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Get up and running on the Internet-the fast and easy way If you're an Internet newcomer and want to get up to speed without all the intimidating technical jargon, The Internet For Dummies has you covered. With over 5,000,000 copies sold , The Internet For Dummies is the #1 choice for Internet newcomers. Inside, you'll discover how to make the most of the Internet, get accustomed to popular sites, find the information and items you need fast, and stay away from the bad stuff floating around online. Catches you up on the latest online trends, from social networking sites to blogs and more Includes the latest on Google Chrome, getting good search results, and sharing files Covers choosing and connecting to an Internet provider, establishing an e-mail account, getting on the web, and finding the sites that matter most Now in its 14th edition, The Internet For Dummies covers the latest social networking tools, browser features, connection options, safety features, and so much more. Starting out with the basics, it walks you through getting online, picking an Internet provider, getting to know the different web browsers, dealing with e-mail and connecting with friends, finding the hottest sites to share photos and videos-and everything in between. Includes all formats and all editions
New to Twitter and feeling a little confused? On first glance, all those half-conversations and unfamiliar symbols may look like gobbledegook. But it's really very simple - and this useful book is here to help. In straightforward, chatty text accompanied by amusing illustrations, popular tweeter and blogger Lynn C Schreiber helps you get the most out of Twitter. She demystifies the jargon (hashtags? Follow Friday? DMs? All explained here) and gives easy ways to find friends, gain followers, and have fun! The book also provides an insight into the all-important rules of Twitter etiquette, and the various applications you can use with Twitter to enhance your experience even more. Armed with the information in this book, you'll become an assured and expert tweeter - in super-quick time!
The easy way to start animating today!
Creating Digital Animations is your ticket to learning animation! Learn how to animate your very own characters using Scratch the free multimedia tool that lets you create interactive stories, games, and animations. Designed specifically for kids aged seven and up, this easy–to–follow, full–color guide introduces you to important game design concepts through three simple projects. Step–by–step instructions walk you through the four major phases of animation design, showing you how to turn your idea into a real animation with sound effects and more! You′ll work just like the pros as you sketch out your main idea, add your own details, and develop a complete, workable character from scratch.
If you′re curious about coding, animation is the perfect place to start exploring. The Scratch platform doesn′t require an actual programming language, but it gets you used to thinking like a programmer while you develop your very own animation. Short on rules but big on fun, this book is your friendly animation coach to get you started on the right foot.
- Use stick figures to design your characters′ ′bones′
- Flesh out your design and animate movements
- Create scenes and background locations
- Add sound to take your animation to the next level
Animation is fun! Building your own characters is exciting! And putting the finishing touches on your animation project shows you just how much you can learn while you play. Coding is a valuable skill that will serve you throughout school and beyond, and this book teaches you the basics in a way that leaves you hungry for more. Where will you take your new animation skills next? Creating Digital Animations takes you on the first steps of your journey to wherever you want to go!
Use your Raspberry Pi to get smart about computing fundamentals In the 1980s, the tech revolution was kickstarted by a flood of relatively inexpensive, highly programmable computers like the Commodore. Now, a second revolution in computing is beginning with the Raspberry Pi. Learning Computer Architecture with the Raspberry Pi is the premier guide to understanding the components of the most exciting tech product available. Thanks to this book, every Raspberry Pi owner can understand how the computer works and how to access all of its hardware and software capabilities. Now, students, hackers, and casual users alike can discover how computers work with Learning Computer Architecture with the Raspberry Pi. This book explains what each and every hardware component does, how they relate to one another, and how they correspond to the components of other computing systems. You'll also learn how programming works and how the operating system relates to the Raspberry Pi's physical components. * Co-authored by Eben Upton, one of the creators of the Raspberry Pi, this is a companion volume to the Raspberry Pi User Guide * An affordable solution for learning about computer system design considerations and experimenting with low-level programming * Understandable descriptions of the functions of memory storage, Ethernet, cameras, processors, and more * Gain knowledge of computer design and operation in general by exploring the basic structure of the Raspberry Pi The Raspberry Pi was created to bring forth a new generation of computer scientists, developers, and architects who understand the inner workings of the computers that have become essential to our daily lives. Learning Computer Architecture with the Raspberry Pi is your gateway to the world of computer system design.
The first book to present the common mathematical foundations of big data analysis across a range of applications and technologies. Today, the volume, velocity, and variety of data are increasing rapidly across a range of fields, including Internet search, healthcare, finance, social media, wireless devices, and cybersecurity. Indeed, these data are growing at a rate beyond our capacity to analyze them. The tools-including spreadsheets, databases, matrices, and graphs-developed to address this challenge all reflect the need to store and operate on data as whole sets rather than as individual elements. This book presents the common mathematical foundations of these data sets that apply across many applications and technologies. Associative arrays unify and simplify data, allowing readers to look past the differences among the various tools and leverage their mathematical similarities in order to solve the hardest big data challenges. The book first introduces the concept of the associative array in practical terms, presents the associative array manipulation system D4M (Dynamic Distributed Dimensional Data Model), and describes the application of associative arrays to graph analysis and machine learning. It provides a mathematically rigorous definition of associative arrays and describes the properties of associative arrays that arise from this definition. Finally, the book shows how concepts of linearity can be extended to encompass associative arrays. Mathematics of Big Data can be used as a textbook or reference by engineers, scientists, mathematicians, computer scientists, and software engineers who analyze big data.
How the blockchain-a system built on foundations of mutual mistrust-can become trustworthy. The blockchain entered the world on January 3, 2009, introducing an innovative new trust architecture: an environment in which users trust a system-for example, a shared ledger of information-without necessarily trusting any of its components. The cryptocurrency Bitcoin is the most famous implementation of the blockchain, but hundreds of other companies have been founded and billions of dollars invested in similar applications since Bitcoin's launch. Some see the blockchain as offering more opportunities for criminal behavior than benefits to society. In this book, Kevin Werbach shows how a technology resting on foundations of mutual mistrust can become trustworthy. The blockchain, built on open software and decentralized foundations that allow anyone to participate, seems like a threat to any form of regulation. In fact, Werbach argues, law and the blockchain need each other. Blockchain systems that ignore law and governance are likely to fail, or to become outlaw technologies irrelevant to the mainstream economy. That, Werbach cautions, would be a tragic waste of potential. If, however, we recognize the blockchain as a kind of legal technology that shapes behavior in new ways, it can be harnessed to create tremendous business and social value.
The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wars. In The History of the Future, Harris once again deep-dives into a tech drama for the ages to expertly tell the larger-than-life true story of Oculus, the virtual reality company founded in 2012 that-less than two years later-would catch the attention of Mark Zuckerberg and wind up being bought by Facebook for over $2 billion dollars. This incredible underdog story begins with inventor Palmer Luckey, then just a nineteen-year-old dreamer, living alone in a camper trailer in Long Beach, California. At the time, virtual reality-long-hailed as the ultimate technology-was so costly and experimental that it was unattainable outside of a few research labs and military training facilities. But with the founding of Oculus, and the belief that his tantalizing vision of the future could one day be more than science fiction, Luckey put everything he had into creating a device that would allow gamers like him to step into virtual worlds and, in doing so, hopefully kickstart a VR revolution. With the help of an industry legend, a serial entrepreneur, and a slew of colorful characters-including those behind gaming sensations like Doom, Words with Friends, and Guitar Hero-Luckey's scrappy startup would finally deliver the dream of immersive and affordable virtual reality to consumers, leading geeks and gamers to be excited in a way that they hadn't been in years, and tech firms and investors scrambling to get in on the action before it was too late. Over the course of three years (and with unprecedented access from Oculus and Facebook), Harris conducted hundreds of interviews with key players in the VR revolution-including Luckey, his partners, and their cult of dreamers-to weave together a rich, cinematic narrative that captures the breakthroughs, breakdowns, and human drama of trying to change the world. The result is a supremely accessible, entertaining look at the birth of a new multi-billion-dollar industry; one full of heroes, villains, and twists at every corner. Take, for instance, Harris' own discovery while writing this story. When he started this endeavor, he had no idea that this tale would somehow involve Donald Trump, billion-dollar lawsuits, illegal practices, and end with Luckey-eventually ousted from Facebook-as one of the most polarizing figures in Silicon Valley.
Everything you've always wanted to know about self-driving cars, Netflix recommendations, IBM's Watson, and video game-playing computer programs. The future is here: Self-driving cars are on the streets, an algorithm gives you movie and TV recommendations, IBM's Watson triumphed on Jeopardy over puny human brains, computer programs can be trained to play Atari games. But how do all these things work? In this book, Sean Gerrish offers an engaging and accessible overview of the breakthroughs in artificial intelligence and machine learning that have made today's machines so smart. Gerrish outlines some of the key ideas that enable intelligent machines to perceive and interact with the world. He describes the software architecture that allows self-driving cars to stay on the road and to navigate crowded urban environments; the million-dollar Netflix competition for a better recommendation engine (which had an unexpected ending); and how programmers trained computers to perform certain behaviors by offering them treats, as if they were training a dog. He explains how artificial neural networks enable computers to perceive the world-and to play Atari video games better than humans. He explains Watson's famous victory on Jeopardy, and he looks at how computers play games, describing AlphaGo and Deep Blue, which beat reigning world champions at the strategy games of Go and chess. Computers have not yet mastered everything, however; Gerrish outlines the difficulties in creating intelligent agents that can successfully play video games like StarCraft that have evaded solution-at least for now. Gerrish weaves the stories behind these breakthroughs into the narrative, introducing readers to many of the researchers involved, and keeping technical details to a minimum. Science and technology buffs will find this book an essential guide to a future in which machines can outsmart people.
Easy steps to practical databases People who really know how to build, populate, and simplify databases are few and far between. Access 2019 For Dummies is here to help you join the ranks of office heroes who possess these precious skills. This book offers clear and simple advice on how to build and operate databases as well as create simple forms, import data from outside sources, query databases for information, and share knowledge in reports. In short, it's the book that holds all the secrets behind the mysteries of Access! Build effective databases from the ground up Simplify your data entry with forms and tables Write queries that produce answers to your data questions Simplify input with forms There's no time like the present to get your hands on the insight that database beginners need to become Access gurus.
For courses in Python programming. A clear and student-friendly introduction to the fundamentals of Python In Starting Out with Python (R), 4th Edition, Tony Gaddis' accessible coverage introduces students to the basics of programming in a high-level language. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises appear in every chapter. Updates to the 4th Edition include revised, improved problems throughout, and new Turtle Graphics sections that provide flexibility as assignable, optional material. MyLab (TM) Programming not included. Students, if MyLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyLab should only be purchased when required by an instructor. Instructors, contact your Pearson rep for more information. MyLab (TM) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.
Make the most of your data using the power of Excel When you think of data, do you think of endless rows and columns in spreadsheets? Excel Dashboards and Reports For Dummies, 3rd Edition shows you how to make the most of your data and puts an end to mind-numbing spreadsheets by exploring new ways to conceptualize and present key information. There's often a gap between handling data and synthesizing it into meaningful reports, and this approachable text bridges this gap with quick and accessible information that answers key questions, like how to meaningfully capture data trends, how to show relationships in data, and when it's better to show variances than actual data values. As a leading spreadsheet application, Microsoft Excel is the go-to data software. This tool allows you to use dashboard reports that leverage gauges, maps, charts, sliders, and other visual elements to present complex data in a manner that's easy to understand. Using Excel dashboards effectively can improve your professional capabilities by leaps and bounds. * Analyze and report on large amounts of data in a meaningful way * Look at data from different perspectives, and better visualize the information you're presenting by quickly slicing data on the fly * Automate redundant reporting and analysis functions, making your data analysis and reporting routine more efficient * Create visualizations, dashboards, and what-if analyses that are as visually appealing as they are substantial Excel Dashboards and Reports For Dummies, 3rd Edition is a fantastic resource if you're looking to spice up your reporting!
Ready to take your IT skills to the healthcare industry? This concise book provides a candid assessment of the US healthcare system as it ramps up its use of electronic health records (EHRs) and other forms of IT to comply with the government's Meaningful Use requirements. It's a tremendous opportunity for tens of thousands of IT professionals, but it's also a huge challenge: the program requires a complete makeover of archaic records systems, workflows, and other practices now in place.
This book points out how hospitals and doctors' offices differ from other organizations that use IT, and explains what's necessary to bridge the gap between clinicians and IT staff.Get an overview of EHRs and the differences among medical settingsLearn the variety of ways institutions deal with patients and medical staff, and how workflows varyDiscover healthcare's dependence on paper records, and the problems involved in migrating them to digital documentsUnderstand how providers charge for care, and how they get paidExplore how patients can use EHRs to participate in their own careExamine healthcare's most pressing problem--avoidable errors--and how EHRs can both help and exacerbate it
In FUNDAMENTALS OF PYTHON: FIRST PROGRAMS, respected author Kenneth A. Lambert presents all of the important topics for a CS1 course while preparing the reader to study additional languages. The book uses the Python programming language, which is both easy to learn for beginners and scales well to advanced applications. Lambert's back-to-basics approach will be engaging for the reader bringing relevance of the concepts and applications from the text to the real world.
The must-have test prep for the new CompTIA PenTest+ certification CompTIA PenTest+ is an intermediate-level cybersecurity certification that assesses second-generation penetration testing, vulnerability assessment, and vulnerability-management skills. These cognitive and hands-on skills are required worldwide to responsibly perform assessments of IT systems, identify weaknesses, manage the vulnerabilities, and determine if existing cybersecurity practices deviate from accepted practices, configurations and policies. - Five unique 160-question practice tests - Tests cover the five CompTIA PenTest+ objective domains - Two additional 100-question practice exams - A total of 1000 practice test questions This book helps you gain the confidence you need for taking the CompTIA PenTest+ Exam PT0-001. The practice test questions prepare you for test success.
Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills-and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!
Master CEH v9 and identify your weak spots CEH: Certified Ethical Hacker Version 9 Practice Tests are the ideal preparation for this high-stakes exam. Five complete, unique practice tests are designed to help you identify weak spots in your understanding, so you can direct your preparation efforts efficiently and gain the confidence and skills you need to pass. These tests cover all five sections of the exam, allowing you to test your knowledge of Assessment; Security; Tools and Systems; Procedures and Methodology; and Regulation, Policy, and Ethics. Coverage aligns with CEH version 9, including material on cloud, tablet, and mobile phone security and attacks, as well as the latest vulnerabilities including Heartbleed, shellshock, and Poodle. The exams are designed to familiarize CEH candidates with the test format, allowing them to become more comfortable reading a Wireshark .pcap file or viewing visual depictions of network attacks. The ideal companion for the Sybex CEH v9 Study Guide, this book is an invaluable tool for anyone aspiring to this highly-regarded certification. Offered by the International Council of Electronic Commerce Consultants, the Certified Ethical Hacker certification is unique in the penetration testing sphere, and requires preparation specific to the CEH exam more than general IT security knowledge. This book of practice tests help you steer your study where it needs to go by giving you a glimpse of exam day while there's still time to prepare. * Practice all five sections of the CEH v9 exam * Test your knowledge of security, tools, procedures, and regulations * Gauge your understanding of new vulnerabilities and threats * Master the material well in advance of exam day By getting inside the mind of a hacker, you gain a one-of-a-kind perspective that dramatically boosts your marketability and advancement potential. If you're ready to attempt this unique certification, the CEH: Certified Ethical Hacker Version 9 Practice Tests are the major preparation tool you should not be without.
Learn the Raspberry Pi 3 from the experts! Raspberry Pi User Guide, 4th Edition is the "unofficial official" guide to everything Raspberry Pi 3. Written by the Pi's creator and a leading Pi guru, this book goes straight to the source to bring you the ultimate Raspberry Pi 3 manual. This new fourth edition has been updated to cover the Raspberry Pi 3 board and software, with detailed discussion on its wide array of configurations, languages, and applications. You'll learn how to take full advantage of the mighty Pi's full capabilities, and then expand those capabilities even more with add-on technologies. You'll write productivity and multimedia programs, and learn flexible programming languages that allow you to shape your Raspberry Pi into whatever you want it to be. If you're ready to jump right in, this book gets you started with clear, step-by-step instruction from software installation to system customization. The Raspberry Pi's tremendous popularity has spawned an entire industry of add-ons, parts, hacks, ideas, and inventions. The movement is growing, and pushing the boundaries of possibility along with it are you ready to be a part of it? This book is your ideal companion for claiming your piece of the Pi. * Get all set up with software, and connect to other devices * Understand Linux System Admin nomenclature and conventions * Write your own programs using Python and Scratch * Extend the Pi's capabilities with add-ons like Wi-Fi dongles, a touch screen, and more The credit-card sized Raspberry Pi has become a global phenomenon. Created by the Raspberry Pi Foundation to get kids interested in programming, this tiny computer kick-started a movement of tinkerers, thinkers, experimenters, and inventors. Where will your Raspberry Pi 3 take you? The Raspberry Pi User Guide, 3rd Edition is your ultimate roadmap to discovery.
Be prepared for the arrival of automated decision making Once thought of as science fiction, major corporations are already beginning to use cognitive systems to assist in providing wealth advice and also in medication treatment. The use of Cognitive Analytics/Artificial Intelligence (AI) Systems is set to accelerate, with the expectation that it'll be considered 'mainstream' in the next 5 - 10 years. It'll change the way we as individuals interact with data and systems--and the way we run our businesses. Cognitive Analysis and AI prepares business users for the era of cognitive analytics / artificial intelligence. Building on established texts and commentary, it specifically prepares you in terms of expectation, impact on personal roles, and responsibilities. It focuses on the specific impact on key industries (retail, financial services, utilities and media) and also on key professions (such as accounting, operational management, supply chain and risk management). Shows you how users interact with the system in natural language Explains how cognitive analysis/AI can source 'big data' Provides a roadmap for implementation Gets you up to speed now before you get left behind If you're a decision maker or budget holder within the corporate context, this invaluable book helps you gain an advantage from the deployment of cognitive analytics tools.
The genesis of the digital idea and why it transformed civilization A few short decades ago, we were informed by the smooth signals of analog television and radio; we communicated using our analog telephones; and we even computed with analog computers. Today our world is digital, built with zeros and ones. Why did this revolution occur? The Discrete Charm of the Machine explains, in an engaging and accessible manner, the varied physical and logical reasons behind this radical transformation. The spark of individual genius shines through this story of innovation: the stored program of Jacquard (TM)s loom; Charles Babbage (TM)s logical branching; Alan Turing (TM)s brilliant abstraction of the discrete machine; Harry Nyquist (TM)s foundation for digital signal processing; Claude Shannon (TM)s breakthrough insights into the meaning of information and bandwidth; and Richard Feynman (TM)s prescient proposals for nanotechnology and quantum computing. Ken Steiglitz follows the progression of these ideas in the building of our digital world, from the internet and artificial intelligence to the edge of the unknown. Are questions like the famous traveling salesman problem truly beyond the reach of ordinary digital computers? Can quantum computers transcend these barriers? Does a mysterious magical power reside in the analog mechanisms of the brain? Steiglitz concludes by confronting the moral and aesthetic questions raised by the development of artificial intelligence and autonomous robots. The Discrete Charm of the Machine examines why our information technology, the lifeblood of our civilization, became digital, and challenges us to think about where its future trajectory may lead.
The essential roadmaps for enterprise cloud adoption As cloud technologies continue to challenge the fundamental understanding of how businesses work, smart companies are moving quickly to adapt to a changing set of rules. Adopting the cloud requires a clear roadmap backed by use cases, grounded in practical real-world experience, to show the routes to successful adoption. The Cloud Adoption Playbook helps business and technology leaders in enterprise organizations sort through the options and make the best choices for accelerating cloud adoption and digital transformation. Written by a team of IBM technical executives with a wealth of real-world client experience, this book cuts through the hype, answers your questions, and helps you tailor your cloud adoption and digital transformation journey to the needs of your organization. This book will help you: Discover how the cloud can fulfill major business needs Adopt a standardized Cloud Adoption Framework and understand the key dimensions of cloud adoption and digital transformation Learn how cloud adoption impacts culture, architecture, security, and more Understand the roles of governance, methodology, and how the cloud impacts key players in your organization. Providing a collection of winning plays, championship advice, and real-world examples of successful adoption, this playbook is your ultimate resource for making the cloud work. There has never been a better time to adopt the cloud. Cloud solutions are more numerous and accessible than ever before, and evolving technology is making the cloud more reliable, more secure, and more necessary than ever before. Don't let your organization be left behind! The Cloud Adoption Playbook gives you the essential guidance you need to make the smart choices that reduce your organizational risk and accelerate your cloud adoption and digital transformation.
Essentials of Programming in Mathematica (R) provides an introduction suitable for readers with little or no background in the language as well as for those with some experience using programs such as C, Java, or Perl. The author, an established authority on Mathematica (R) programming, has written an example-driven text that covers the language from first principles, as well as including material from natural language processing, bioinformatics, graphs and networks, signal analysis, geometry, computer science, and many other applied areas. The book is appropriate for self-study or as a text for a course in programming in computational science. Readers will benefit from the author's tips, which provide insight and suggestions on small and large points. He also provides more than 350 exercises from novice through to advanced level with all of the solutions available online.
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