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Books > Computing & IT > Internet
This book shows you how to increase your web popularity, page rank, website visitor retention and internet sales through building backlinks, using link exchanges, search engine submissions, directory manual submissions, social media (i.e. RSS, forums, groups, blogging, vlogging, photoblogging, social networking sites (Facebook, MySpace etc), paid inclusion, pay-per-click, paid submissions, banner advertising, banner exchanges, news and PR article submissions, podcasting, doorway pages, referrals, affiliate networks and affiliation, eCourses, eBooks, foreign language search engines, free and low cost advertising websites, conventional marketing methods (such as, billboards, building wrapping, inflatables, vehicle wrapping, aerial banners, posters, radio and television), campaign monitoring, SEO campaign fine-tuning and more.
The nature of handwriting in our society has significantly altered over the ages due to the introduction of new technologies such as computers and the World Wide Web. With increases in the amount of signature verification needs, state of the art internet and paper-based automated recognition methods are necessary. Pattern Recognition Technologies and Applications: Recent Advances provides cutting-edge pattern recognition techniques and applications. Written by world-renowned experts in their field, this easy to understand book is a must have for those seeking explanation in topics such as on- and offline handwriting and speech recognition, signature verification, and gender classification.
This book provides insights into recent trends and innovation of technologies aiming to provide sustainable and energy efficient computing. The authors discuss approaches to provide solutions to real life societal issues and problems using sustainable and energy efficient computing approaches. The book gathers research and state of the art reviews on solutions for societal benefits by using sustainable approaches of computing. The book also intends to provide use-cases for certain real life societal problems. The book can be used by researchers of similar areas, technologists, environmentalists, educationists, research scholars and UG/PG Students as well.
Inspired by the success of their best-selling introductory programming text, Java Software Solutions, authors Lewis, DePasquale, and Chase now release Java Foundations, Third Edition. This text is a comprehensive resource for instructors who want a two-or three-semester introduction to programming textbook that includes detail on data structures topics. Java Foundations introduces a Software Methodology early on and revisits it throughout to ensure students develop sound program development skills from the beginning. Control structures are covered before writing classes, providing a solid foundation of fundamental concepts and sophisticated topics.
Three approaches can be applied to determine the performance of parallel and distributed computer systems: measurement, simulation, and mathematical methods. This book introduces various network architectures for parallel and distributed systems as well as for systems-on-chips, and presents a strategy for developing a generator for automatic model derivation. It will appeal to researchers and students in network architecture design and performance analysis.
Intended for use in a beginning web design or web development course The Basics of Web Design: HTML5 & CSS3, 2e takes a unique approach to prepare students to design web pages that work today in addition to being ready to take advantage of HTML5 coding techniques of the future. The text covers the basic concepts that web designers need to develop their skills: * Introductory Internet and Web concepts * Creating web pages with HTML5 * Configuring text, color, and page layout with Cascading Style Sheets * Configuring images and multimedia on web pages * Web design best practices * Accessibility, usability, and search engine optimization considerations * Obtaining a domain name and web host * Publishing to the Web Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program will: *Apply Theory and/or Research: A well-rounded foundation of hard and soft skills will help students as they pursue careers as web professionals. *Engage Students: Hands-on practice exercises and a running case study offer real-world perspective, and keep students interested in the material. *Support Instructors and Students: Student files for web page Hands-on Practice exercises and the case study are available on the companion website.
A groundbreaking resource for remote study of interactive electronics applications The widespread use of the Internet as a communication medium has opened up a broad range of possibilities for extending its use into new areas. One such area is remote education, a rapidly growing part of today’s university curricula. Using the Internet and Web technology, courses can be offered to students anywhere in the world with no more technical requirements than a personal computer and an Internet connection. Until recently however, lab courses have been considered impractical for remote access. But thanks to technical advances of the past decade, even these courses with their often complex interactive techniques have been made accessible to remote students. Lab on the Web: Running Real Electronics Experiments via the Internet is the first text to present, in detail, experiments that can be run over the Web, specifically in the area of electronics. The authors present detailed descriptions of approximately 100 experiments in solid state electronics that can be used by engineering and science students at all levels, anywhere in the world, as well as by researchers working on semiconductor devices. Topics covered include:
The book has achieved widespread collaboration that will enable universities around the world to participate in these remote access experiments. Enhanced by interactive Web sites which will accommodate a growing array of experimental modules from participating institutions, the text opens up a virtual Pandora’s box of possibilities for students to access a wide variety of real experiments, and for institutions, jointly or individually, to establish their own remote laboratory sites.
Understanding Decentralized Finance demystifies DeFi, locating the integration points between decentralised and centralized finance to help finance professionals unlock valuable opportunities. DeFi - the next evolution of cryptocurrency - has brought a new wave of investors into the world of finance. As fintechs and financial institutions seek to integrate with DeFi, this book explores its history, its present context, and its future. It explains the world of DeFi by comparing it to the traditional finance sector, highlighting points of similarity, difference and integration. Understanding Decentralized Finance explores the technologies underlying the DeFi market and how they differ from those of traditional financial markets. It scrutinizes the difference between centralized and decentralized cryptocurrency exchanges, how NFTs fit into DeFi and how collectibles can be financialized. Readers will also find out how collateralized loans, derivatives, margin trading and liquidity provision work in a world where there is no centralized institution to coordinate these activities - and how regulators in different jurisdictions are ensuring that financial regulations keep up with these innovations. With examples from key actors in the field, including the movement of luxury organizations like Christie's and Sotheby's into the NFT space and the SushiSwap vampire attack, this is an essential read for anyone working in finance, fintech and technology who needs to understand the fast-moving world of DeFi.
As a software engineer, you'll encounter countless programming challenges that initially seem confusing, difficult, or even impossible. Don't despair! Many of these "new" problems already have well-established solutions. Advanced Algorithms and Data Structures teaches you powerful approaches to a wide range of tricky coding challenges that you can adapt and apply to your own applications. Providing a balanced blend of classic, advanced, and new algorithms, this practical guide upgrades your programming toolbox with new perspectives and hands-on techniques. about the technology Data structures and algorithms are the foundations for how programs store and process information. Choosing the optimal algorithms ensures that your programs are fast, efficient, and reliable. about the book Algorithms and Data Structures in Action expands on the basic algorithms you already know to give you a better selection of solutions to different programming problems. In it, you'll discover techniques for improving priority queues, efficient caching, clustering data, and more. Each example is fully illustrated with graphics, language agnostic pseudo-code, and code samples in various languages. When you're done, you will be able to implement advanced and little-known algorithms to deliver better performance from your code. what's inside Improving on basic data structures Efficient caching Nearest neighbour search, including k-d trees and S-trees Full 'pseudo-code' and samples in multiple languages about the readerFor programmers with basic or intermediate skills. Written in a language-agnostic manner, no specific language knowledge is required. about the author Marcello La Rocca is a research scientist and a full-stack engineer focused on optimization algorithms, genetic algorithms, machine learning and quantum computing. He has contributed to large-scale web applications at companies like Twitter and Microsoft, has undertaken applied research in both academia and industry, and authored the Neatsort adaptive sorting algorithm.
This book presents the proceedings of the 3rd International Conference on Wireless Intelligent and Distributed Environment for Communication (WIDECOM 2020), sponsored by Ryerson University, Toronto, Canada, May 6-8, 2020. The WIDECOM conference solicits papers addressing issues related to new dependability paradigms, design, and performance of dependable network computing and mobile systems, as well as issues related to the security of these systems. The goal of the conference is to provide a forum for researchers, students, scientists and engineers working in academia and industry to share their experiences, new ideas and research results in the above-mentioned areas. Presents the proceedings of the International Conference on Wireless Intelligent and Distributed Environment for Communication (WIDECOM 2020), Ryerson University, Toronto, Canada, May 6-8, 2020; Includes an array of topics networking computing, mobile/ubiquitous systems, cloud systems, and IoT systems; Addresses issues related to protecting information security and establishing trust in the digital space.
This book is for C# developers who want to learn how to develop professional web applications with Microsoft's ASP.NET 3.5. The first 4 chapters present a quick-start course that works both for beginners and for experienced web developers who are new to ASP.NET. Then, the next four sections present (1) the skills you need for any business application, (2) the skills you need for database applications, (3) the skills you need for e-commerce applications, and (4) the skills you need for developing code that can be reused in other web applications. Along the way, you'll learn about .NET 3.5 enhancements that streamline web development, like the ListView and DataPager controls, LINQ, and AJAX.
Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio. The techniques in this book are targeted at game audio programmers of all abilities, from newbies who are just getting into audio programming to seasoned veterans. All of the principles and practices in this book have been used in real shipping games, so they are all very practical and immediately applicable. There are chapters about split-screen audio, dynamic music improvisation, dynamic mixing, ambiences, DSPs, and more. This book continues the tradition of collecting modern, up-to-date knowledge and wisdom about game audio programming. So, whether you've been a game audio programmer for one year or ten years, or even if you've just been assigned the task and are trying to figure out what it's all about, this book is for you! Key Features Cutting-edge advanced game audio programming concepts with examples from real game audio engines Includes both high-level and low-level topics Practical code examples, math, and diagrams that you can apply directly to your game audio engine. Guy Somberg has been programming audio engines for his entire career. From humble beginnings writing a low-level audio mixer for slot machines, he quickly transitioned to writing game audio engines for all manner of games. He has written audio engines that shipped AAA games like Hellgate: London, Bioshock 2, The Sims 4, and Torchlight 3, as well as smaller titles like Minion Master, Tales from the Borderlands, and Game of Thrones. Guy has also given several talks at the Game Developer Conference, the Audio Developer Conference, and CppCon. When he's not programming or writing game audio programming books, he can be found at home reading, playing video games, and playing the flute.
In The Art and Science of Java, Stanford professor and well-known leader in CS Education Eric Roberts emphasizes the student-friendly exposition that led to the success of The Art and Science of C. By following the recommendations of the Association of Computing Machinery's Java Task Force, this first edition text adopts a modern objects-first approach that introduces students to useful hierarchies from the very beginning. Packages are translated into a minimally complex collection of pedagogical resources that make it easier to teach Java while retaining the language's industrial strength.
In the mid 1990s, the widespread adoption of the web browser led to a rapid commercialization of the Internet. In addition, initial success stories were reported from companies that learned how to create an effective direct marketing channel selling tangible products to consumers directly with the World Wide Web. By the end of the 1990s, the next revolution began called business-to-business electronic commerce. Business to Business Electronic Commerce will provide researchers and practitioners alike with a source of knowledge related to this emerging area of business. The audience for this book includes students, scholars, researchers and practitioners. Any currently engaged in the utilization and management of electronic commerce technologies will be interested in Business to Business Electronic Commerce to learn about the latest issues and challenges facing businesses throughout the world.
This book provides readers with an overview of Cloud Computing, starting with historical background on mainframe computers and early networking protocols, leading to current concerns such as hardware and systems security, performance, emerging areas of IoT, Edge Computing, and healthcare etc. Readers will benefit from the in-depth discussion of cloud computing usage and the underlying architectures. The authors explain carefully the "why's and how's" of Cloud Computing, so engineers will find this book an invaluable source of information to the topic. This third edition includes new material on Cloud Computing Scalability, as well as best practices for using dynamic cloud infrastructure, and cloud operations management with cost optimizations. Several new examples and analysis of cloud security have been added, including ARM architecture and https protocol. Provides practical guidance for software developers engaged in migrating in-house applications to Public Cloud; Describes for IT managers how to improve their Cloud Computing infrastructures; Includes coverage of security concerns with Cloud operating models; Uses several case studies to illustrate the "why's and how's" of using the Cloud; Examples and options to improve Cloud Computing Scalability.
This book studies the vulnerability of wireless communications under line-of-sight (LoS) and non-LoS correlated fading environments. The authors theoretically and practically provide physical layer security analyses for several technologies and networks such as Fifth-Generation (5G) networks, Internet of Things (IoT) applications, and Non-orthogonal multiple access (NOMA). The authors have provided these under various practical scenarios, and developed theoretical aspects to validate their proposed applications. Presents physical layer security (PLS) under correlated fading environments, 5G wireless networks, and NOMA networks; Provides end-to-end analyses, combination of channel correlation and outdated CSI and their effects on PL; Includes contributions of PLS research written by global experts in academia and industry.
This book offers a comprehensive overview of Software-Defined Network (SDN) based ad-hoc network technologies and exploits recent developments in this domain, with a focus on emerging technologies in SDN based ad-hoc networks. The authors offer practical and innovative applications in Network Security, Smart Cities, e-health, and Intelligent Systems. This book also addresses several key issues in SDN energy-efficient systems, the Internet of Things, Big Data, Cloud Computing and Virtualization, Machine Learning, Deep Learning, and Cryptography. The book includes different ad hoc networks such as MANETs and VANETs, along with a focus on evaluating and comparing existing SDN-related research on various parameters. The book provides students, researchers, and practicing engineers with an expert guide to the fundamental concepts, challenges, architecture, applications, and state-of-the-art developments in the field.
Get to the forefront of server-side JavaScript programming by writing compact, robust, fast, networked Node applications that scale. Ready to take JavaScript beyond the browser, explore dynamic languages features and embrace evented programming? Explore the fun, growing repository of Node modules provided by npm. Work with multiple protocols, load-balanced RESTful web services, express, 0MQ, Redis, CouchDB, and more. Develop production-grade Node applications fast. JavaScript is the backbone of the modern web, powering nearly every web app's user interface. Node.js is JavaScript for the server. This book shows you how to develop small, fast, low-profile, useful, networked applications. You'll write asynchronous, non-blocking code using Node's style and patterns. You'll cluster and load balance your services with Node core features and third-party tools. You'll work with many protocols, creating RESTful web services, TCP socket clients and servers, and more. This short book packs a hefty dose of Node.js. You'll test your code's functionality and performance under load. You'll learn important aspects of Node development--from its architecture and core, to its ecosystem of third-party modules. You'll discover how Node pairs a server-side event loop with a JavaScript runtime to produce screaming fast, non-blocking concurrency. Through a series of practical programming domains, you'll use the latest available ECMAScript Harmony features and harness key Node classes such as EventEmitter and Stream. Throughout the book, you'll develop real programs that are small, fast, low-profile, and useful. Get ready to join a smart community that's rapidly advancing the state of the art in web development. What You Need: Latest stable release of Node.js, this book was written with 0.12.x in mind. The 0MQ (ZeroMQ) library, version 3.2 or higher.
In Starting Out with Python(r), Second Edition Tony Gaddis' evenly-paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, detail-oriented explanations, and an abundance of exercises appear in every chapter. This text is intended for a one-semester introductory programming course for students with limited programming experience.
This book constitutes the refereed proceedings of six International Workshops held as parallel events of the 17th IFIP WG 12.5 International Conference on Artificial Intelligence Applications and Innovations, AIAI 2021, virtually and in Hersonissos, Crete, Greece, in June 2021: the 6th Workshop on 5G-Putting Intelligence to the Network Edge, 5G-PINE 2021; Artificial Intelligence in Biomedical Engineering and Informatics Workshop, AI-BIO 2021; Workshop on Defense Applications of AI, DAAI 2021; Distributed AI for Resource-Constrained Platforms Workshop, DARE 2021; Energy Efficiency and Artificial Intelligence Workshop, EEAI 2021; and the 10th Mining Humanistic Data Workshop, MHDW 2021. The 24 full papers and 16 short papers presented at these workshops were carefully reviewed and selected from 72 submissions. The papers presented at 5G-PINE focus on the latest AI applications in the telecommunication industry and AI in modern 5G-oriented telecommunications infrastructures. The papers chosen for AI-BIO 2021 present research on the subject of AI, in its broadest sense, in biomedical engineering and health informatics. The DAAI 2021 papers aim at presenting recent evolutions in artificial intelligence applicable to defense and security applications. The papers selected for DARE 2021 address a variety of pertinent and challenging topics within the scope of distributed AI for resource-constrained platforms. The papers presented at EEAI 2021 aim to bring together interdisciplinary approaches that focus on the application of AI-driven solutions for increasing and improving energy efficiency of residential and tertiary buildings and of occupant behavior. The MHDW papers focus on topics such as recommendation systems, sentiment analysis, pattern recognition, data mining, and time series.
This book describes the next generation of industry-Industry 4.0-and how it holds the promise of increased flexibility in manufacturing, along with automation, better quality, and improved productivity. The authors discuss how it thus enables companies to cope with the challenges of producing increasingly individualized products with a short lead-time to market and higher quality. The authors posit that intelligent cloud services and resource sharing play an important role in Industry 4.0 anticipated Fourth Industrial Revolution. This book serves the different issues and challenges in cloud resource management CRM techniques with proper propped solution for IT organizations. The book features chapters based on the characteristics of autonomic computing with its applicability in CRM. Each chapter features the techniques and analysis of each mechanism to make better resource management in cloud.
The book covers a wide range of wireless communication and network technologies, and will help readers understand the role of wireless technologies in applications touching on various spheres of human life, e.g. healthcare, agriculture, building smart cities, forecasting and the manufacturing industry. The book begins by discussing advances in wireless communication, including emerging trends and research directions for network technologies. It also highlights the importance of and need to actively develop these technologies. In turn, the book addresses different algorithms and methodologies which could be beneficial in implementing 5G Mobile Communication, Vehicular Ad-hoc Networks (VANET), Reliable Cooperative Networks, Delay Tolerant Networks (DTN) and many more contexts related to advanced communications. It then addresses the prominence of wireless communication in connection with the Internet of Things (IoT), Mobile Opportunistic Networks and Cognitive Radio Networks (CRN). Lastly, it presents the new horizons in architecture and building protocols for Li-Fi (Light-Fidelity) and Wearable Sensor Technology.
Chris Stringman gambled, and lost, GBP130,000, destroying his savings, losing his car, and almost his house...but he managed to escape his addiction just before he fell over the precipice. This is not a book about how to win, rather a book about how not to lose. Chris Stringman's personal demon was financial spread-betting - where punters trade on the price movement of a particular market. He explains how it operates, how it sucks gamblers in and keeps them there, and how it nearly cost him everything.He also takes a look at high-street bookies, fruit machines, casinos, poker and bingo, and then goes on to answer some important questions: How do we gamble? Why do we gamble? How can we spot the signs in others? How can we help them? Chris Stringman writes from the heart and tells it like it is in this searingly honest, and highly readable work. It entertains as well as educates - essentially a self-help book for the delusional gambler.
This book explores the digitization of culture as a means of experiencing and understanding cultural heritage in Namibia and from international perspectives. It provides various views and perspectives on the digitization of culture, the goal being to stimulate further research, and to rapidly disseminate related discoveries. Aspects covered here include: virtual and augmented reality, audio and video technology, art, multimedia and digital media integration, cross-media technologies, modeling, visualization and interaction as a means of experiencing and grasping cultural heritage. Over the past few decades, digitization has profoundly changed our cultural experience, not only in terms of digital technology-based access, production and dissemination, but also in terms of participation and creation, and learning and partaking in a knowledge society. Computing researchers have developed a wealth of new digital systems for preserving, sharing and interacting with cultural resources. The book provides important information and tools for policy makers, knowledge experts, cultural and creative industries, communication scientists, professionals, educators, librarians and artists, as well as computing scientists and engineers conducting research on cultural topics.
This book presents a range of cloud computing platforms for data-intensive scientific applications. It covers systems that deliver infrastructure as a service, including: HPC as a service; virtual networks as a service; scalable and reliable storage; algorithms that manage vast cloud resources and applications runtime; and programming models that enable pragmatic programming and implementation toolkits for eScience applications. Many scientific applications in clouds are also introduced, such as bioinformatics, biology, weather forecasting and social networks. Most chapters include case studies. Cloud Computing for Data-Intensive Applications targets advanced-level students and researchers studying computer science and electrical engineering. Professionals working in cloud computing, networks, databases and more will also find this book useful as a reference. |
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