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Books > Computing & IT > Computer hardware & operating systems > General
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today. Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems. The second edition of "Designing Embedded Hardware" has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers. "Designing Embedded Hardware" steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems. Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. "Designing Embedded Hardware" includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
This book explores the most significant computational methods and the history of their development. It begins with the earliest mathematical / numerical achievements made by the Babylonians and the Greeks, followed by the period beginning in the 16th century. For several centuries the main scientific challenge concerned the mechanics of planetary dynamics, and the book describes the basic numerical methods of that time. In turn, at the end of the Second World War scientific computing took a giant step forward with the advent of electronic computers, which greatly accelerated the development of numerical methods. As a result, scientific computing became established as a third scientific method in addition to the two traditional branches: theory and experimentation. The book traces numerical methods' journey back to their origins and to the people who invented them, while also briefly examining the development of electronic computers over the years. Featuring 163 references and more than 100 figures, many of them portraits or photos of key historical figures, the book provides a unique historical perspective on the general field of scientific computing - making it a valuable resource for all students and professionals interested in the history of numerical analysis and computing, and for a broader readership alike.
This book constitutes the refereed proceedings of the 10th International Conference on System Analysis and Modeling, SAM 2018, held in Copenhagen Denmark, in October 2018. The 12 full papers and 2 short papers presented were carefully reviewed and selected from 24 submissions. The papers describe innovations, trends, and experiences in modeling and analysis of complex systems using ITU-T's Specification and Description Language (SDL-2010) and Message Sequence Chart (MSC) notations, as well as related system design languages - including UML, ASN.1, TTCN, SysML and the User Requirements Notation (URN). This year's edition of SAM will be under the theme "Languages, Methods, and Tools for Systems Engineering", including languages and methods standardized by the ITU-T, and domain-specific languages. Also included are software engineering technologies, such as for requirements engineering, software verification and validation, and automated code generation.
Very Short Introductions: Brilliant, Sharp, Inspiring This lively Very Short Introduction reviews the central events, machines, and people that feature in established accounts of the history of computing, critically examining received perceptions and providing a fresh look at the nature and development of the modern electronic computer. The book begins by discussing a widely accepted linear narrative of the history of computing, centred around innovatory highlights that start with the use of knotted cords to aid calculation, all the way to the smartphones of the present day. It discusses the problems and simplifications present in such a narrative, and offers instead an account, centred on users, that identifies four distinct historical threads: calculation, automatic computing, information management, and communication. These threads are examined individually, tracing their paths and the convergences of related technologies into what has come to be called 'the information age'. ABOUT THE SERIES: The Very Short Introduction series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.
Say hello to your iMac with this bestselling guide Excited to put your cool iMac through its paces? Go ahead! Say "Hey Siri" to look up information, use the large monitor to play a game or watch a movie, share documents with your iPhone or iPad, or video chat with friends or family. With its optimized system speed, your iMac can keep up with anything you want to do. How cool is that? Your iMac comes stuffed with features, and iMac For Dummies is your tour guide to explore all of them! This updated handbook has you covered, no matter if you need to work or want to play. You can: Scroll, tap, and swipe your way through the Mac operating system Set up Bluetooth, Wi-Fi, and other settings in Control Center Say "Hey Siri" to have the Apple assistant search for information or launch apps Play video games, music, movies, or TV Stay in touch with people through Messages and Facetime Use productivity apps, including Numbers, Pages, and Keynote Sync to iCloud and across all your Apple devices The all-in-one design of the iMac with its monitor, processor, graphics card, and internal drive makes it ideal for work and entertainment. Pick up your copy of this comprehensive guide to the iMac, filled with screenshots and how-to steps, and ensure you use your iMac to its full potential.
Virtual Machine technology applies the concept of virtualization to
an entire machine, circumventing real machine compatibility
constraints and hardware resource constraints to enable a higher
degree of software portability and flexibility. Virtual machines
are rapidly becoming an essential element in computer system
design. They provide system security, flexibility, cross-platform
compatibility, reliability, and resource efficiency. Designed to
solve problems in combining and using major computer system
components, virtual machine technologies play a key role in many
disciplines, including operating systems, programming languages,
and computer architecture. For example, at the process level,
virtualizing technologies support dynamic program translation and
platform-independent network computing. At the system level, they
support multiple operating system environments on the same hardware
platform and in servers.
Embedded Courts is laden with tension. Chinese courts are organized as a singular and unified system yet grassroots courts in urban and rural regions differ greatly in the way they use the law and are as diverse as the populations they serve. Based on extensive fieldwork and in-depth interviews, this book offers a penetrating discussion of the operation of Chinese courts. It explains how Chinese judges rule and how the law is not the only script they follow - political, administrative, social and economic factors all influence verdicts. This landmark work will revise our understanding of the role of law in China - one that cannot be easily understood through the standard lens of judicial independence and separation of powers. Ng and He make clear the struggle facing frontline judges as they bridge the gap between a rule-based application of law and an instrumentalist view that prioritizes stability maintenance.
This book constitutes the proceedings of the 11th Mexican Conference on Pattern Recognition, MCPR 2019, held in Queretaro, Mexico, in June 2019. The 40 papers presented in this volume were carefully reviewed and selected from 86 submissions. They were organized in topical sections named: artificial intelligence techniques and recognition; computer vision; industrial and medical applications of pattern recognition; image processing and analysis; pattern recognition techniques; signal processing and analysis; natural language, and processing and recognition.
This book constitutes the proceedings of the 15th Asian Symposium on Programming Languages and Systems, APLAS 2017, held in Suzhou, China, in November 2017. The 24 papers presented in this volume were carefully reviewed and selected from 56 submissions. They were organized in topical sections named: security; heap and equivalence reasoning; concurrency and verification; domain-specific languages; semantics; and numerical reasoning. The volume also contains two invited talks in full-paper length.
This book constitutes the refereed proceedings of the 11th International Conference on Parallel Computational Technologies, PCT 2017, held in Kazan, Russia, in April 2017. The 24 revised full papers presented were carefully reviewed and selected from 167 submissions. The papers are organized in topical sections on high performance architectures, tools and technologies; parallel numerical algorithms; supercomputer simulation.
A recipe for having fun and getting things done with the Raspberry Pi The Raspberry Pi makes it easy to learn about computers and computer programming, and Raspberry Pi For Dummies makes it even easier! Using this extremely affordable and compact computer, you can learn to code in languages like Scratch and Python, explore how electronics work, create computer-generated buildings in Minecraft and music in Sonic Pic, become Linux-savvy, make Internet-of-Things devices, or just play around! This book gets you up and running on your Raspberry Pi, starting with setting it up, downloading the operating system, and using the desktop environment. Then, the only limit is your imagination! It doesn't matter whether you have a Raspberry Pi 4, Raspberry Pi 400, Raspberry Pi Zero W or an older model: we've got you covered. Raspberry Pi For Dummies explores the latest technology--the Raspberry Pi 4 and 400, Scratch 3 programming language, new games bundled with the Raspberry Pi, and the hottest Add-Ons out there. This introductory guide is the perfect place to start if you want to get a taste of everything the Raspberry Pi can do! Set up your Raspberry Pi, install the operating system, and connect to the Internet Learn the basics of the Linux desktop and Linux shell so you can program, work, and play Use Python, Scratch, and Sonic Pi to write your first programs and make games and digital music Discover how circuits work hand-in-hand with your Pi If you want to make the most of the Raspberry Pi for school, work, or play, you'll love this easy-to-read reference.
Build an inexpensive cluster of multiple Raspberry Pi computers and install all the required libraries to write parallel and scientific programs in Python 3. This book covers setting up your Raspberry Pis, installing the necessary software, and making a cluster of multiple Pis. Once the cluster is built, its power has to be exploited by means of programs to run on it. So, Raspberry Pi Supercomputing and Scientific Programming teaches you to code the cluster with the MPI4PY library of Python 3. Along the way, you will learn the concepts of the Message Passing Interface (MPI) standards and will explore the fundamentals of parallel programming on your inexpensive cluster. This will make this book a great starting point for supercomputing enthusiasts who want to get started with parallel programming. The book finishes with details of symbolic mathematics and scientific and numerical programming in Python, using SymPi, SciPy, NumPy, and Matplotlib. You'll see how to process signals and images, carry out calculations using linear algebra, and visualize your results, all using Python code. With the power of a Raspberry Pi supercomputer at your fingertips, data-intensive scientific programming becomes a reality at home. What You Will Learn Discover the essentials of supercomputing Build a low-cost cluster of Raspberry Pis at home Harness the power of parallel programming and the Message Passing Interface (MPI) Use your Raspberry Pi for symbolic, numerical, and scientific programming Who This Book Is For Python 3 developers who seek the knowledge of parallel programming, Raspberry Pi enthusiasts, researchers, and the scientific Python community.
This book constitutes the proceedings of the 23rd Ada-Europe International Conference on Reliable Software Technologies, Ada-Europe 2018, held in Lisbon, Portugal, in June 2018. The 10 papers presented in this volume were carefully reviewed and selected from 27 submissions. They were organized in topical sections named: safety and security; Ada 202X; handling implicit overhead; real-time scheduling; and new application domains.
This tutorial reference takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. The author covers key topics such as architectural patterns for distributed and hierarchical real-time control and other real-time software architectures, performance analysis of real-time designs using real-time scheduling, and timing analysis on single and multiple processor systems. Complete case studies illustrating design issues include a light rail control system, a microwave oven control system, and an automated highway toll system. Organized as an introduction followed by several self-contained chapters, the book is perfect for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale real-time embedded systems, as well as for advanced undergraduate or graduate courses in software engineering, computer engineering, and software design.
This book constitutes the refereed proceedings of the 21st International Symposium on VLSI Design and Test, VDAT 2017, held in Roorkee, India, in June/July 2017. The 48 full papers presented together with 27 short papers were carefully reviewed and selected from 246 submissions. The papers were organized in topical sections named: digital design; analog/mixed signal; VLSI testing; devices and technology; VLSI architectures; emerging technologies and memory; system design; low power design and test; RF circuits; architecture and CAD; and design verification.
This concise and accessible textbook will enable readers to quickly develop the working skills necessary to solve computational problems in a server-based environment, using HTML and PHP. The importance of learning by example (as opposed to simply learning by copying) is emphasized through extensive use of hands-on exercises and examples, with a specific focus on useful science and engineering applications. The clearly-written text is designed to be simple to follow for the novice student, without requiring any background in programming or mathematics beyond algebra. Topics and features: describes the creation of HTML pages and the characteristics of HTML documents, showing how to use HTML tables, forms, lists, and frames to organize documents for use with PHP applications; explains how to set up a PHP environment, using a local or remote server; introduces the capabilities and syntax of the PHP language, including coverage of array syntax and use; examines user-defined functions in programming, summarizing PHP functions for reading and writing files, viewing the content of variables, and manipulating strings; reviews the PHP GD graphics library, presenting applications for creating pie charts, bar graphs, and line graphs suitable for displaying scientific data; includes appendices listing HTML and ASCII special characters, and highlighting the essential basic strategies for solving computational problems. Supplying all of the tools necessary to begin coding in HTML and PHP, this invaluable textbook is ideal for undergraduate students taking introductory courses in programming. The book will also serve as a helpful self-study text for professionals in any technical field.
This book constitutes the refereed proceedings of the Second Russian Supercomputing Days, RuSCDays 2016, held in Moscow, Russia, in September 2016. The 28 revised full papers presented were carefully reviewed and selected from 94 submissions. The papers are organized in topical sections on the present of supercomputing: large tasks solving experience; the future of supercomputing: new technologies.
This book focuses on the outcome of the European research project "FP7-ICT-2011-8 / 317882: Embedded Engineering Learning Platform" E2LP. Additionally, some experiences and researches outside this project have been included. This book provides information about the achieved results of the E2LP project as well as some broader views about the embedded engineering education. It captures project results and applications, methodologies, and evaluations. It leads to the history of computer architectures, brings a touch of the future in education tools and provides a valuable resource for anyone interested in embedded engineering education concepts, experiences and material. The book contents 12 original contributions and will open a broader discussion about the necessary knowledge and appropriate learning methods for the new profile of embedded engineers. As a result, the proposed Embedded Computer Engineering Learning Platform will help to educate a sufficient number of future engineers in Europe, capable of designing complex systems and maintaining a leadership in the area of embedded systems, thereby ensuring that our strongholds in automotive, avionics, industrial automation, mobile communications, telecoms and medical systems are able to develop.
This book describes an approach and supporting infrastructure to facilitate debugging the silicon implementation of a System-on-Chip (SOC), allowing its associated product to be introduced into the market more quickly. Readers learn step-by-step the key requirements for debugging a modern, silicon SOC implementation, nine factors that complicate this debugging task, and a new debug approach that addresses these requirements and complicating factors. The authors' novel communication-centric, scan-based, abstraction-based, run/stop-based (CSAR) debug approach is discussed in detail, showing how it helps to meet debug requirements and address the nine, previously identified factors that complicate debugging silicon implementations of SOCs. The authors also derive the debug infrastructure requirements to support debugging of a silicon implementation of an SOC with their CSAR debug approach. This debug infrastructure consists of a generic on-chip debug architecture, a configurable automated design-for-debug flow to be used during the design of an SOC, and customizable off-chip debugger software. Coverage includes an evaluation of the efficiency and effectiveness of the CSAR approach and its supporting infrastructure, using six industrial SOCs and an illustrative, example SOC model. The authors also quantify the hardware cost and design effort to support their approach.
This book presents findings from the papers accepted at the Cyber Security Education Stream and Cyber Security Technology Stream of The National Cyber Summit's Research Track, reporting on latest advances on topics ranging from software security to cyber-attack detection and modelling to the use of machine learning in cyber security to legislation and policy to surveying of small businesses to cyber competition, and so on. Understanding the latest capabilities in cyber security ensures users and organizations are best prepared for potential negative events. This book is of interest to cyber security researchers, educators and practitioners, as well as students seeking to learn about cyber security.
This book provides a single-source reference to the state-of-the-art of high-level programming models and compilation tool-chains for embedded system platforms. The authors address challenges faced by programmers developing software to implement parallel applications in embedded systems, where very often they are forced to rewrite sequential programs into parallel software, taking into account all the low level features and peculiarities of the underlying platforms. Readers will benefit from these authors' approach, which takes into account both the application requirements and the platform specificities of various embedded systems from different industries. Parallel programming tool-chains are described that take as input parameters both the application and the platform model, then determine relevant transformations and mapping decisions on the concrete platform, minimizing user intervention and hiding the difficulties related to the correct and efficient use of memory hierarchy and low level code generation.
This edited book presents scientific results of 15th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD 2014) held on June 30 - July 2, 2014 in Las Vegas Nevada, USA. The aim of this conference was to bring together scientists, engineers, computer users, and students to share their experiences and exchange new ideas, research results about all aspects (theory, applications and tools) of computer and information science, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the 13 outstanding papers from those papers accepted for presentation at the conference.
This book constitutes the refereed proceedings of the 12th Latin American Robotics Symposium and Third Brazilian Symposium on Robotics, LARS 2015 / SBR 2015, held in Uberlandia, Brazil, in October/November 2015. The 17 revised full papers presented were carefully reviewed and selected from 80 submissions. The selected papers present a complete and solid reference of the state-of-the-art of intelligent robotics and automation research, covering the following areas: autonomous mobile robots, tele-operated and telepresence robots, human-robot interaction, trajectory control for mobile robots, autonomous vehicles, service-oriented robotic systems, semantic mapping, environment mapping, visual odometry, applications of RGB-D sensors, humanoid and biped robots, Robocup soccer robots, robot control, path planning, multiple vehicles and teams of robots. |
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