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Books > Social sciences > Education > Higher & further education > General
![Pine Needles [serial]; 1947 (Hardcover): North Carolina College for Women, Woman's College of the University of,...](//media.loot.co.za/images/x80/2399097860575179215.jpg) |
Pine Needles [serial]; 1947
(Hardcover)
North Carolina College for Women, Woman's College of the University of, University of North Carolina at Green
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R839
Discovery Miles 8 390
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Ships in 18 - 22 working days
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Index; 1937
(Hardcover)
University of Massachusetts at Amherst
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R885
Discovery Miles 8 850
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Ships in 10 - 15 working days
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A key challenge facing higher education institutions is that of
retaining students. Though gaming technologies are increasingly
being used in support of learning initiatives, gamification can
also assist with attendance by increasing engagement. By using
gaming technology to map educational content, teachers can engage
and motivate learners through adaptive infrastructures and game
thinking challenges. Gamification Strategies for Retention,
Motivation, and Engagement in Higher Education: Emerging Research
and Opportunities is a critical scholarly resource that examines
gaming technologies as effectively utilized learning tools to
improve retention, engagement, motivation, and problem solving.
Featuring a wide range of topics such as higher education,
augmented reality, and socialization, this book is ideal for
academicians, administrators, researchers, IT specialists,
education professionals, and students
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