! This is the perfect gift for dog lovers and a must have Christmas gift.
The northern lights are nature's spectacular light show. This gorgeous deck, put together by author Tom Anderson, features some of the most beautiful photographs of the aurora borealis ever captured. Anyone who appreciates nature will love having these playing cards for their favorite games.
SHUT UP & SIT DOWN RECOMMENDS "The greatest World War II board game of all time" - Shut Up & Sit Down Lead your stalwart troops to victory in this epic two-player campaign, played out in the war's most infamous city. Stalingrad, 1942. Before you awaits a gruelling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valour can you seize the cornerstone of the entire Eastern Front and change the course of history. A heavy burden rests on your shoulders. Every casualty suffered in battle will weaken your forces for the entire campaign. Every bomb blast and mortar shell leaves the very ground for which you are fighting in further ruin. Every inch lost to the enemy brings you closer to the jaws of defeat. Over the course of up to fifteen branching scenarios, you will decide the fate of Stalingrad and, perhaps, the war itself. Even though the consequences of your actions will persist, the game itself can be fully reset and replayed, allowing you to explore every potential outcome. Undaunted: Stalingrad is a monumental standalone game that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war. Ages: 14+ Players: 2 Playing Time: 45-75 minutes Contents: 375 cards, 129 map tiles, 204 tokens, 4 dice, 4 booklets
I am awesome This set of 52 cards is full of inspiring affirmations to help improve your child's self-esteem and give them the confidence to do anything they set their mind to! Whether you're looking to bring a bit of sunshine into their day or show them how amazingly awesome they really are, add an extra dose of happiness to each and every day with this collection of sunny sentiments and positive prompts. Each card, which can be displayed individually using the high-quality wooden stand included, features a joyful design to brighten up any shelf, windowsill, desk or table. These cheerful cards are the perfect pick-me-up to boost your child's overall happiness and leave them smiling from ear to ear. Box includes 52 individual cards and a wooden holder Each powerful affirmation can be used as a decoration anywhere in your home Beautifully presented and featuring colourful card designs
Andrew Robson, world champion player, teacher and columnist, offers an insider's guide to the game of bridge for more experienced players. Broader in scope than The Times Bridge: Commons Mistakes and How to Avoid Them, Andrew has selected his best columns from The Times, which cover a wide range of themes. By explaining sample deals, aspects of the game are clarified and the reader's understanding of the game improves. Each deal begins with an engaging discourse before moving on to explain the technique. The book assumes a level of experience beyond that of beginner and targets those players as well as social players and club and tournament players. Chapters cover: Partnership: clarification, anticipation, communication. Andrew imparts the secrets of being a successful - and popular - partner. Double Trouble: when to double and when to keep quiet - that is the question. Opening Lead: how can you find the best lead, when you can't even see dummy? Some dramatic deals illustrate how to make the choice. Trick One: how to avoid making a fatal error on the all-important first trick. Finessing Fun: fascinating card-play tussles made simple. Guess Who? Which opponent has the crucial missing card - and why? Spot Cards: making use of all your assets is one secret of the winning player - ignore the lowly eights and sevens at your peril. Never say Never: when to break normal guidelines - and why. Mind of an Expert: Andrew gives away the secret workings of the world's best players. Experts Err: even the best make mistakes. Let's all learn from them. Freaks: we all love wild deals, and here are some of the wildest. Bridge around Britain: some say it's fading. Nonsense - as these deals will testify. Bridge around the world: New York, New Guinea or New South Wales - Andrew considers global bridge issues, and looks at some wonderful deals. Stars of the future: School Bridge, Youth Camp Bridge, World Junior Championships...we feature some of the best young players, and look ahead to a bright future for the game.
Based on The Times Bridge column, an extensive bridge guide aimed at the less experienced or social player who longs to improve their game, with instructive deals and tips, as well as a helpful Index. Andrew Robson, The Times Bridge Correspondent, is both a champion Bridge player and an inspired teacher. He teaches and tutors at his Bridge Club and has acquired great practical knowledge about how people learn to play Bridge. Based on Andrew Robson's daily column in The Times, common scenarios are presented with an outline of what actually happened, as well as what should have happened. Along with every deal is the very popular handy tip 'If you remember just one thing...', which features throughout the book. The first section of the book, 'The Game', is a basic outline providing the key to playing a sensible game of Bridge, subdivided into 'Bidding', 'Declarer Play' and 'Defence'. The reader can either read 'The Game' first, paying particular attention to the tips, or they can dip in and out of the book, picking a common mistake at random, with the option to cross-reference to the same tip in 'The Game' section. Bridge is now reaching a new audience, and is being played by people of all ages. Let Andrew Robson help you to improve your game! Previously published in 2005 as The Times Bridge: Common Mistakes and How to Avoid Them
This Kit Box combines a 264-page practical book featuring 700 step-by-step photographs with the relevant tools or equipment to get you started right away. Includes: - 1 card deck - 50 white chips - 20 red chips - 20 blue chips - 6 green chips - 4 black chips The 'Kit' is packaged in a beautifully designed gift box with a magnetic lid. The high-quality accessories make this a great-value product and perfect for either self-purchase or a gift.
Introducing Pendleton Games! Pendleton brings its rich heritage to classic games in handsome travel-ready formats.
The companion deck to The Junior Tarot Reader's Handbook, which allows new and current fans of tarot to continue growing their practice with divination. This adaptation of Nikki Van De Car's The Junior Tarot Reader's Handbook includes a 78-card deck showcasing Uta Krogmann's gorgeous artwork, in which she took special care to keep imagery inclusive so that any reader can see themselves reflected. The 96-page companion booklet teaches readers a variety of ways to do readings, interpret the cards, and use the deck to help navigate difficult situations (with friends, at home, or at school), all while offering a better understanding of the power we have over our own lives/decisions.
teNeues NYC Stationery is proud to share our newest offering, classic Playing Cards with our signature style curated from museum art and illustrations from our favourite artists around the world printed on embossed, premium blue-core card stock in a gift box with flip-top magnetic closure. Our Mid-Century Modern Chairs pattern by Hail Tiger Studio is a fun and casual design paying homage to one of our favourite 20 century styles of home decor and furniture. Our little portable box is giftable and great for travel, fits in any bag and the magnetic closure keeps the cards together between games. Standard deck of 54 playing cards including 2x joker cards Full-colour, richly -printed artwork on embossed, blue-core card stock Giftable flip-top box with magnetic closure Box measures: 69 x 95 x 25 mm Kathryn Warren is the illustrator and designer behind Hail Tiger. She earned her B.F.A. in graphic design with honours from Art Center College of Design in Pasadena, California.
A large print bridge guide aimed at the less experienced or social player who longs to improve but keeps repeating the same mistakes, often not knowing that they are mistakes. Andrew Robson, The Times Bridge Correspondent, is both a champion bridge player and an inspired teacher. At his bridge club he teaches and tutors and has acquired great practical knowledge about how people learn to play bridge. Based on Andrew Robson's Friday column in The Times, common bridge mistakes are presented with an outline of what actually happened and what should have happened. Along with every mistake is a handy tip 'If you remember just one thing..' which has proved very popular with The Times readers. The first section of the book, 'The Game', is a basic outline providing the key to playing a sensible game of Bridge, subdivided into Bidding, Declarer Play and Defence. Included within this are all the 'If you remember just one thing' tips that also appear in the main body of the book. The reader can either read 'The Game' first, paying particular attention to the tips, or they can dip in and out of the main body of text, picking a common mistake at random, with the option of cross-referencing to the same tip in 'The Game' section. Bridge is a growing enthusiasm and is now being played by a much wider age range - it is no longer a game for those who have retired. This is a long-awaited first book aimed at the vast majority of bridge players who would like to avoid falling into the same trap time and time again.
A one-stop practical guide on how to play and master the fascinating and rewarding game of bridge with expert advice throughout from Andrew Robson, the Times bridge correspondent, the world's most famous and successful player and teacher of bridge. Previously published as Collins Need to Know? Bridge. Now with additional practice deals. Andrew Robson, the Times bridge correspondent, shows you how to play bridge - starting from the basics and taking you through the learning process step-by-step. Using clear illustrations and accompanying text, Andrew gives the reader a complete course in learning the game, including sample hands and ways to practice. You'll also learn about bidding, tricks, scoring and dealing, and etiquette whilst playing. Above all you'll begin to develop the skills you need to play bridge, and win - including ingenuity, working well in a partnership, and a good memory. Contents include: basic bidding and card-play strategies; etiquette and how to score; examples and practice tips; different types of bridge; conventions; evaluating a bridge hand.
The sequel to the bestselling Yoga Deck from Olivia H. Miller. This handy deck of cards provides detailed instructions for a variety of yoga poses that help alleviate and prevent pain and enhance overall wellbeing. Whether you're a yoga novice interested in pain prevention and relief, or if yoga is a part of your everyday routine, these handy cards can help you take control of your health. Each card has an illustration of a pose, step-by-step instructions, and options for more or less of a challenge-ensuring that people of different ages and physical abilities can safely use the deck and reap all the benefits. The tri-fold introduction card includes a table of contents, suggestions for using the deck, a brief explanation about the benefits of yoga, and suggested sequences. * Shows how to perform 60 yoga poses, meditations, and recommended sequences to alleviate pain, prevent chronic conditions, and boost overall well-being * Contains illustrations for more than 50 new poses * Each illustrated card includes step-by-step instructions, a list of benefits, and an affirmation Fans of The Yoga Deck: 50 Poses & Meditations for Body, Mind, & Spirit, The Stretch Deck: 50 Stretches, and The Chakra Deck: 50 Cards for Promoting Spiritual and Physical Health (Relax and Rejuvenate) will love this card deck. * Idea cards for anyone who wants an alternative way to alleviate pain * Great gift for yoga enthusiasts of all ages and levels * Perfect, portable deck for those practicing self-care and wellness rituals
* TEST YOUR MEMORY with this unique cast of internationally identical twins to match up * THE SAME BUT DIFFERENT each of the 30 sets of twins has a different photography style and background but don't think it will be easy to pair them! * BESTSELLING SERIES the 60 cards are designed to help stimulate your brain * EYE-CATCHING DESIGN the box utilizes the Pantone Color of the Year to make the design POP! * FOR ALL AGES can be played with children, friends or family
The critically acclaimed, multi-award-winning World War II deck-building game. June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage! Undaunted: Normandy is the best-selling World War II deck-building game, placing you and your opponent in command of American or German forces fighting through a series of missions critical to the outcome of the war. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted. Players: 2 Ages: 14+ Playing Time: 45-60 minutes Contents: 108 cards, 18 large map tiles, dice, tokens, campaign booklet
Play Cards and Begin to Identify Popular Wild Edibles in North America! Anyone who enjoys nature and the great outdoors will love these cards for playing your favorite games or to use as flash cards. Inspired by Adventure Publications' popular guide Foraging in North America, this gorgeous deck of playing cards features detailed photographs of 52 of the most popular wild edibles (plus 2 toxic jokers) in the United States, Canada, and Mexico. Each card depicts a foraging target such as hawthorn, lambsquarter, nettle, and wild violet-as well as common wild berries like blueberry and raspberry. So, while the playing cards are not intended as a replacement for expert foraging advice, you can begin to learn what each type of wild edible looks like. Play card games like blackjack, poker, rummy, and solitaire while learning more about foraging. Get the Foraging Playing Cards for yourself, and you can give this deck of cards as a fun and thoughtful gift too.
Do you ever wish you had a photographic memory? Imprint 25 classic photographs on your mind by matching the two halves of the image and piecing together the history of photography in the process. Featuring 25 world-famous photographers, from Anna Atkins to Martin Parr, this unique new memory game is a perfect gift for fans of photography and art. MATCH IT: A fun, simple game of matching pairs. In the format of a classic memory game, this unique photographic memory game will have you piecing together famous artworks! BEAUTIFULLY DESIGNED: Discover 50 cards imprinting 25 classic photographs on your mind by matching the two halves. EASY TO PLAY: Easy to understand instructions make it possible to start playing right away. HIGHEST QUALITY: Includes a full colour booklet with information on all 25 world-famous photographers from Anna Atkins to Martin Parr and many more GIFTS: The perfect gift for photography and art fans or simply people wanting to get to know photographers work more. Other Match It games available from Laurence King Publishing include: You Callin' Me a Cheetah?, Who Did This Poo?, Twins Memory Game, Pick a Flower, Match These Bones, Match a Mummy, Match a Leaf, Dogs & Puppies, Cats & Kittens, Do You Look Like Your Dog?, Do You Look Like Your Cat?
You've played other trump games, but none quite like this. Wizard is exciting, easy to learn and fun for the entire family. This award-winning game is great for parties or a night of family fun. Wizard is Hearts and Whist with a twist: Wizards beat all the cards! It's the "ultimate trump game", and a great deal of fun for the whole family. Deck is comprised of 60 cards. |
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