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Books > Computing & IT > Computer software packages > Desktop publishing software
Learn graphic design using Adobe InDesign Adobe InDesign Classroom in a Book (2023 release) uses real-world, project-based learning to cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. For beginners and experienced users alike, you can follow the book from start to finish or choose only those lessons that interest you. Learn to: Build a strong foundation of typographic, page layout, and document-construction skills Handle images from Adobe Photoshop and line drawings from Adobe Illustrator Create effects with layers and transparency Bring messages to life with beautiful typography and color Export work for professional printing, websites, social media, eBooks, and more Classroom in a Book (R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe InDesign (2023 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe InDesign software.
This book constitutes the thoroughly refereed post-conference proceedings of the Satellite Events of the 14th European Conference on the Semantic Web, ESWC 2017, held in Portoroz, Slovenia, in May/June2017.The volume contains 8 poster and 24 demonstration papers, selected from 105 submissions. Additionally, this book includes a selection of 13 best workshop papers. The papers cover various aspects of the semantic web.The chapter 'Scholia, Scientometrics and Wikidata' is available open access under a CC BY 4.0 license via link.springer.com.
This book constitutes the joint refereed proceedings of the 5th CCF Conference on Natural Language Processing and Chinese Computing, NLPCC 2016, and the 24th International Conference on Computer Processing of Oriental Languages, ICCPOL 2016, held in Kunming, China, in December 2016. The 48 revised full papers presented together with 41 short papers were carefully reviewed and selected from 216 submissions. The papers cover fundamental research in language computing, multi-lingual access, web mining/text mining, machine learning for NLP, knowledge graph, NLP for social network, as well as applications in language computing.
This book constitutes the proceedings of the 15th China National Conference on Computational Linguistics, CCL 2016, and the 4th International Symposium on Natural Language Processing Based on Naturally Annotated Big Data, NLP-NABD 2016, held in Yantai City, China, in October 2016. The 29 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 85 submissions. They were organized in topical sections named: semantics; machine translation; multilinguality in NLP; knowledge graph and information extraction; linguistic resource annotation and evaluation; information retrieval and question answering; text classification and summarization; social computing and sentiment analysis; and NLP applications.
This book constitutes the refereed proceedings of the 18th InternationalConference on Asia-Pacific Digital Libraries, ICADL 2016, held in Tsukuba,Japan, in December 2016. The 18 full papers, 17 work-in-progress papers and 7 practitioner papers presented were carefully reviewed and selected from 71 submissions. The papers cover topics such as community informatics, digital heritage preservation, digital curation, models and guidelines, information retrieval/integration/extraction/recommendation, privacy, education and digital literacy, open access and data, and information access design.
This book constitutes the refereed proceedings of the 9th Metadata and Semantics Research Conference, MTSR 2015, held in Manchester, UK, in September 2015.The 35 full papers and 3 short papers presented together with 2 poster papers were carefully reviewed and selected from 76 submissions. The papers are organized in several sessions and tracks: general track on ontology evolution, engineering, and frameworks, semantic Web and metadata extraction, modelling, interoperability and exploratory search, data analysis, reuse and visualization; track on digital libraries, information retrieval, linked and social data; track on metadata and semantics for open repositories, research information systems and data infrastructure; track on metadata and semantics for agriculture, food and environment; track on metadata and semantics for cultural collections and applications; track on European and national projects.
This book presents direct and concise explanations and examples to many LaTeX syntax and structures, allowing students and researchers to quickly understand the basics that are required for writing and preparing book manuscripts, journal articles, reports, presentation slides and academic theses and dissertations for publication. Unlike much of the literature currently available on LaTeX, which takes a more technical stance, focusing on the details of the software itself, this book presents a user-focused guide that is concerned with its application to everyday tasks and scenarios. It is packed with exercises and looks at topics like formatting text, drawing and inserting tables and figures, bibliographies and indexes, equations, slides, and provides valuable explanations to error and warning messages so you can get work done with the least time and effort needed. This means LaTeX in 24 Hours can be used by students and researchers with little or no previous experience with LaTeX to gain quick and noticeable results, as well as being used as a quick reference guide for those more experienced who want to refresh their knowledge on the subject.
This book constitutes the refereed proceedings of the Third CCF Conference, NLPCC 2014, held in Shenzhen, China, in December 2014. The 35 revised full papers presented together with 8 short papers were carefully reviewed and selected from 110 English submissions. The papers are organized in topical sections on fundamentals on language computing; applications on language computing; machine translation and multi-lingual information access; machine learning for NLP; NLP for social media; NLP for search technology and ads; question answering and user interaction; web mining and information extraction.
Multimedia Document Systems in Perspectives brings together in one place important contributions and up-to-date research results in this fast moving area. Multimedia Document Systems in Perspectives serves as an excellent reference, providing insight into some of the most challenging research issues in the field.
If you're serious about publishing a digital magazine, then look no further. Publish Your First Digital Magazine is a must-read for all the creatives who are passionate about sharing a message with their audience and looking for innovative ideas, strategies, tools and techniques they can use to do so. Covering flip books, apps, online newsstands and blog-style magazines, you will learn: magazine business fundamentals, how to create an editorial philosophy, how to build an editorial calendar, places where content and images can be found, the different ways a digital magazine can be monetized and the tools that will be necessary for producing a digital publication. Additional topics include: how to effectively use social media to connect with your audience, considerations for setting up a website or blog and search engine optimization techniques that can help to improve your magazine's visibility on the Web.
Since the advent of personal computers, experts have predicted the paperless office, the rise of the electronic book, and the mass communication effect of the World Wide Web as the beginning of the end of the book. However, trends show that sales of paper increased with sales of computer networks - people have been trained to read books, and are more familiar with the act of picking up a book and reading than looking at chunks of information.There are many publishing applications that enable you to create sophisticated electronic books and distribute your electronic books to your readers via the World Wide Web or electronic book reader with ease not seen before in the publishing industry.Electronic Books and ePublishing shows you how to design electronic books using the book metaphor. The information presented in this book is a culmination of the author's experience as an author and researcher, and includes valuable information gathered through user surveys, user focus groups, usability testing and participation in industry groups and standards organisations.
A designer in New York creates a beautiful design but when she prints it the colors become muddy. An art director in Seattle sends a file to the print shop, and they call him to say the job won't print. The editor of a college paper can't figure out why all the pictures in the paper are jagged. And a freelance designer is Chicago needs to bid on her first print job. Linescreen, DPI, CMYK, RIPs, bleeds, spots, and spreads: Why didn't they teach this stuff in design school? Sandee Cohen comes to the rescue, whether you're producing your first newsletter or you're an experienced graphic designer who needs to come up to speed on professional-level printing. She'll tell you how to make your desktop printer behave, and will take the mystery out of dealing with print providers. You'll learn all the necessary techniques, the terminology, and the rules of printing (and when you can break them). It's like having your own production manager standing over your shoulder. The copious information in From Design Into Print will have your designs looking as stunning in print as they do on your monitor. This book will help you: Choose the right desktop printer for your needs Finally understand resolution Get the results you want from page-layout and image-editing applications Find the best stock images Know what to expect when RGB colors convert to CMYK Figure out your fonts Preflight your work Sound smart when talking to a print shop
This outstanding introductory primer demystifies and explains T EX, an advanced and widely popular typesetting and page make-up system that is especially designed to facilitate scientific and technical publishing. The TEX system is highly versatile, designed for use on over 50 different types of personal, mini-, and mainframe computers. The book immediately provides the reader with sufficient information to begin the majority of tasks which he or she most likely wishes to tackle. Accessibly written at an introductory level, the book explains how high-quality results can be obtained by someone with only a little T EX background. In a straightforward manner, it details why T EX approaches its subject in the way it does, and provides the "context" into which it fits. Special emphasis is placed on document structure and practical work. In fact, not only is this book a "primer," but it is a "plain" T EX primer. Wherever T EX is running, it comes with at least one basic style definition, called "plain." Plain T EX is the common starting point for T EX users and can be extended or modified to suit individual needs. Thus, with the aid of this book, scientists and researchers preparing their own books and papers, or technical typists used to the conventions and jargon of their field, will find little difficulty in adopting T EX's approach. Students and professionals involved in document preparation or desk-top publishing will also find this an extremely useful volume.
This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Indesign CC. Including more than 9 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Chad Chelius presents a comprehensive introduction to InDesign, including best practices as well as fundamental layout and document styling concepts. Topics covered include working with text, graphics, and objects. Chad explores InDesign in a real-world layout workflow that includes assembling books, creating alternate layouts, preflighting files, creating final output as PDFs or ePubs, and much more. The video is wrapped in a unique interface that allows you to jump to any topic and also bookmark individual sections for later review. The unique "Watch and Work" mode shrinks the video into a small window to allow you to work alongside in Adobe InDesign as you view the video. Project files used in the lessons are included on the disc so you can practice what you've learned. At the end of every lesson, you can test your knowledge by taking interactive quizzes. Duration: Over 9 hours User Level: Beginning/Intermediate Closed-Captioning in English System Requirements: Mac OS X 10.6, Microsoft Windows XP, or higher 2 GHz processor or higher 4 GB RAM or higher 1 GB free HD space (does not include lesson files) Please Note: * This DVD-ROM can be viewed only on your computer. It will not play in a DVD-Video player software or a DVD set-top player.
The Web has become a rich source of personal information in the last few years. People twitter, blog, and chat online. Current feelings, experiences or latest news are posted. For instance, first hints to disease outbreaks, customer preferences, or political changes could be identified with this data. Surveillance or early warning systems enable such detection of changes and support humans in getting information on changing situations. However, the variety of data that could be considered for surveillance is immense, ranging from sensor-measured values to collected counts and information extracted from natural language documents.Denecke's objective is to introduce the multiple possibilities and facets of surveillance and its applications. She first introduces the task of surveillance and provides an overview on surveillance in various domains. Next, the various information sources that are available and could already be used by surveillance systems are summarized. In the main part of the book, her focus is on unstructured data as a source for surveillance. An overview on existing methods as well as methods to be developed in order to process this kind of data with respect to surveillance is presented. As an example application, she introduces disease surveillance using Web 2.0, including corresponding methods and challenges to be addressed. The book closes with remarks on new possibilities for surveillance gained by recent developments of the Internet and mobile communication, and with an outline of future challenges.
This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.
Learning Experience Design (LXD) offers a powerful new approach to creating memorable learning experiences that deliver superior outcomes, bridging the gap between creative design disciplines and the world of learning. Now, one of the field's leading pioneers has written the definitive guide to LXD: what it is, how it works, what's better about it, and how you can make the most of it. Drawing on over a decade of experience defining, applying, and teaching LXD, Niels Floor covers LXD mindsets, methods, skills, tools: everything you need to succeed. Floor guides you step-by-step through every stage of the LXD process, from preliminary questions and ideas to focused design research, prototyping to final design. Floor also introduces the world's #1 LXD tool, his own Learning Experience Canvas, together with key tools such as personas, empathy maps, and experience maps. Whether you're a professional learning designer, course developer, or corporate training specialist you'll find this guide invaluable. And if you're a creative professional, it'll open new vistas of opportunity in fast-growing marketplace for learning solutions.
Finally, a ground-up, quick-start approach to XSLT that teaches not just the language, but XML processing solutions. XSLT Jumpstarter approaches the subject like no other book, using examples that ease you through the basic concepts while demonstrating how to solve common problems. It doesn't unload language elements on you, it shows how to create HTML output, rearrange and modify XML nodes, manipulate text, conditionalize processing, make global changes, perform grouping and sorting, and implement strategies for re-using templates and stylesheets. XSLT Jumpstarter offers a hands-on, jump-in-the-water approach that will launch you over the XSLT learning curve! Get your XML under control with XSLT Jumpstarter. XML is everywhere in data and web technology, and XSLT was created specifically to transform XML into all kinds of text output, including HTML, XML, SVG, and others. You'll start with example solutions that introduce the range of XSLT possibilities.You'll get the processing concepts behind XSLT; how to create and manipulate output; how to make global changes to XML; how to use conditional instructions, XPath, and XSLT functions for complex controls; how to sort and group your output; and techniques for large-scale stylesheet management. Using a browser-based XSLT processor, you'll immediately transform XML with no setup time. You'll set up a stand-alone XSLT processor controlled from the command line. You'll get a clear view into the basic XSLT processing model so you can put it to work. Throughout the book, you'll see elements of XSLT working together in solutions to common XML processing problems. And you'll get a thorough analysis of the solutions, giving you the understanding to modify examples or create your own XSLT from scratch. This is not another XSLT reference, but an accessible guide that gets your hands dirty with a solution-oriented approach. Filled with practical examples and detailed explanations, this book is designed to kickstart the XSLT newbie into action.
Digitalfotografie wird in der aktuellen Literatur stets als DIGITALfotografie verstanden. Dieses Buch versucht bewusst, zu einem besseren Verstandnis der modernen Fotografie zu fuhren, indem das erfolgreiche Zusammenwirken von klassischer mit digitaler Technologie genauso im Fokus steht wie Techniken und Besonderheiten der Digitalfotografie selbst. Die Grundlagen werden dabei theoretisch erlautert und an Bildbeispielen gezeigt. Hinzu kommen besondere Themen der Digitalfotografie wie Farbe und Schwarzweiss, Rausch- und Staubkorrektur, Internetpublikation, Urheberrechtsfragen und die Moglichkeiten des "digitalen Negativs," der raw-Datei. Neben Photoshop wird weitere einschlagige Software wie GIMP und C1 behandelt."
Build a strong foundation of typographic, page layout, and document-construction skills through the step-by-step lessons in this book. The real-world projects-ranging from a printed postcard with a QR code to an interactive Adobe PDF with form fields-are designed to guide novice Adobe InDesign users through the most fundamental features to the most powerful. Experienced InDesign users learn best practices and explore features that will rapidly become a designer's best friend, such as intelligent image placement and access to the Adobe Fonts library. The fastest, easiest, most comprehensive way to learn Adobe InDesign Classroom in a Book (R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Adobe InDesign Classroom in a Book (2022 release) contains 15 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe InDesign (2022 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe InDesign software. |
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