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Books > Computing & IT > Computer hardware & operating systems > Personal computers > General
Computing is among the fields which have been contributing most to the expansion of the English vocabulary in recent decades. The aim of this study - which is based on a corpus comprising over 700 lexemes - is to analyse the features of the vocabulary of computing. It is shown that by taking a cognitive-linguistic view lexicology can experience a great enrichment. This is demonstrated primarily through metaphors, such as client, cookie, bookmark. A combination of morphological, semantic, phonological and cognitive aspects turns out to be the most satisfactory method of analyzing (new) lexemes.
Home-Oriented Informatics and Telematics is an essential reference for both academic and professional researchers in the field of home informatics. The home is a key aspect of society and the widespread use of computers and other information appliances is transforming the way in which we live, work and communicate in the information age. This area of study has seen remarkable growth in the last few years as information technology has encroached into every corner of home and social spheres. The papers selected here cover a growing range of topics, including assistive technology; smart homes; home technology; memory aids; home activity; appliance design; design methodology; time, space and virtual presence; social and ethical aspects; and home activities. This state-of-the-art volume presents the proceedings of the Home-Oriented Informatics and Telematics conference held in York, U.K, April 13-15, 2005. This collection will be important not only for home informatics experts and researchers, but also for teachers, administrators, and anyone else seeking to keep up to date in this rapidly emerging field.
Motorola Xoom is the first tablet to rival the iPad, and no wonder with all of the great features packed into this device. But learning how to use everything can be tricky-and Xoom doesn't come with a printed guide. That's where this Missing Manual comes in. Gadget expert Preston Gralla helps you master your Xoom with step-by-step instructions and clear explanations. As with all Missing Manuals, this book offers refreshing, jargon-free prose and informative illustrations. * Use your Xoom as an e-book reader, music player, camcorder, and phone * Keep in touch with email, video and text chat, and social networking apps * Get the hottest Android apps and games on the market * Do some work with Google Docs, Microsoft Office, or by connecting to a corporate network * Tackle power-user tricks, such as barcode scanning, voice commands, and creating a Wi-Fi hotspot * Sync your Xoom with a PC or a Mac
1001 Computer Words You Need to Know explains and illuminates the
essential vocabulary of computers and the Internet. This
comprehensive, but never condescending guide to the language of the
electronic age carefully defines and explains every term with a
sample sentence, and many entries have supplementary notes. In
addition, the book includes a number of quick miniguides to
managing your online life - dealing with Windows and Macs (and
sometimes *nix), burning CDs and downloading files, word
processing, spread-sheeting, connecting to the Internet (dialup,
cable, DSL, wireless) surfing, IMing and emailing, taking digital
photos, coping with networks, memory, and drives, and just plain
coping with your computer.
Since the announcement of Visual Basic .NET, a lot has been made of its powerful new object-oriented features. However, very little discussion has been devoted to the practice of object-oriented programming at its most fundamental level - that is, building classes. The truth is, whatever code you write in Visual Basic .NET, you are writing classes that fall within the class hierarchy of the .NET Framework. Visual Basic .NET Class Design Handbook was conceived as a guide to help you design these classes effectively, by looking at what control we have over our classes, and how Visual Basic .NET turns our class definitions into executable code. This book will give you a deep and thorough understanding of the implications of all the decisions you can make in designing a class, so you are equipped to develop classes that are robust, flexible and reusable. In short, this book will take you from a theoretical understanding of the basic principles of OO programming to the ability to write well-designed classes in actual applications.
"Palm Programming in Basic" provides a foundation upon which programmers can develop applications for the Palm OS with very little knowledge of the OS itself. It is a comprehensive reference that gets professional programmers up to speed on AppForge, NS Basic, and CASL. The author, Jon Kilburn, shares his vast experience as a developer of dozens of applications for Palm OS in presenting the Palm programming strategies contained in this book. Kilburn clearly explains how to structure programs for Palm devices and how to develop conduits for passing information between PC desktops and Palm devices, and reviews the conduit tools available to developers. "Palm Programming in Basic" also includes a guide to developing Web Clipping applications, an overview of Palm utilities that all programmers can use, and an appendix on performing data compression.
Computers have had and will continue to have a tremendous impact on professional activity in almost all areas. This applies to radiological medicine and in particular to radiation therapy. This book compiles the most recent developments and results of the application of computers and computer science as presented at the XIIIth International Conference on the Use of Computers in Radiation Therapy in Heidelberg, Germany. The text of both oral presentations and posters is included. The book is intended for computer sientists, medical physicists, engineers and physicians in the field of radiation therapy and provides a comprehensive survey of the entire field.
A longtime favorite among PC users, the third edition of the book now contains useful information for people running either Windows or Linux operating systems. Written for novices and seasoned professionals alike, the book is packed with useful and unbiased information. In addition to coverage of the fundamentals and general tips about working on PCs, the book includes chapters focusing on motherboards, processors, memory, floppies, hard drives, optical drives, tape devices, video devices, input devices, audio components, communications, power supplies, and maintenance.
Use your Raspberry Pi to get smart about computing fundamentals In the 1980s, the tech revolution was kickstarted by a flood of relatively inexpensive, highly programmable computers like the Commodore. Now, a second revolution in computing is beginning with the Raspberry Pi. Learning Computer Architecture with the Raspberry Pi is the premier guide to understanding the components of the most exciting tech product available. Thanks to this book, every Raspberry Pi owner can understand how the computer works and how to access all of its hardware and software capabilities. Now, students, hackers, and casual users alike can discover how computers work with Learning Computer Architecture with the Raspberry Pi. This book explains what each and every hardware component does, how they relate to one another, and how they correspond to the components of other computing systems. You'll also learn how programming works and how the operating system relates to the Raspberry Pi's physical components. * Co-authored by Eben Upton, one of the creators of the Raspberry Pi, this is a companion volume to the Raspberry Pi User Guide * An affordable solution for learning about computer system design considerations and experimenting with low-level programming * Understandable descriptions of the functions of memory storage, Ethernet, cameras, processors, and more * Gain knowledge of computer design and operation in general by exploring the basic structure of the Raspberry Pi The Raspberry Pi was created to bring forth a new generation of computer scientists, developers, and architects who understand the inner workings of the computers that have become essential to our daily lives. Learning Computer Architecture with the Raspberry Pi is your gateway to the world of computer system design.
Computer haben als universelle Maschinen das moderne Leben nicht nur durchdrungen, sie ver ndern durch ihre vielf ltige Funktionalit t auch jede Art der Kommunikation und damit der Organisation und der Arbeitsabl ufe. Vielschichtige Kenntnisse moderner Informationstechnologien sind unabdingbar geworden. Im vorliegenden Buch werden diese Kenntnisse in solider Weise und auf hohem Niveau vermittelt. Dabei werden insbesondere die Basistechnologien aus den Bereichen Rechnerarchitektur, Netzwerke, Verteilte Systeme, Programmiersprachen und Software-Engineering sowie der Datenbanksysteme ber cksichtigt, aus deren Verst ndnis sich viele aktuelle Schlagworte technischer Entwicklungen und Trends ableiten lassen. Dieses sorgf ltig erarbeitete Werk richtet sich vor allem an Entscheider im Technologie-Management und an Professionals der IT-Branche, die ein fundiertes Verst ndnis zentraler Basistechnologien erwerben m chten.
As communication and networking (CN) become specialized and fragmented, it is easy to lose sight that many topics in CN have common threads and because of this, advances in one sub-discipline may transmit to another. The presentation of results between different sub-disciplines of CN encourages this interchange for the advan- ment of CN as a whole. Of particular interest is the hybrid approach of combining ideas from one discipline with those of another to achieve a result that is more signi- cant than the sum of the individual parts. Through this hybrid philosophy, a new or common principle can be discovered which has the propensity to propagate throu- out this multifaceted discipline. This volume comprises the selection of extended versions of papers that were p- sented in their shortened form at the 2008 International Conference on Future Gene- tion Communication and Networking (http: //www. sersc. org/FGCN2008/), Inter- tional Conference on Bio-Science and Bio-Technology (http: //www. sersc. org/ BSBT2008/), International Symposium on u- and e- Service, Science and Technology (http: //www. sersc. org/UNESST2008/), International Symposium on Database Theory and Application (http: //www. sersc. org/DTA2008/), International Symposium on Control and Automation (http: //www. sersc. org/CA2008/), International Symposium on Signal Processing, Image Processing and Pattern Recognition (http: //www. sersc. org/SIP2008/), International Symposium on Grid and Distributed Computing (ttp: //www. sersc. org/ GDC2008/), International Symposium on Smart Home (http: //www. sersc. org/SH2008/), and 2009 Advanced Science and Technology (http: //www. sersc. org/A
Today it is almost impossible to remember what life was like with no computer, no mobile phone, and no Internet for accessing information, performing tra- actions or exchanging emails and data. New technology is bringing wave after wave of new bene?ts to daily life: organisations are doing business with each other via the Internet; people are ?lling in tax declarations online and booking their next vacation through the Internet. In general we are all progressively - ing (and dependent on) software and services running on computers, connecting mobile phones and other devices, and exchanging information on the Internet. People like to shop around and exercise choice. So do businesses and public administrations. Today they can buy a complete software package that best suits their needs, even though they may never use some of the tools it o?ers, or other desirable tools are not available. In the future they may no longer have to compromise on choice. Alternative approaches like "Software as a Service" and "Computing Resources as a Service" are emerging. Software is provided on-line as a service when and where it is needed, and the same for computing resources needed to run software. Such an approach allows individuals and organisations totapintoande?ectivelyharnesstheimmensewealthofinformation, knowledge and analytical resources when they need them, paying only for what they use. Customersareboundtobene?twhenthereisasu?cientlyrichchoiceofservices.
"The Pentium Chronicles" describes the architecture and key decisions that shaped the P6, Intel's most successful chip to date. As author Robert Colwell recognizes, success is about learning from others, and "Chronicles" is filled with stories of ordinary, exceptional people as well as frank assessments of "oops" moments, leaving you with a better understanding of what it takes to create and grow a winning product.
Learn how to use Solidity and the Ethereum project - second only to Bitcoin in market capitalization. Blockchain protocols are taking the world by storm, and the Ethereum project, with its Turing-complete scripting language Solidity, has rapidly become a front-runner. This book presents the blockchain phenomenon in context; then situates Ethereum in a world pioneered by Bitcoin. See why professionals and non-professionals alike are honing their skills in smart contract patterns and distributed application development. You'll review the fundamentals of programming and networking, alongside its introduction to the new discipline of crypto-economics. You'll then deploy smart contracts of your own, and learn how they can serve as a back-end for JavaScript and HTML applications on the Web. Many Solidity tutorials out there today have the same flaw: they are written for "advanced" JavaScript developers who want to transfer their skills to a blockchain environment. Introducing Ethereum and Solidity is accessible to technology professionals and enthusiasts of all levels. You'll find exciting sample code that can move forward real world assets in both the academic and the corporate arenas. Find out now why this book is a powerful gateway for creative technologists of all types, from concept to deployment. What You'll Learn See how Ethereum (and other cryptocurrencies) work Compare distributed apps (dapps) to web apps Write Ethereum smart contracts in Solidity Connect Ethereum smart contracts to your HTML/CSS/JavaScript web applications Deploy your own dapp, coin, and blockchain Work with basic and intermediate smart contracts Who This Book Is For Anyone who is curious about Ethereum or has some familiarity with computer science Product managers, CTOs, and experienced JavaScript programmers Experts will find the advanced sample projects in this book rewarding because of the power of Solidity
Microcontrollers are embedded into larger systems to provide benefits such as better performance, more features, better efficiency, lower costs and better dependability. This textbook introduces students to creating microcontroller-based embedded systems featuring an ARM Cortex-M CPU core. An appendix covers how to measure the power and energy use on the FRDM-KL25Z board, including disconnecting the debug MCU to reduce power. Energy measurement using an ultracapacitor is also presented. For use in ECE, EE, and CS departments.
Get started with the ASUS Tinker Board and begin building and expanding your own projects. This book covers the basic operating systems offered by ASUS for the Tinker Board and Tinker Board S, TinkerOS and Android, and then dives deeper into its capabilities for projects; such as a music streamer or a weather display with internet connectivity. Beginners will find the resources necessary to follow along and more seasoned makers can review additional information to engage with this new single-board computer platform. The projects are broad enough to show off the capability of the Tinker Board's hardware and they can be used as is or you can add to them based on your skill level. The ASUS Tinker Board offers an increase in hardware specs and, as a result, is more powerful compared to other single-board computers on the market, making it a great option for projects that would have previously been a challenge to run on other boards, such as the Raspberry Pi. Single-board computers in general are also gaining in popularity as solutions for many DIY tech projects, ranging from gaming to file storage to being a small form factor desktop Linux computer. Practical Tinker Board is a great resource to the maker community, enabling people to begin truly exploring the Tinker Board. What You'll Learn: Review ASUS Tinker Board's capabilities and functions Gain a deeper understanding of different Linux distributions Build useful projects with a range of hardware and software Take an in-depth look at how to install, configure and use ASUS Tinker Board in projects Who This Book Is For: Those who have previously worked on some beginner maker projects, such as basic Arduino and Raspberry Pi projects, and are looking to expand their skills and knowledge of Linux, single board computers, programming and project builds.
Your indispensable guide to mastering the efficient use of D3.js in professional-standard data visualization projects. You will learn what data visualization is, how to work with it, and how to think like a D3.js expert, both practically and theoretically. Practical D3.js does not just show you how to use D3.js, it teaches you how to think like a data scientist and work with the data in the real world. In Part One, you will learn about theories behind data visualization. In Part Two, you will learn how to use D3.js to create the best charts and layouts. Uniquely, this book intertwines the technical details of D3.js with practical topics such as data journalism and the use of open government data. Written by leading data scientists Tarek Amr and Rayna Stamboliyska, this book is your guide to using D3.js in the real world - add it to your library today. You Will Learn: How to think like a data scientist and present data in the best way What structure and design strategies you can use for compelling data visualization How to use data binding, animations and events, scales, and color pickers How to use shapes, path generators, arcs and polygons Who This Book is For: This book is for anyone who wants to learn to master the use of D3.js in a practical manner, while still learning the important theoretical aspects needed to enable them to work with their data in the best possible way.
Das Buch prasentiert einen faszinierenden UEberblick uber die inzwischen 25jahrige Geschichte des Mikroprozessors. Michael S. Malone beschreibt nicht allein die Herstellung und Arbeitsweise des Mikroprozessors auch in ihrer historischen Dimension, sondern lasst den Leser teilhaben an den spannenden Geschehnissen hinter den Kulissen. Die Persoenlichkeiten und Unternehmen, die die Entwicklung des Mikroprozessors entscheidend pragten - und somit auch unsere Gesellschaft - werden ausfuhrlich gewurdigt. Ein Ausblick auf zukunftige Technologien und moegliche Entwicklungen jenseits des Mikroprozessors runden Malones geistreiche und unterhaltsam geschriebene Darstellung ab.
Die Direktmontage ungehauster Halbleiter auf Substraten bringt als Systemintegrationsverfahren eine neue Qualitat in die mikroelektronische Aufbau- und Verbindungstechnik. Fur dieses Handbuch wurden die aktuellen Ergebnisse aus den verschiedenen Technologiebereichen der Direktmontage ungehauster Halbleiter durch den Fachausschuss 4.9 der GME zusammengetragen. Da hier Fachleute aus Industrie und Wissenschaft zusammenarbeiteten, konnten Neuentwicklungen nicht nur aufgezeigt, sondern auch deren Umsetzung und Anwendbarkeit technisch und wirtschaftlich beurteilt werden. Die Bewertung der einzelnen Verfahren hilft bei der Auswahl entsprechender Technologien.
Wie sicher sind EDV-Anlagen, beispielsweise bei Sabotage oder Katastrophen? Das Buch liefert die technischen und organisatorischen Grundlagen fur die Sicherheitsanalyse und die Konzeption von Schutzmassnahmen. Der Autor, ein erfahrener Sicherheitsingenieur und -berater, stellt Beurteilungskriterien, wirtschaftliche und versicherungstechische Aspekte sowie Wege zur Problemlosung praxisbezogen dar."
Die im vorliegenden Buch enthaltenen Artikel befassen sich mit Konzepten zukunftiger optischer Computer, deren praktische Realisierung absehbar ist. Der besondere Reiz dieser neuen Technologie liegt darin, dass der optische Computer hoehere Rechenleistung als die bisherigen elektronischen Computer bietet. Im Buch werden - ausgehend von der Beschreibung der fur optische Computer verwendeten grundlegenden physikalischen Phanomene - die Forschungsergebnisse auf folgenden Gebieten dargelegt: Konzepte optischer Computer, Grundlagen optischer analoger und digitaler Bauelemente, optische Bauelemente zur digitalen Verarbeitung, integrierte optische Schaltkreise, optische Speicher, optische Verarbeitung und optischer Supraleitungscomputer. Der Leser gewinnt einen guten UEberblick uber den gegenwartigen Hard- wie auch Software-Entwicklungsstand.
Dieses Einfuhrungswerk in die Digitaltechnik wurde speziell fur Bachelorstudenten entwickelt. Es enthalt viele auf den Anfanger zugeschnittene praktische Anwendungen. Folgende Aspekte sind einmalig: Tool-orientierter Ansatz - Verwendung der Hardwarebeschreibungssprache Verilog - Einfuhrung in systematische Methoden zur Fehlersuche - Geringe Anforderungen an die mathematischen Vorkenntnisse - Ein vereinfachter X86 IA32-Prozessor als Anwendungsbeispiel Die vorgestellten Beispiele werden mit Hilfe von Tools wie XILINX ISE und MentorGraphics ModelSim in echte Schaltungen umgesetzt. Diese Tools werden auch im industriellen Alltag eingesetzt. Im Internet werden weitere Ubungen, realisierte Beispiele sowie Animationen angeboten. Fur Dozenten stehen Folien zum Abrufen bereit. " |
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