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Books > Computing & IT > Applications of computing > Image processing > General
This book constitutes the thoroughly refereed post-conference
proceedings of the Third International Workshop on Statistical
Atlases and Computational Models of the Heart: Imaging and
Modelling Challenges, STACOM 2012, held in conjunction with MICCAI
2012, in Nice, France, in October 2012.
Bayesian Approach to Image Interpretation will interest anyone working in image interpretation. It is complete in itself and includes background material. This makes it useful for a novice as well as for an expert. It reviews some of the existing probabilistic methods for image interpretation and presents some new results. Additionally, there is extensive bibliography covering references in varied areas. For a researcher in this field, the material on synergistic integration of segmentation and interpretation modules and the Bayesian approach to image interpretation will be beneficial. For a practicing engineer, the procedure for generating knowledge base, selecting initial temperature for the simulated annealing algorithm, and some implementation issues will be valuable. New ideas introduced in the book include: New approach to image interpretation using synergism between the segmentation and the interpretation modules. A new segmentation algorithm based on multiresolution analysis. Novel use of the Bayesian networks (causal networks) for image interpretation. Emphasis on making the interpretation approach less dependent on the knowledge base and hence more reliable by modeling the knowledge base in a probabilistic framework. Useful in both the academic and industrial research worlds, Bayesian Approach to Image Interpretation may also be used as a textbook for a semester course in computer vision or pattern recognition.
This book constitutes the refereed proceedings of the 5th International Conference on Information Processing in Computer-Assisted Interventions, IPCAI 2014, held in Fukuoka, Japan, on June 28, 2014. The 28 papers presented were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on planning, simulation, patient specific models for computer assisted interventions, medical robotics and surgical navigation, interventional imaging and advanced intra-op visualization, cognition, modeling and context awareness, clinical applications, systems, software, and validation.
This volume contains the proceedings of the first ICASE/LaRC Work shop on Computational Electromagnetics and Its Applications conducted by the Institute for Computer Applications in Science and Engineering and NASA Langley Research Center. We had several goals in mind when we decided, jointly with the Elec tromagnetics Research Branch, to organize this workshop on Computa tional Electromagnetics ( CEM). Among our goals were a desire to obtain an overview of the current state of CEM, covering both algorithms and ap plications and their effect on NASA's activities in this area. In addition, we wanted to provide an attractive setting for computational scientists with expertise in other fields, especially computational fluid dynamics (CFD), to observe the algorithms and tools of CEM at work. Our expectation was that scientists from both fields would discover mutually beneficial inter connections and relationships. Another goal was to learn of progress in solution algorithms for electromagnetic optimization and design problems; such problems make extensive use of field solvers and computational effi ciency is at a premium. To achieve these goals we assembled the renowned group of speakers from academia and industry whose talks are contained in this volume. The papers are printed in the same order in which the talks were pre sented at the meeting. The first paper is an overview of work currently being performed in the Electromagnetic Research Branch at the Langley Research Center."
This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2012, the Joint Conference on Computer Vision Theory and Applications (VISAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Rome, Italy, in February 2012. The 28 revised full papers presented together with one invited paper were carefully reviewed and selected from 483 submissions. The papers are organized in topical sections on computer graphics theory and applications; information visualization theory and applications; computer vision theory and applications.
An exciting new development has taken place in the digital era that has captured the imagination and talent of researchers around the globe - wavelet image compression. This technology has deep roots in theories of vision, and promises performance improvements over all other compression methods, such as those based on Fourier transforms, vectors quantizers, fractals, neural nets, and many others. It is this revolutionary new technology that is presented in Wavelet Image and Video Compression, in a form that is accessible to the largest audience possible. Wavelet Image and Video Compression is divided into four parts. Part I, Background Material, introduces the basic mathematical structures that underly image compression algorithms with the intention of providing an easy introduction to the mathematical concepts that are prerequisites for the remainder of the book. It explains such topics as change of bases, scalar and vector quantization, bit allocation and rate-distortion theory, entropy coding, the discrete-cosine transform, wavelet filters and other related topics. Part II, Still Image Coding, presents a spectrum of wavelet still image coding techniques. Part III, Special Topics in Still Image Coding, provides a variety of example coding schemes with a special flavor in either approach or application domain. Part IV, Video Coding, examines wavelet and pyramidal coding techniques for video data. Wavelet Image and Video Compression serves as an excellent reference and may be used as a text for advanced courses covering the subject.
Many applications in science and engineering require a digital model of a real physical object. Advanced scanning technology has made it possible to scan such objects and generate point samples on their boundaries. This book, first published in 2007, shows how to compute a digital model from this point sample. After developing the basics of sampling theory and its connections to various geometric and topological properties, the author describes a suite of algorithms that have been designed for the reconstruction problem, including algorithms for surface reconstruction from dense samples, from samples that are not adequately dense and from noisy samples. Voronoi- and Delaunay-based techniques, implicit surface-based methods and Morse theory-based methods are covered. Scientists and engineers working in drug design, medical imaging, CAD, GIS, and many other areas will benefit from this first book on the subject.
In the areas of image processing and computer vision, there is a particular need for software that can, given an unfocused or motion-blurred image, infer the three-dimensional shape of a scene. This book describes the analytical processes that go into designing such software, delineates the options open to programmers, and presents original algorithms. Written for readers with interests in image processing and computer vision and with backgrounds in engineering, science or mathematics, this highly practical text/reference is accessible to advanced students or those with a degree that includes basic linear algebra and calculus courses.
Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of geometrie and kinematic data, the synthesis of the realistic human shape and motion, the parametrisation and motion retargeting, and several appropriate deformation models. Once a deformable avatar has been created and animated, the researcher must model high-level behavior and introduce agent technology. The book can be divided into 5 subtopics: 1. Motion capture and 3D reconstruction 2. Parametrie motion and retargeting 3. Musc1es and deformation models 4. Facial animation and communication 5. High-level behaviors and autonomous agents Most of the papers were presented during the IFIP workshop "DEFORM '2000" that was held at the University of Geneva in December 2000, followed by "A V AT ARS 2000" held at EPFL, Lausanne. The two workshops were sponsored by the "Troisu!me Cycle Romand d'Informatique" and allowed participants to discuss the state of research in these important areas. x Preface We would like to thank IFIP for its support and Yana Lambert from Kluwer Academic Publishers for her advice. Finally, we are very grateful to Zerrin Celebi, who has prepared the edited version of this book and Dr. Laurent Moccozet for his collaboration.
Delivering MPEG-4 Based Audio-Visual Services investigates the different aspects of end-to-end multimedia services; content creation, server and service provider, network, and the end-user terminal. Part I provides a comprehensive introduction to digital video communications, MPEG standards, and technologies, and deals with system level issues including standardization and interoperability, user interaction, and the design of a distributed video server. Part II investigates the systems in the context of object-based multimedia services and presents a design for an object-based audio-visual terminal, some of these features having been adopted by the MPEG-4 Systems specification. The book goes on to study the requirements for a file format to represent object-based audio-visual content and the design of one such format. The design introduces new concepts such as direct streaming that are essential for scalable servers. The final part of the book examines the delivery of object-based multimedia presentations and gives optimal algorithms for multiplex-scheduling of object-based audio-visual presentations, showing that the audio-visual object scheduling problem is NP-complete in the strong sense. The problem of scheduling audio-visual objects is similar to the problem of sequencing jobs on a single machine. The book compares these problems and adapts job-sequencing results to audio-visual object scheduling, and provides optimal algorithms for scheduling presentations under resource constraints, such as bandwidth (network constraints) and buffer (terminal constraints). In addition, the book presents algorithms that minimize the resources required for scheduling presentations and the auxiliary capacity required to support interactivity in object-based audio-visual presentations. Delivering MPEG-4 Based Audio-Visual Services is essential reading for researchers and practitioners in the areas of multimedia systems engineering and multimedia computing, network professionals, service providers, and all scientists and technical managers interested in the most up-to-date MPEG standards and technologies.
Applications of Fractals and Chaos presents new developments in this rapidlydeveloping subject area. The presentation is more than merely theoretical, it specifically presents particular applications in a wide range of applications areas. Under the oceans, we consider the ways in which sponges and corals grow; we look, too, at the stability of ships on their surfaces. Land itself is modelled and applications to art, medicineand camouflage are presented. Readers should find general interest in the range of areas considered and should also be able to discover methods of value for their own specific areas of interest from studying the structure of related activities.
Since the mid 1990s, data hiding has been proposed as an enabling technology for securing multimedia communication and is now used in various applications including broadcast monitoring, movie fingerprinting, steganography, video indexing and retrieval and image authentication. Data hiding and cryptographic techniques are often combined to complement each other, thus triggering the development of a new research field of multimedia security. Besides, two related disciplines, steganalysis and data forensics, are increasingly attracting researchers and becoming another new research field of multimedia security. This journal, LNCS Transactions on Data Hiding and Multimedia Security, aims to be a forum for all researchers in these emerging fields, publishing both original and archival research results. The seven papers included in this special issue were carefully reviewed and selected from 21 submissions. They address the challenges faced by the emerging area of visual cryptography and provide the readers with an overview of the state of the art in this field of research.
This book focuses on interactive segmentation techniques, which have been extensively studied in recent decades. Interactive segmentation emphasizes clear extraction of objects of interest, whose locations are roughly indicated by human interactions based on high level perception. This book will first introduce classic graph-cut segmentation algorithms and then discuss state-of-the-art techniques, including graph matching methods, region merging and label propagation, clustering methods, and segmentation methods based on edge detection. A comparative analysis of these methods will be provided with quantitative and qualitative performance evaluation, which will be illustrated using natural and synthetic images. Also, extensive statistical performance comparisons will be made. Pros and cons of these interactive segmentation methods will be pointed out, and their applications will be discussed. There have been only a few surveys on interactive segmentation techniques, and those surveys do not cover recent state-of-the art techniques. By providing comprehensive up-to-date survey on the fast developing topic and the performance evaluation, this book can help readers learn interactive segmentation techniques quickly and thoroughly.
This full color book is a comprehensive visual reference for the interpretation of synthetic aperture radar (SAR) images with examples of how technological specifications may affect interpretation solutions. It contains a summary review of image acquisition parameters of consequence on the visual representation of objects, introduces traditional interpretation keys under different light and applies them for considering regional landscape components and identifying large-scale geographical ensembles. Through elements of interpretation such as the construct of tone, texture, pattern, size, and shape, the book explains the rich unique context of many terrains. It provides also several SAR X- and C-band image examples of regional and large-scale land use and land cover (LULC) ensembles, includes important explanations for each illustration, and highlights selected SAR image applications. Ancillary information includes acquisition specifications, a geographic scale, and the image-center latitude and longitude. Features: Provides ready access to any type of information for an image interpretation problem related to current LULC classification schemes. Presents scalable geographic information interpreted at a regional scale and land cover ensembles that can also be interpreted locally. Provides comparative examples of images acquired from X- and C-band, opposed look directions, near- and far-range incidence angles, like- and cross-polarization modes. Includes practical explanations easily transferred to individual's research projects. Designed as "visual dictionary," SAR Image Interpretation for Various Land Covers: A Practical Guide, is an excellent introduction to the visual interpretation of SAR images for numerous types of LULC. Both practitioners and students will familiarize themselves with and expand their knowledge of geographic information conveyed from radar images while government agencies and businesses that use LULC-related data for emergency response cases of for urban and regional planning, will find this book invaluable.
Image and Video Compression Standards: Algorithms and Architectures presents an introduction to the algorithms and architectures that underpin the image and video compression standards, including JPEG (compression of still images), H.261 (video teleconferencing), MPEG-1 and MPEG-2 (video storage and broadcasting). In addition, the book covers the MPEG and Dolby AC-3 audio encoding standards, as well as emerging techniques for image and video compression, such as those based on wavelets and vector quantization. The book emphasizes the foundations of these standards, i.e. techniques such as predictive coding, transform-based coding, motion compensation, and entropy coding, as well as how they are applied in the standards. How each standard is implemented is not dealt with, but the book does provide all the material necessary to understand the workings of each of the compression standards, including information that can be used to evaluate the efficiency of various software and hardware implementations conforming to the standards. Particular emphasis is placed on those algorithms and architectures that have been found to be useful in practical software or hardware implementations. Audience: A valuable reference for the graduate student, researcher or engineer. May also be used as a text for a course on the subject.
The development of a methodology for using logic databases is essential if new users are to be able to use these systems effectively to solve their problems, and this remains a largely unrealized goal. A workshop was organized in conjunction with the ILPS '93 Conference in Vancouver in October 1993 to provide a forum for users and implementors of deductive systems to share their experience. The emphasis was on the use of deductive systems. In addition to paper presentations, a number of systems were demonstrated. The papers of this book were drawn largely from the papers presented at the workshop, which have been extended and revised for inclusion here, and also include some papers describing interesting applications that were not discussed at the workshop. The applications described here should be seen as a starting point: a number of promising application domains are identified, and several interesting application packages are described, which provide the inspiration for further development.Declarative rule-based database systems hold a lot of promise in a wide range of application domains, and we need a continued stream of application development to better understand this potential and how to use it effectively. This book contains the broadest collection to date of papers describing implemented, significant applications of logic databases, and database systems as well as potential database users in such areas as scientific data management and complex decision support.
This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2011, the Joint Conference on Computer Vision, Theory and Applications (VISAPP), on Imaging Theory and Applications (IMAGAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Vilamoura, Portugal, in March 2011. The 15 revised full papers presented together with one invited paper were carefully reviewed and selected. The papers are organized in topical sections on computer graphics theory and applications; imaging theory and applications; information visualization theory and applications; and computer vision theory and applications.
INTRODUCTION TO COMPUTER-AIDED DESIGN OF USER INTERFACES l 2 Jean Vanderdonckt and Angel Puerta ,3 Jlnstitut d'Administration et de Gestion - Universite catholique de Louvain Place des Doyens, 1 - B-1348 Louvain-la-Neuve (Belgium) vanderdonckt@gant,ucl. ac,be , vanderdoncktj@acm,org Web: http://www. arpuerta. com JKnowledge Systems Laboratory, Stanford University, MSOB x215 Stanford, CA 94305-5479, USA puena@camis. stanford. edu 3RedWhaie Corp. , 277 Town & Country Village Palo Alto, CA 94303, USA puerta@ redwhale. com Web: http://www. redwhale. com Computer-Aided Design of Vser Interfaces (CADUI) is hereby referred to as the particular area of Human-Computer Interaction (HCI) intended to provide software support for any activity involved in the development life cycle of an interactive application, Such activities namely include task analysis, contextual inquiry [l], requirements definition, user-centred design, application modelling, conceptual design, prototyping, programming, in- stallation, test, evaluation, maintenance, Although very recently addressed (e. g. , [3]), the activity of re-designing an existing user interface (VI) for an interactive application and the activity of re-engineering a VI to rebuild its underlying models are also considered in CADVI. A fundamental aim of CADVI is not only to provide some software sup- port to the above activities, but also to incorporate strong and solid meth- odological aspects into the development, thus fostering abstraction reflection and leaving ad hoc development aside [5,7]. Incorporating such methodo- logical aspects inevitably covers three related, sometimes intertwined, facets: models, method and tools.
This book introduces the statistical software R to the image processing community in an intuitive and practical manner. R brings interesting statistical and graphical tools which are important and necessary for image processing techniques. Furthermore, it has been proved in the literature that R is among the most reliable, accurate and portable statistical software available. Both the theory and practice of R code concepts and techniques are presented and explained, and the reader is encouraged to try their own implementation to develop faster, optimized programs. Those who are new to the field of image processing and to R software will find this work a useful introduction. By reading the book alongside an active R session, the reader will experience an exciting journey of learning and programming.
This work focuses on central catadioptric systems, from the early step of calibration to high-level tasks such as 3D information retrieval. The book opens with a thorough introduction to the sphere camera model, along with an analysis of the relation between this model and actual central catadioptric systems. Then, a new approach to calibrate any single-viewpoint catadioptric camera is described. This is followed by an analysis of existing methods for calibrating central omnivision systems, and a detailed examination of hybrid two-view relations that combine images acquired with uncalibrated central catadioptric systems and conventional cameras. In the remaining chapters, the book discusses a new method to compute the scale space of any omnidirectional image acquired with a central catadioptric system, and a technique for computing the orientation of a hand-held omnidirectional catadioptric camera.
Due to its inherent time-scale locality characteristics, the discrete wavelet transform (DWT) has received considerable attention in signal/image processing. Wavelet transforms have excellent energy compaction characteristics and can provide perfect reconstruction. The shifting (translation) and scaling (dilation) are unique to wavelets. Orthogonality of wavelets with respect to dilations leads to multigrid representation. As the computation of DWT involves filtering, an efficient filtering process is essential in DWT hardware implementation. In the multistage DWT, coefficients are calculated recursively, and in addition to the wavelet decomposition stage, extra space is required to store the intermediate coefficients. Hence, the overall performance depends significantly on the precision of the intermediate DWT coefficients. This work presents new implementation techniques of DWT, that are efficient in terms of computation, storage, and with better signal-to-noise ratio in the reconstructed signal.
The flood of information through various computer networks such as the In ternet characterizes the world situation in which we live. Information worlds, often called virtual spaces and cyberspaces, have been formed on computer networks. The complexity of information worlds has been increasing almost exponentially through the exponential growth of computer networks. Such nonlinearity in growth and in scope characterizes information worlds. In other words, the characterization of nonlinearity is the key to understanding, utiliz ing and living with the flood of information. The characterization approach is by characteristic points such as peaks, pits, and passes, according to the Morse theory. Another approach is by singularity signs such as folds and cusps. Atoms and molecules are the other fundamental characterization ap proach. Topology and geometry, including differential topology, serve as the framework for the characterization. Topological Modeling for Visualization is a textbook for those interested in this characterization, to understand what it is and how to do it. Understanding is the key to utilizing information worlds and to living with the changes in the real world. Writing this textbook required careful preparation by the authors. There are complex mathematical concepts that require designing a writing style that facilitates understanding and appeals to the reader. To evolve a style, we set as a main goal of this book the establishment of a link between the theoretical aspects of modern geometry and topology, on the one hand, and experimental computer geometry, on the other.
This Special Edited Volume is a unique approach towards Computational solution for the upcoming field of study called Vision Science. From a scientific firmament Optics, Ophthalmology, and Optical Science has surpassed an Odyssey of optimizing configurations of Optical systems, Surveillance Cameras and other Nano optical devices with the metaphor of Nano Science and Technology. Still these systems are falling short of its computational aspect to achieve the pinnacle of human vision system. In this edited volume much attention has been given to address the coupling issues Computational Science and Vision Studies. It is a comprehensive collection of research works addressing various related areas of Vision Science like Visual Perception and Visual system, Cognitive Psychology, Neuroscience, Psychophysics and Ophthalmology, linguistic relativity, color vision etc. This issue carries some latest developments in the form of research articles and presentations. The volume is rich of contents with technical tools for convenient experimentation in Vision Science. There are 18 research papers having significance in an array of application areas. The volume claims to be an effective compendium of computing developments like Frequent Pattern Mining, Genetic Algorithm, Gabor Filter, Support Vector Machine, Region Based Mask Filter, 4D stereo camera systems, Principal Component Analysis etc. The detailed analysis of the papers can immensely benefit to the researchers of this domain. It can be an Endeavour in the pursuit of adding value in the existing stock of knowledge in Vision Science.
This book constitutes the refereed proceedings of the 7th International Workshop on Algorithms and Computation, WALCOM 2013, held in Kharagpur, India, in February 2013. The 29 full papers presented were carefully reviewed and selected from 86 submissions. The papers are organized in topical sections on computational geometry, approximation and randomized algorithms, parallel and distributed computing, graph algorithms, complexity and bounds, and graph drawing.
This book constitutes revised selected papers from the International Workshop on Clinical Image-Based Procedures, CLIP 2013, held in conjunction with MICCAI 2012 in Nagoya, Japan, in September 2013. The 19 papers presented in this volume were carefully reviewed and selected from 26 submissions. The workshop was a productive and exciting forum for the discussion and dissemination of clinically tested, state-of-the-art methods for image-based planning, monitoring and evaluation of medical procedures. |
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