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Books > Sport & Leisure > Hobbies, quizzes & games
Since its inception decades ago, the tabletop roleplaying game Dungeons
& Dragons has offered an escape from the real world, the chance to
enter distant realms, walk in new shoes, and be part of immersive,
imaginative tales as they unfold. More so, in Thom James Carter’s
opinion, it’s a perfect vessel for queer exploration and joy. Journey
on, adventurer, as Dungeon Master Thom invites readers into the game’s
exciting queer, utopian possibilities, traversing its history and
contemporary evolution, the queer potential resting within gameplay,
the homebrewers making it their own, stories from fellow players, and
the power to explore and examine identity and how people want to lead
their lives in real and imagined worlds alike. Grab a sword and get
your dice at the ready, this queer adventure is about to begin. (This
book is unofficial and unaffiliated with properties Wizards of the
Coast and Dungeons & Dragons.)
It's been more than a decade since the first Porsche High
Performance Driving Handbook" set the standard for getting the most
out of a Porsche. If driving techniques haven't changed since then,
technology definitely has. This book, by the world's foremost
expert, takes that new technology into account as it gives readers
the latest information on how to drive a Porsche to its limit.
Once upon a time, the Can Am and Trans Am race series changed
their rules because Vic Elford and his Porsches were winning too
often. Here Quick Vic shares his insights into ride control
systems, new tire compounds, and Tiptronic and Direct-Shift Gearbox
transmissions, all of which have transformed the experience--and
the challenge--of driving a Porsche.
As he discusses recent models, ranging from new generations of the
911 to the whole-cloth inventions of the Boxster, Cayenne, Cayman S
and Carrera GT, modern images and historical photos immerse the
reader in both the history and the evolving technology that Vic
Elford knows like no one else.
Our tireless detective is ready to unwind on a long-awaited vacation
... until a series of fiendish murders require his particular expertise
in this third instalment of Murdle: Even More Killer Puzzles.
Join Deductive Logico as he solves the riddles of the suspiciously
disorderly Investigation Institute, wanders the eerie corridors of a
tech billionaire's desert retreat and engages with AI supercomputer
MORIARTY to uncover the secrets of TekTopia - before it's too late!
Can YOU examine the clues, interview the witnesses and complete the
deduction grids to catch the villainous culprits? Packed with
illustrations, codes and maps, this is the thrilling detective casebook
for the sleuthing puzzler in all of us.
Miss Marple never cracked a case like this ... it's time to sharpen
your wits and solve a MURDLE!
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