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Books > Computing & IT > Internet > Internet languages
Three innovatory concepts in computer-aided lexicography are the subject of this collection of articles: (1) hypertext/hypermedia as a new form of organizing lexical knowledge, (2) the Internet as a publication medium for lexicographic products, and (3) modeling lexicographic information by means of SGML/XML. The articles in the first part of the volume provide an introduction to these concepts and discuss their importance for the production and publication of interactive, digital hypermedia dictionaries. The contributions in the second part address theoretical and methodical aspects arising in connection with the use of these concepts in dictionary projects and opening up new research perspectives.
Implement web applications in Java using the open-source Vaadin framework version 20 and later. This easy-to-follow book covers all the key concepts and steps to become competent with modern versions of Vaadin. The book covers everything from setting up the development environment to implementing advanced features such as Server Push and database connectivity. The book helps you become proficient in the Vaadin framework, prepare for Vaadin certifications, and shows you how to apply the power of the Java programming language in developing applications for the web. Author Alejandro Duarte starts with an introduction to web development and its key technologies. He then describes and demonstrates how Vaadin simplifies web development by allowing you to implement web graphical user interfaces using the Java programming language without having to code in JavaScript or HTML. Once a solid foundation on the key web and Vaadin concepts is established, Duarte digs deeper into explaining layouts and user interface components such as combo boxes, dialogs, upload fields, and data grids. He also covers topics such as styling with CSS, data binding, client-side views implementation with TypeScript, and integration with Spring Boot and Jakarta EE. What You Will Learn Build web applications in Java using Servlet technology and Vaadin Combine layouts and user interface components to create views in Java Connect values in UI components to Java objects in the server through data binding Customize display styles and add responsive capabilities using CSS Display tabular data using the Grid component Implement client-side views using TypeScript Integrate Vaadin applications with Spring Boot and Jakarta EE Connect Vaadin applications to SQL databases Who This Book Is For Developers with a basic or higher knowledge of Java programming who want to build on their Java skills to create web graphical user interfaces, Java developers who want to create web applications without having to code in JavaScript, and developers who are preparing to take and pass Vaadin certification exams
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL--the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts--Foundations and Application Development Techniques--author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSSWork with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.jsDelve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D contentLook into several game engines and frameworks for building 3D applications, including the author's Vizi frameworkCreate 3D environments with multiple objects and complex interaction, using examples and supporting codeExamine the issues involved in building WebGL-based 3D applications for mobile browsers
Die SchAnheit der Natur mit dem Rechner nachzubilden, fasziniert die Computergraphik seit jeher. Im vorliegenden Buch werden Verfahren zur Erzeugung kA1/4nstlicher Pflanzenmodelle beschrieben und deren Anwendung in Bereichen wie Simulation, Virtual Reality, Botanik, Landschaftsplanung und Architektur. Die Modelle werden zu GArten, Parks und ganzen Landschaften kombiniert. Die Palette der Darstellungsformen reicht von tAuschend echt wirkenden Bildern bis zu abstrakten ReprAsentationen. Mit Ahnlichen Algorithmen kAnnen organische KArper hergestellt, verAndert und animiert werden. Die beigefA1/4gten Programme (Windows) erlauben dies auch dem Leser.
If you need to build a scalable, fault tolerant system with requirements for high availability, discover why the Erlang/OTP platform stands out for the breadth, depth, and consistency of its features. This hands-on guide demonstrates how to use the Erlang programming language and its OTP framework of reusable libraries, tools, and design principles to develop complex commercial-grade systems that simply cannot fail. In the first part of the book, you'll learn how to design and implement process behaviors and supervision trees with Erlang/OTP, and bundle them into standalone nodes. The second part addresses reliability, scalability, and high availability in your overall system design. If you're familiar with Erlang, this book will help you understand the design choices and trade-offs necessary to keep your system running.Explore OTP's building blocks: the Erlang language, tools and libraries collection, and its abstract principles and design rules Dive into the fundamentals of OTP reusable frameworks: the Erlang process structures OTP uses for behaviors Understand how OTP behaviors support client-server structures, finite state machine patterns, event handling, and runtime/code integration Write your own behaviors and special processes Use OTP's tools, techniques, and architectures to handle deployment, monitoring, and operations
This book describes the standard Java interfaces that make portable object-oriented access to relational databases possible, and offers a robust model for writing applications that are easy to maintain. The second edition has been completely updated for JDBC 2.0, and includes reference listings for JDBC and the most important RMI classes. The book begins with a quick overview of SQL for developers who may be asked to handle a database for the first time, and goes on to explain how to issue database queries and updates through SQL and JDBC.
Mentoring is often a crucial, yet informal part of an organization's best practices and skill development, whether targeted towards a team lead, project manager, designer, developer or a valued senior team member. This book provides practical strategies and methodologies for professionals to mentor others to successfully develop and deliver digital media projects across different types of settings. Many professionals working with teams in the digital media industry (games, web development, XR, IoT, mobile) are drawn to teaching others, but may not know how or where to start. Many might be a subject expert but may not have the structure and skills in place to be able to teach others effectively in workplace and institutional settings. This handbook will give professionals a guide on how to mentor junior designers, developers and other learners in formal and informal learning environments. Mentoring Digital Media Projects offers the right tools and strategies to use in digital media and emerging tech projects for you to better guide junior team members What You'll Learn Understand the difference between mentoring and teaching Design thinking strategies to better identify where, when and how you can help and mentor others Build mentoring pipelines, end-to end, especially in post-secondary learning environments Create emerging technology projects with teams Who This Book Is For Digital media professionals (game, web development, XR, mobile, IoT, etc.) who have experience working in teams in their specific discipline and who want to mentor others.
This book serves as a succinct guide on ReScript, a functional language for building web applications. Using examples of ReScript language features along with explanations of fundamental concepts in functional programming, this book will show web developers with a background in JavaScript how to effectively use ReScript to its full potential. In Introducing ReScript, you'll learn how to use features in ReScript that JavaScript lacks, such as type inference, null-safety, algebraic data types, pattern matching, and more. Along the way, you'll pick up functional programming concepts like immutability and higher-order functions. You'll also gain a sense of how ReScript works under the hood and how to leverage interoperability between ReScript and JavaScript. Whether you're a web developer interested in dabbling with functional programming or you just want to learn how to write safer and cleaner code for web applications, this book is a great way for you to get started with ReScript. What You Will Learn Use ReScript to write clean, safe, and elegant software Understand the features of ReScript that set it apart from JavaScript, such as type inference, null-safety, and algebraic data types Explore functional programming concepts like immutabhigher-orderr order functions, and pattern matching Use popular JavaScript libraries and frameworks in your ReScript code and integrate ReScript code into JavaScript codebases Who This Book Is For Web developers that want a strictly typed, safer alternative to JavaScript, as well as web developers interested in learning functional programming and leveraging the elegant and powerful functional features in ReScript.
The Internet and World Wide Web have revolutionized access to information. Users now store information across multiple platforms from personal computers, to smartphones, to websites such as Youtube and Picasa. As a consequence, data management concepts, methods, and techniques are increasingly focused on distribution concerns. Now that information largely resides in the network, so do the tools that process this information. This book explains the foundations of XML, the Web standard for data management, with a focus on data distribution. It covers the many facets of distributed data management on the Web, such as description logics, that are already emerging in today's data integration applications and herald tomorrow's semantic Web. It also introduces the machinery used to manipulate the unprecedented amount of data collected on the Web. Several 'Putting into Practice' chapters describe detailed practical applications of the technologies and techniques. Striking a balance between the conceptual and the practical, the book will serve as an introduction to the new, global, information systems for Web professionals as well as for master's level courses.
The CSS Anthology: 101 Essential Tips, Tricks & Hacks is a compilation of best-practice solutions to the most challenging CSS problems. The fourth edition of this best-selling book has been completely revised and updated to cover newer techniques enabled by CSS3 and HTML5, and more recent trends in web design, such as responsive design. It is the most complete question-and-answer book on CSS available, with over 100 tutorials that show readers how to gain more control over the appearance of their web pages, create sophisticated web page navigation controls, and design for alternative browsing devices, including phones and screen readers. The CSS code used to create each of the components is available for download and guaranteed to be simple, efficient and cross-browser compatible.
Java Foundation Classes in a Nutshell provides an in-depth overview of the important pieces of the (JFC), such as the Swing components and Java 2D. It also includes compact reference material on all the GUI- and graphics-related classes in the numerous javax.swing and java.awt packages. Covers Java 1.2.
Examine the building blocks that make any good MVC framework using PHP 8. This book exposes all the considerations that many developers take for granted when using a popular framework, and teaches you how to make this MVC framework your own. You'll quickly get started writing your first bit of framework code, then, you build a variety of examples using aspects of an MVC framework, including a router, a template engine, a database library, a persistence engine (ORM), and a testing framework. In the next section, you'll implement sessions, caches, file systems, queues, logging, and mail. You'll wrap up by building a larger scale sample web application: a sales website for a company that sells rockets. Along the way, this book lays bare all the secret parts of MVC to take with you to apply to your own PHP-based MVC projects. What You Will Learn Build PHP-based web applications using the model view controller (MVC) architecture Write your first bit of framework code Compare the code you write with how the popular frameworks do the same kinds of things Create various aspects of applications, engines, and other frameworks Wrap up with a sample case study application Who This Book Is For Experienced PHP and web developers. Some prior experience with PHP and web development at least recommended.
Software is everywhere, but despite being so common and useful, it remains magical and mysterious to many. Still, more and more people are finding themselves working for tech companies, or with an array of software products, services, and tools. This can segregate those who understand tech from those that don't. But it doesn't have to be this way. This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, you'll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users. A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a "traditional" company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, you'll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software. What You'll Learn See how a new software project is created Examine the basics of software development and architecture Know which questions to ask to avoid potential problems and pitfalls Start using and building software projects Who This Book Is For Those without a traditional technical background people like business and project managers who need to work closely with software developers and teams People who are interested in building a software system but don't know where to start. Programmers who want to jump to development but have no experience in the industry and its common concepts
Learn to create stunning animated and interactive charts using Highcharts and Angular. This updated edition will build on your existing knowledge of HTML, CSS, and JavaScript to develop impressive dashboards that will work in all modern browsers. You will learn how to use Highcharts, call backend services for data, and easily construct real-time data dashboards so you can club your code with jQuery and Angular. This book provides the best solutions for real-time challenges and covers a wide range of charts including line, area, maps, plot, and much more. You will also learn about arc diagrams, bubble series, dependency wheels, and error bar series. After reading this book, you'll be able to export your charts in different formats for project-based learning. Highcharts is one the most useful products worldwide for developing charting on the web, and Angular is well known for speed. Using Highcharts with Angular developers can build fast, interactive dashboards. Get up to speed using this book today. What You'll Learn Create interactive animated styling themes and colors for a dashboard Work on a real-time data project using Web API and Ajax calls through different data sources Export charts in various formats Who This Book Is For Developers, dev leads, software architects, students or enthusiasts who are already familiar with HTML, CSS, and JavaScript.
Take advantage of PHP 8's powerful features to create basic web applications, solve code tests (required for most job interviews nowadays), and begin moving towards more advanced PHP concepts. This book provides an introduction to PHP 8, including modules, attributes, JIT compiler, and union types, as well as related frameworks such as Symfony. You will explore fundamental PHP concepts through both practical and hands-on examples. You'll not only gain a solid understanding of PHP fundamentals, but will also be prepared to handle new concepts and technologies as they emerge. After working through the book and its associated demo code, you will be able to build your first basic web application. What You Will Learn Develop web applications with PHP 8 Use Vagrant, Docker, JSON API and more Work with data, form data, arrays, objections, exceptions, regex, and more Utilize PHP frameworks like Laravel and Symfony Who This Book Is For Those new to PHP 8 or PHP in general. Some prior experience in web development and DB handling is recommended.
Java Cryptography teaches you how to write secure programs using Java's cryptographic tools. It includes thorough discussions of the java.security package and the Java Cryptography Extensions (JCE), showing you how to use security providers and even implement your own provider. It discusses authentication, key management, public and private key encryption, and includes a secure talk application that encrypts all data sent over the network. If you work with sensitive data, you'll find this book indispensable.
Java Distributed Computing offers a general introduction to distributed computing, meaning programs that run on two or more systems. It focuses primarily on how to structure and write distributed applications and discusses issues like designing protocols, security, working with databases, and dealing with low bandwidth situations.
This book is an essential introductory guide to the knowledge required to develop apps. Chapter by chapter it provides the core principles any person must understand in order to develop mobile applications. It outlines the fundamental skills and knowledge that business and computer science students need to either oversee the development of a mobile app or themselves undertake to develop a mobile app. This workbook will give a holistic overview of the initial stages that must be considered when endeavoring to develop a mobile app. This workbook breaks topics down into core, technical and non-technical. Looking at each topic from all three angles, the core knowledge required for UI, UI for the technical person and UI for the non-technical person. The workbook guides the student through the key components or core of mobile app development and shows all students both the technical requirements and the non-technical requirements of each topic. It will allow all students to pick and choose how deep they wish to delve into the different topics.
Developing Java Beans is a complete introduction to Java's component architecture. It describes how to write Beans, which are software components that can be used in visual programming environments. This book discusses event adapters, serialization, introspection, property editors, and customizers, and shows how to use Beans within ActiveX controls.
This book constitutes the proceedings of the 23nd International Conference on Web Information Systems Engineering, WISE 2021, held in Biarritz, France, in November 2022. The 31 full, 13 short and 3 demo papers were carefully reviewed and selected from 94 submissions. The papers are organized in the following topical sections: Social Media, Spatial & Temporal Issues, Query Processing & Information Extraction, Architecture and Performance, Graph Data Management, Security & Privacy, Information Retrieval & Text Processing, Reinforcement Learning, Learning & Optimization, Spatial Data Processing, Recommendation, Neural Networks, and Demo Papers.
Infrastructure as Code (IaC) is gaining popularity and developers today are deploying their application environments through IaC tools to the cloud. However, it can become extremely difficult and time-consuming to manage the state of the infrastructure that has been deployed. This book will provide a complete walkthrough of deploying a SpringBoot application on AWS with multiple environments like production, staging and development. Everything is orchestrated through GitHub Actions and executed through Terraform Cloud to monitor changes in your infrastructure and manage its state. You'll start by reviewing how your infrastructure can be stored in code by spinning up an EC2 server first through the console, then AWS CLI and then using Terraform. You'll then be presented with a practical scenario of setting up a simple EC2 server in a multi-environment (production, staging and development) using GitHub Actions and Terraform Cloud. In the advanced section that follows, this simple EC2 server is expanded into an application that is deployed on an AWS EKS (Elastic Kubernetes Service) using AWS RDS (Relational Database Service) exposed through an AWS ALB (Application Load Balancer) protected using AWS ACM (AWS Certificate Manager), and accessible by setting the AWS Route53. The book then builds up on this infrastructure and demonstrates how it can be deployed in a multi-environment scenario by implementing accounts through AWS organizations. You'll see how to put in restrictions through Service Control Policies, how to protect secrets using AWS Secrets Manager, and how to work with least privileges using IRSA (IAM Roles for Service Accounts). Finally, you'll make the infrastructure more observable using Graphana, Prometheus, and AWS OpenSearch, run security tools, host Route53 zones dynamically based on environments, and implement CloudWatch Alarms for various use cases.
Journey into the world of Web3-based application development, its related protocols, and its usage in developing decentralized applications. This book will explain how programmable blockchains are revolutionizing the world of web applications, which can be run on decentralized platforms or peer-to-peer networks like IPFS. You'll start with an introduction to decentralization with a focus on blockchain implementations like Ethereum and Bitcoin. You'll then learn to develop simple decentralized applications (dApps) using Solidity, the language used for developing apps with Ethereum as well as smart contracts, wallets, gateways and NFTs. This book also covers how security and scale are addressed by L2 networks for scaling Bitcoin and Ethereum blockchains. A Brief Introduction to Web3 is your go-to guide for setting up simple Web3 applications using the Ethereum blockchain programming model. What You Will Learn Build NFT tokens Examine Web3 differs from Web2-based applications Understand the fundamentals of blockchain and the corresponding data structures around it See how consensus and trustless computing can be performed using blockchain Use Solidity and Truffle to build Web3 applications Who This Book Is For Software developers and architects who are looking to hone their skills in dApps and web3 applications developed on sound principles of decentralized computing.
Build your ASP.NET 4.5.1 skills with real-world instruction In this comprehensive guide to getting started with ASP.NET 4.5.1, best-selling author Imar Spaanjaars provides a firm foundation for coders new to ASP.NET and key insights for those not yet familiar with the important updates in the 4.5.1 release. Readers learn how to build full-featured ASP.NET websites using Visual Studio Express 2013 for Web, Microsoft s free development tool for ASP.NET web applications. Beginning ASP.NET 4.5.1 guides you through the process of creating a fully functional, database-driven website, from creation of the most basic site structure all the way down to the successful deployment of the website to a production environment. Beginning ASP.NET 4.5.1: in C# and VB: * Explains how to get started with ASP.NET 4.5.1, including an introduction to Microsoft s Visual Studio Express 2013 for Web * Features helpful examples for designing websites with CSS and HTML and how to overcome common formatting problems * Shares techniques for managing server controls in ASP.N ET, including standard controls, HTML controls, and data controls * Provides real-world tips for creating consistent page layouts throughout your websites * Covers practical functionality issues like validating user input, sending e-mail from your website, and processing data at the server * Details what the ASP.NET state engine is and why it is important * Shows how to access and modify data in a SQL Server database * Includes coverage of jQuery, LINQ, and the Entity Framework * Explores measures to take for optimal security
Take a deep look at accessibility as it applies to mobile and wearables. This book covers topics within the accessibility domain that are rarely covered or understood, despite the fact that nearly half of the world's population uses smartphones. Moreover, by 2025, 72% of smartphone users are expected to only use smartphones to access the internet. And yet, accessibility is often an afterthought instead of a core principle of product development. This book changes that.You will begin by exploring the current landscape and policy frameworks, looking at the software product lifecycle and how to embed inclusion from the start. You'll learn the nuances of mobile accessibility as it applies to mobile devices, wearables, and IoT. From there you'll move onto automated testing, accessibility and inclusion, and the next frontiers of emerging technology including AR and VR. There will be notes at the end of programming examples to help those in orthogonal roles, such as project management, understand the basics and the language to better communicate with their engineering counterparts. Over 1 billion people in the world live with some form of disability so it's imperative you devise a comprehensive game plan to make your digital products accessible for all. Beyond Accessibility Compliance is your guide to understanding the current landscape of assistive technology and how emerging techniques are changing the way we think about personalization and accessibility. What You'll Learn See how people with the most common forms of disabilities use digital products Review the basics of the product development lifecycle and how to embed accessibility Explore tangible answers as to how accessibility pertains to unique roles Understand the difference between compliance and usability Make data visualizations accessible for blind users Implement code-level changes to address gaps in accessibility Build a campus programs and course material inclusive for people with disabilities Who This Book Is For Current developers, designers, and others building technology products with basic knowledge of front-end development. This book is also suitable for students in computer science, engineering, HCI, and related fields. Sections that are not engineering-specific are applicable to design, user research, communication, and business students who are looking to pursue careers in technology.
Get started with Vue.js quickly and easily with this book This book provides a compact and practical introduction to the popular Vue.js. Use the MVVC concept for applications on the web on the basis of MVC design patterns and create single-page web applications easily. You will use one of the powerful frameworks based only on elementary WWW standard technologies. With Vue.js you will understand and apply data binding, components, directives and modularity. With this book, you will not only learn the most important basics of Vue.js. You will also learn how to create and maintain web applications with this JavaScript web framework. The focus of this comprehensive work is on the following aspects: - HTML/CSS/JavaScript and the Web: The Vue.js environment - Basis of JavaScript (above all JSON) - Working with the Vue instance - templates - Double Curly Syntax and Data Binding With its strong application focus, this book on Vue.js is an ideal companion for self-study or relevant courses. In terms of content, it is aimed at: (a) creators of websites (b) programmers c) Web designer Dive even deeper into the matter Ralph Steyer shows which prerequisites you should have to work with this book. Then you will learn more about the framework and the special features of Vue.js. In the further course, the author covers these partial aspects, among others: - First examples - just test Vue.js once - How and why does Vue.js work? - Conditional Rendering: The v-if directive - making decisions - Dynamic layouts with data binding - making stylesheets dynamic - Forms and form data binding - interaction with the user - Transitions and animations - Moving things If you want to learn even more about the application, this book gives you an outlook on further possible uses and functions of Vue.js in the final chapter. To make it easier for you to get started, you will find program codes and illustrations in each chapter that illustrate complex processes. |
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