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Promotions > Cyber Monday
Keep baby's nursery smelling fresh and clean.
Angelcare® Odour Seal Nappy Bin in Grey features a fresh new look.
Its grey matte finish with glossy accents sparkles and compliments any decor. With its new, elongated ergonomic design, the Angelcare® Nappy Bin can hold up to 34 diapers (size 2) breducing your trips to the outside bin. Designed
with the user in mind, its height means you don't have to bend down to use it.
The Angelcare® Nappy Disposal System uses the trusted Angelcare® multi-layer barrier film refill to lock smells in.
Easy to use – Simply open the lid and push the nappy through the clamp.
Easy to empty – Simply lift the lid, pull out more plastic film, cut, and tie off.
The new Angelcare® Nappy Bin is compatible with Angelcare® round refills.
Be ready; don't forget to put your Carriwell Hospital Panties in your overnight bag.
The Carriwell Hospital panty ensures that the period of after birth bleeding is managed discretely and hygienically. These washable hospital panties are specifically designed to hold post birth pads securely in place.
Colourful train with two flashing headlights.
Comfort, support, style, quality, fit and then add function & convenience. These are all critical elements that will make the difference between a good and a "great" nursing bra. The silky soft breathable microfiber fabric moulds to your changing body, providing maximum comfort and support, and the unique one handed clasp release allows for easy access to your breasts for the perfect breast feeding experience.
The Admiral Catcher Goalkeeper Gloves are made from PU outer, they have a latex palm, finger savers and an adjustable wrist strap for the perfect fit
Mantles for ALL 300CP gas lamps. 3 Mantles per pack.
Biotin by Vitaforce is specially formulated to help with healthy skin and nails.
The official memoir of Margo O'Donnell, legendary Irish Country
Music singer For fifty years now the name 'Margo' has been
synonymous with everything that is positive and enriching in
Country and Irish music. Blessed with an instantly recognisable
voice, a voice unlike any other in the music business, the
Donegal-born singer, despite the ever changing musical trends, has
remained a star attraction, much loved by her fans, not only in
Ireland and Britain, but also in the USA, Canada, Australia and
other far destinations. She still possesses an infectious
enthusiasm for performing and recording that she had in those very
early days with The Keynotes. This is the story of her life, the
successes and difficult times, in her own words.
Never-Fray Stitched Edges
Stitching along the edges of the surface ensure it will never fray or
peel.
Pinpoint Mouse Accuracy
Tested by the top mouse sensor manufacturer, the high thread count and
smooth surface optimizes mouse tracking accuracy for both optical and
laser sensors.
Never-Slip Base
The durable, non-slip rubber base is designed to eliminate unwanted
movement and provide a solid platform for competitive gaming.
Professional Performance
With over 10 million sold and trusted by esports stars around the
world, the award winning QcK surface is now available with stitched
edges.
QcK Edge Series
Featuring the same legendary micro-woven cloth surface as the QcK, the
QcK Edge Series offers extra durability from peeling and fraying thanks
to stitched edges.
When Emily meets enigmatic and dazzling actress Tamsin, her life changes. Drawn into Tamsin's world of Soho living, boozy dinners, and cocktails at impossibly expensive bars, Emily's life shifts from black and white to technicolour and the two women become inseparable.
Tamsin is the friend Emily has always longed for; beautiful, fun, intelligent and mysterious and soon Emily is neglecting her previous life - her work assisting vulnerable women, her old friend Lucy - to bask in her glow. But when a bombshell news article about a decades-old sexual assault case breaks, Emily realises that Tamsin has been hiding a secret about her own past. A secret that threatens to unravel everything . . .
Young Women is a razor sharp novel that slices to the heart of our most important relationships, and asks how complicit we all are in this world built for men.
Patriot’s Signature Line memory delivers the quality, reliability and performance expected for today’s mainstream computer needs. This DRAM is built for better overall system responsiveness when using demanding application. Built using the highest quality components and hand tested, Patriot ensures every module meets and exceeds industry standards to offer you a hassle-free plug-and-play memory upgrade. With free customer service and a lifetime warranty, Patriot’s Signature Line DDR4 memory modules are the perfect option for any PC system build or upgrade for faster performance.
Along with UDIMMs, Patriot offers a wide range of SODIMM solutions which pairs perfectly for any small form factor computers, notebooks, or laptops to help boost performance.
The emigration debate is as old as our democracy itself.
When the “new South Africa” dawned in 1994, many people left the country out of fear for what majority rule would hold. More still left in the years that followed to seek a better life elsewhere, and communities of expats can be found all over the world in places such as Canada, England and Australia. Today, 25 years after the dawn of democracy, as optimism about the country's future ebbs and flows, new impetus has been given to the emigration debate. This time around, it is not only being discussed in reactionary circles, but around dinner tables of all creeds as many people leave for better education, job opportunities and safety. With the reality of nine wasted years tugging at our wallets and future prospects, and the allure of a global economy pulling strong, more and more people are asking, “Should I go?”
In Should we go? more than 20 of South Africa's foremost thought leaders such as Jonathan Jansen, Mandy Wiener, Phumzile van Damme and Ferial Haffajee grapple with this question. It is an attempt to find some answers that will give insight to and challenge every person who is thinking of leaving, has already left, or has decided to stay so that they may thrive as South Africans wherever they are.
Alet Law is the newsletter and engagement editor at News24 and former opinions editor. She holds a PhD in political communication from the University of Cape Town.
The classic novel about a young girl who stumbles upon a family's stunning secret
What if you could live forever?
Is eternal life a blessing or a curse? That is what young Winnie Foster must decide when she discovers a spring on her family's property whose waters grant immortality. Members of the Tuck family, having drunk from the spring, tell Winnie of their experiences watching life go by and never growing older.
But then Winnie must decide whether or not to keep the Tucks' secret--and whether or not to join them on their never-ending journey.
Terra Mystica: Merchants of the Sea
The factions of Terra Mystica have opened their doors for business beyond the Trading Post. More trade flows between the factions with their brand new Ships sailing on the rivers.A new large building, the Shipyard, upgrades your shipping or range and produces Ships with 20 faction board extensions.Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent's ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information.The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired.The Fire and Ice expansion is not required, but the material for them is provided.
Terra Mystica Fire & Ice exp
Terra Mystica: Fire & Ice has the original factions brace themselves for new competitors: Yetis – the masters of power, Ice Maidens – who adore their Temples, Acolytes – whose entire life is focused on the cults, and Dragonlords – who use their power to create volcanoes. And as if this wasn't enough, there are two more factions, Shapeshifters and Riverwalkers, who ignore the most basic of rule of one faction, one terrain type. (Inconceivable to the Halflings!)
The Great City of Rome
To rebuild the Eternal City, the Roman Emperor summoned the most talented builders of antiquity. Each of them is trying to draft the best city — but talent is not enough. Only those who know how to please the Emperor, cleverly exert their influence, and invest at the right time will succeed in City of Rome.In more detail, the game lasts fourteen rounds, and in each round, players draft one of the building cards in play and add it to their hand. The drafting order depends on how closely you stand to the emperor. At the start of a round, you reveal a new "action strip" that has three bricks and two cogs in some order, then players take turns placing their figure on one of these five spaces; the closer you are to the emperor, the earlier you draft, but the fewer resources (bricks and cogs) you receive. (With only two players in the game, each player places two figures on the action strip and takes two complete turns each round.)After drafting, you can take one build action and one produce action. To build, you must pay the cost in bricks — paying two coins for each missing brick — then place the card you're building adjacent to another card of yours already in play. You start with two building cards in play, so you'll have at most sixteen cards at game's end. These cards must fit in a 4x4 square, so plan carefully since you'll want to place some buildings next to other ones to earn the most points and to get the most out of a produce action. Some buildings give you a special action or influence tokens when you build them.To produce, you must have two cogs — paying one coin for each missing cog — then use the production action of each building in your city once.Every few rounds, an influence card is revealed, and whoever has the most influence tokens at the end of that round collects the card, then discards their tokens.At the end of fourteen rounds, players score points for their residential buildings, temples, aqueducts, coins, and influence cards and tokens. whoever has the most points wins!
Vikings Gone Wild - Guild War Expansion (EN)
Guild Wars contains 110 cards and adds a new team play game mode to Vikings Gone Wild. 4 new types of Buildings (Forge, Boost Tower, Guild Tower, and Wall Builder) 3 new types of Units (Fairies, Wall Breakers, and Bear Riders) 1 new Defense Tower (Pig Anti Air) 8 new Odin's Path cards (Cow Trap, Transporter, War Axe, Valkyrie Wings, Mini Cannon, Hero Trap, Dwarf, and Goblin Copter) 1 new Divine Favor (Ragnar) 4 Guild War markers 2 new end-game bonuses 5 new Missions
Power Grid: Northern Europe/UK & Ireland Recharged
Power Grid: Northern Europe/United Kingdom & Ireland is a pair of expansions for Power Grid that includes twelve new power plant cards exclusive for Northern Europe!• Northern Europe: The seven countries in Northern Europe use very different energy sources for their electricity production. Depending on which regions are chosen the players will be confronted with a changed set of power plants.• United Kingdom & Ireland: The players can operate two different networks on these two isles. With no direct connection between Ireland and Great Britain, starting the second network costs the player dearly. Additionally, this region changed from a resource exporter to an importer in a very short time, so »Step 3« starts earlier when playing on this map.
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Airship City
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R1,050
Discovery Miles 10 500
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Ships in 6 - 7 working days
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Airship City
Electing to make a new home among the clouds, humankind has assembled a variety of airships to provide utilities, thereby creating "airship city". As airship engineers, you gather materials and work hard to build airships to further the development of airship city.In order to build airships efficiently, you need to donate airships to cultivate a positive relationship with the city, renovate your workshop, hire workers, and occasionally piggyback off other engineers to acquire resources. You can contribute to the city's development not only by donating airships, but also by building public facilities and participating in trade.Will your contributions to the development of airship city earn you fame as an airship engineer?
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