![]() |
![]() |
Your cart is empty |
||
Books > Computing & IT > Applications of computing > Image processing > General
This book constitutes the thoroughly refereed proceedings of the 15th International Conference on Image Analysis and Recognition, ICIAR 2018, held in Povoa de Varzim, Portugal, in June 2018. The 91 full papers presented together with 15 short papers were carefully reviewed and selected from 179 submissions. The papers are organized in the following topical sections: Enhancement, Restoration and Reconstruction, Image Segmentation, Detection, Classication and Recognition, Indexing and Retrieval, Computer Vision, Activity Recognition, Traffic and Surveillance, Applications, Biomedical Image Analysis, Diagnosis and Screening of Ophthalmic Diseases, and Challenge on Breast Cancer Histology Images.
Harness the power of Adobe InDesign's data merge and style panel. Whether you're creating custom mail-outs or other mail-merge needs, familiarize yourself with this powerful InDesign panel in this in-depth, step-by-step guide. This book shows you how to easily create, edit, and print data merged documents that match specific branding and style guidelines. You'll learn how to combine MS Excel to create a faster workflow and quickly turn your Adobe InDesign CC 2017 files into printer-ready files. In this book, we'll also take a look at how to apply paragraph and character styles to your text and how you can alter formatting using Global Regular Expressions Print (GREPs). With Data Merge and Styles for Adobe InDesign CC 2017 as your guide, you'll see how to save time and money by learning all the peculiarities and powerful features of Adobe InDesign data merge. By the end of this book, you'll be able to streamline your workflow and avoid using MS Word's mail merge and back-and-forth edits. What You'll Learn Create custom print media with text styles using Adobe InDesign CC 2017 Work with GREPs in conjunction with Character and Paragraph Styles to customize data Build a numbering sequence for tickets Create single and multiple data merges Who This Book Is For Students, graphic designers, and corporate administrators who need to create documents for events.
This book constitutes the proceedings of the 24th International Symposium on String Processing and Information Retrieval, SPIRE 2017, held in Palermo, Italy, in September 2017. The 26 papers presented in this volume were carefully reviewed and selected from 71 submissions. They focus on fundamental studies on string processing and information retrieval, as well as on computational biology.
The book covers the most crucial parts of real-time hyperspectral image processing: causality and real-time capability. Recently, two new concepts of real time hyperspectral image processing, Progressive HyperSpectral Imaging (PHSI) and Recursive HyperSpectral Imaging (RHSI). Both of these can be used to design algorithms and also form an integral part of real time hyperpsectral image processing. This book focuses on progressive nature in algorithms on their real-time and causal processing implementation in two major applications, endmember finding and anomaly detection, both of which are fundamental tasks in hyperspectral imaging but generally not encountered in multispectral imaging. This book is written to particularly address PHSI in real time processing, while a book, Recursive Hyperspectral Sample and Band Processing: Algorithm Architecture and Implementation (Springer 2016) can be considered as its companion book.
The two-volume set LNCS 10893 and 10894 constitutes the refereed proceedings of the 11th International Conference EuroHaptics 2018, held in Pisa, Italy, in June 2018. The 95 papers (40 oral presentations and 554 poster presentations) presented were carefully reviewed and selected from 138 submissions. These proceedings reflect the multidisciplinary nature of EuroHaptics and cover all aspects of haptics, including neuroscience, psychophysics, perception, engineering, computing, interaction, virtual reality and arts.
This volume constitutes the refereed proceedings of the 13th International Conference on Hybrid Artificial Intelligent Systems, HAIS 2018, held in Oviedo, Spain, in June 2018. The 62 full papers published in this volume were carefully reviewed and selected from 104 submissions. They are organized in the following topical sections: Neurocomputing, fuzzy systems, rough sets, evolutionary algorithms, Agents andMultiagent Systems, and alike.
This two-volume set CCIS 751 and CCIS 752 constitutes the proceedings of the 17th Asia Simulation Conference, AsiaSim 2017, held in Malacca, Malaysia, in August/September 2017. The 124 revised full papers presented in this two-volume set were carefully reviewed and selected from 267 submissions. The papers contained in these proceedings address challenging issues in modeling and simulation in various fields such as embedded systems; symbiotic simulation; agent-based simulation; parallel and distributed simulation; high performance computing; biomedical engineering; big data; energy, society and economics; medical processes; simulation language and software; visualization; virtual reality; modeling and Simulation for IoT; machine learning; as well as the fundamentals and applications of computing.
This book contains interesting findings of some state-of-the-art research in the field of signal and image processing. It contains twenty one chapters covering a wide range of signal processing applications involving filtering, encoding, classification, segmentation, clustering, feature extraction, denoising, watermarking, object recognition, reconstruction and fractal analysis. Various types of signals including image, video, speech, non-speech audio, handwritten text, geometric diagram, ECG and EMG signals, MRI, PET and CT scan images, THz signals, solar wind speed signals (SWS) and photoplethysmogram (PPG) signals have been dealt with. It demonstrates how new paradigms of intelligent computing like quantum computing can be applied to process and analyze signals in a most precise and effective manner. Processing of high precision signals for real time target recognition by radar and processing of brain images, ECG and EMG signals that feature in this book have significant implications in defense mechanism and medical diagnosis. There are also applications of hybrid methods, algorithms and image filters which are proving to be better than the individual techniques or algorithms. Thus the present volume, enriched in depth and variety of techniques and algorithms concerning processing of various types of signals, is likely to be used as a compact yet handy reference for the young researchers, academicians and scientists working in the domain of signal and image processing and also to the post graduate students of computer science and information technology.
This book constitutes the refereed proceedings of the Third International Conference on Cognitive Systems and Signal Processing, ICCSIP2016, held in Beijing, China, in December 2016. The 59 revised full papers presented were carefully reviewed and selected from 171 submissions. The papers are organized in topical sections on Control and Decision; Image and Video; Machine Learning; Robotics; Cognitive System; Cognitive Signal Processing.
This book constitutes thoroughly revised and selected papers from the 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2016, held in Rome, Italy, in February 2016. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 28 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 338 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.
This book presents essential perspectives on digital convolutions in wireless communications systems and illustrates their corresponding efficient real-time field-programmable gate array (FPGA) implementations. FPGAs or generic all programmable devices will soon become widespread, serving as the "brains" of all types of real-time smart signal processing systems, like smart networks, smart homes and smart cities. The book examines digital convolution by bringing together the following main elements: the fundamental theory behind the mathematical formulae together with corresponding physical phenomena; virtualized algorithm simulation together with benchmark real-time FPGA implementations; and detailed, state-of-the-art case studies on wireless applications, including popular linear convolution in digital front ends (DFEs); nonlinear convolution in digital pre-distortion (DPD) enabled high-efficiency wireless RF transceivers; and fast linear convolution in massive multiple-input multiple-output (MIMO) systems. After reading this book, students and professionals will be able to: * Understand digital convolution with inside-out information: discover what convolution is, why it is important and how it works. * Enhance their FPGA design skills, i.e., enhance their FPGA-related prototyping capability with model-based hands-on examples. * Rapidly expand their digital signal processing (DSP) blocks: to examine how to rapidly and efficiently create (DSP) functional blocks on a programmable FPGA chip as a reusable intellectual property (IP) core. * Upgrade their expertise as both "thinkers" and "doers": minimize/close the gap between mathematical equations and FPGA implementations for existing and emerging wireless applications.
There has been a surging interest in developing systems for analyzing big graphs generated by real applications, such as online social networks and knowledge graphs. This book aims to help readers get familiar with the computation models of various graph processing systems with minimal time investment. This book is organized into three parts, addressing three popular computation models for big graph analytics: think-like-a-vertex, think-likea- graph, and think-like-a-matrix. While vertex-centric systems have gained great popularity, the latter two models are currently being actively studied to solve graph problems that cannot be efficiently solved in vertex-centric model, and are the promising next-generation models for big graph analytics. For each part, the authors introduce the state-of-the-art systems, emphasizing on both their technical novelties and hands-on experiences of using them. The systems introduced include Giraph, Pregel+, Blogel, GraphLab, CraphChi, X-Stream, Quegel, SystemML, etc. Readers will learn how to design graph algorithms in various graph analytics systems, and how to choose the most appropriate system for a particular application at hand. The target audience for this book include beginners who are interested in using a big graph analytics system, and students, researchers and practitioners who would like to build their own graph analytics systems with new features.
This book provides a comprehensive introduction to the latest advances in the mathematical theory and computational tools for modeling high-dimensional data drawn from one or multiple low-dimensional subspaces (or manifolds) and potentially corrupted by noise, gross errors, or outliers. This challenging task requires the development of new algebraic, geometric, statistical, and computational methods for efficient and robust estimation and segmentation of one or multiple subspaces. The book also presents interesting real-world applications of these new methods in image processing, image and video segmentation, face recognition and clustering, and hybrid system identification etc. This book is intended to serve as a textbook for graduate students and beginning researchers in data science, machine learning, computer vision, image and signal processing, and systems theory. It contains ample illustrations, examples, and exercises and is made largely self-contained with three Appendices which survey basic concepts and principles from statistics, optimization, and algebraic-geometry used in this book. Rene Vidal is a Professor of Biomedical Engineering and Director of the Vision Dynamics and Learning Lab at The Johns Hopkins University. Yi Ma is Executive Dean and Professor at the School of Information Science and Technology at ShanghaiTech University. S. Shankar Sastry is Dean of the College of Engineering, Professor of Electrical Engineering and Computer Science and Professor of Bioengineering at the University of California, Berkeley.
This book discusses opportunities for broadcasters that arise with the advent of broadband networks, both fixed and mobile. It discusses how the traditional way of distributing audio-visual content over broadcasting networks has been complemented by the usage of broadband networks. The author shows how this also gives the possibility to offer new types of interactive or so-called nonlinear services. The book illustrates how change in distribution technology is accelerating the need for broadcasters around the world to adapt their content distribution strategy and how it will impact the portfolios of content they offer.
This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in June 2017. The proceedings contain 17 full papers together with 4 short papers, carefully reviewed and selected from 80 submissions. This year's special focus is "Honoring Tradition, Immersed in the Future".
This book provides the first systematic study of facial kinship verification, a new research topic in biometrics. It presents three key aspects of facial kinship verification: 1) feature learning for kinship verification, 2) metric learning for kinship verification, and 3) video-based kinship verification, and reviews state-of-the-art research findings on facial kinship verification. Many of the feature-learning and metric-learning methods presented in this book can also be easily applied for other face analysis tasks, e.g., face recognition, facial expression recognition, facial age estimation and gender classification. Further, it is a valuable resource for researchers working on other computer vision and pattern recognition topics such as feature-learning-based and metric-learning-based visual analysis.
This three-volume set LNCS 10361, LNCS 10362, and LNAI 10363 constitutes the refereed proceedings of the 13th International Conference on Intelligent Computing, ICIC 2017, held in Liverpool, UK, in August 2017. The 221 full papers and 15 short papers of the three proceedings volumes were carefully reviewed and selected from 639 submissions. This second volume of the set comprises 74 papers. The papers are organized in topical sections such as Pattern Recognition; Image Processing; Virtual Reality and Human-Computer Interaction; Healthcare Informatics Theory and Methods; Genetic Algorithms; Blind Source Separation; Intelligent Fault Diagnosis; Machine Learning; Knowledge Discovery and Data Mining; Gene Expression Array Analysis; Systems Biology; Modeling, Simulation, and Optimization of Biological Systems; Intelligent Computing in Computational Biology; Computational Genomics; Computational Proteomics; Gene Regulation Modeling and Analysis; SNPs and Haplotype Analysis; Protein-Protein Interaction Prediction; Protein Structure and Function Prediction; Next-Gen Sequencing and Metagenomics; Structure Prediction and Folding; Biomarker Discovery; Applications of Machine Learning Techniques to Computational Proteomics, Genomics, and Biological Sequence Analysis; Biomedical Image Analysis; Human-Machine Interaction: Shaping Tools Which Will Shape Us; Protein and Gene Bioinformatics: Analysis, Algorithms and Applications; Special Session on Computer Vision based Navigation; Neural Networks: Theory and Application.
This book constitutes the thoroughly refereed workshop post-proceedings of the 15th International Workshop on Approximation and Online Algorithms, WAOA 2017, held in Vienna, Austria, in September 2017 as part of ALGO 2017. The 23 revised full papers presented in this book were carefully reviewed and selected from 50 submissions. Topics of interest for WAOA 2017 were: graph algorithms; inapproximability results; network design; packing and covering; paradigms for the design and analysis of approximation and online algorithms; parameterized complexity; scheduling problems; algorithmic game theory; coloring and partitioning; competitive analysis; computational advertising; computational finance; cuts and connectivity; geometric problems; mechanism design; resource augmentation; and real-world applications.
This book proposes a new approach to colour in digital images, based on the standard sRGB colour space and Python scripting. It covers creating, storing, processing, displaying, printing, and viewing colour images. The fundamental ideas presented include systematic reduction of colour resolution to manageable sRGB sub-spaces, analysis of any image as a tabular colour scheme, general transformation and specific substitution of colours, and revival of the traditional notion of a neutral balance by adjusting all colours or by adjoining a colour frame. The text includes Python scripts for the processes discussed, downloadable in the e-book. It is of interest to artists, designers, and anyone who works with sRGB colour images.
Build an inexpensive cluster of multiple Raspberry Pi computers and install all the required libraries to write parallel and scientific programs in Python 3. This book covers setting up your Raspberry Pis, installing the necessary software, and making a cluster of multiple Pis. Once the cluster is built, its power has to be exploited by means of programs to run on it. So, Raspberry Pi Supercomputing and Scientific Programming teaches you to code the cluster with the MPI4PY library of Python 3. Along the way, you will learn the concepts of the Message Passing Interface (MPI) standards and will explore the fundamentals of parallel programming on your inexpensive cluster. This will make this book a great starting point for supercomputing enthusiasts who want to get started with parallel programming. The book finishes with details of symbolic mathematics and scientific and numerical programming in Python, using SymPi, SciPy, NumPy, and Matplotlib. You'll see how to process signals and images, carry out calculations using linear algebra, and visualize your results, all using Python code. With the power of a Raspberry Pi supercomputer at your fingertips, data-intensive scientific programming becomes a reality at home. What You Will Learn Discover the essentials of supercomputing Build a low-cost cluster of Raspberry Pis at home Harness the power of parallel programming and the Message Passing Interface (MPI) Use your Raspberry Pi for symbolic, numerical, and scientific programming Who This Book Is For Python 3 developers who seek the knowledge of parallel programming, Raspberry Pi enthusiasts, researchers, and the scientific Python community.
This book presents a systematic study of visual pattern discovery, from unsupervised to semi-supervised manner approaches, and from dealing with a single feature to multiple types of features. Furthermore, it discusses the potential applications of discovering visual patterns for visual data analytics, including visual search, object and scene recognition. It is intended as a reference book for advanced undergraduates or postgraduate students who are interested in visual data analytics, enabling them to quickly access the research world and acquire a systematic methodology rather than a few isolated techniques to analyze visual data with large variations. It is also inspiring for researchers working in computer vision and pattern recognition fields. Basic knowledge of linear algebra, computer vision and pattern recognition would be helpful to readers.
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab. Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper. By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own custom lighting system. What You Will Learn Master shader programming Gain all you need to know about physically based shading Take almost full control of the shader subsystem Discover what you can achieve with that control Implement a custom physically based lighting system and examine the logic behind every choice Who This Book Is For Most game developers (both indie and AA) that use Unity and technical artists who are responsible for the final look of a game.
This book constitutes the refereed proceedings of the 9th International Conference on Internet Multimedia Computing and Service, ICIMCS 2017, held in Qingdao, China, in August 2017. The 20 revised full papers and 28 revised short papers presented were carefully reviewed and selected from 103 submissions. The papers are organized in topical sections on multimedia information fusion, image processing and object recognition, machine learning and representation learning, multimedia retrieval, poster papers.
This book constitutes the papers of the International Workshop on Analysis in Digital Cultural Heritage 2017, held in Funchal, Madeira, Portugal, in June 2017. The 16 full and 19 poster papers were carefully reviewed and selected from 93 submissions. The main objective of the Workshop was to present recent developments and applications of IT technologies for Cultural Heritage preservation, namely: Demonstration of the advantages of new generation of equipment for mapping, digital survey and documentation of heritage assets and sites; Presentation of technologies for digitalization, optimal documentation and information sharing on Cultural Heritage; Tools and procedures for social interaction enhancing, fostering awareness and participation; Rising of the knowledge level in domain of IT applications for Cultural Heritage preservation; Usage of virtual reality for better understanding and learning on Cultural Heritage. |
![]() ![]() You may like...
Introduction to Statistics - Using…
Wolfgang Karl Hardle, Sigbert Klinke, …
Hardcover
R3,435
Discovery Miles 34 350
Acoustics for Engineers - Troy Lectures
Ning Xiang, Jens Blauert
Hardcover
R2,769
Discovery Miles 27 690
Computational Models for Neuroscience…
Robert Hecht-Nielsen, Thomas McKenna
Hardcover
R4,609
Discovery Miles 46 090
Functional Encryption
Khairol Amali Bin Ahmad, Khaleel Ahmad, …
Hardcover
R3,060
Discovery Miles 30 600
|