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Books > Computing & IT > Internet
This book contains selected papers presented at the 16th IFIP WG 9.2, 9.6/11.7, 11.6/SIG 9.2.2 International Summer School on Privacy and Identity Management, held online in August 2021.The 9 full papers included in this volume were carefully reviewed and selected from 23 submissions. Also included are 2 invited keynote papers and 3 tutorial/workshop summary papers. As in previous years, one of the goals of the IFIP Summer School was to encourage the publication of thorough research papers by students and emerging scholars. The papers combine interdisciplinary approaches to bring together a host of perspectives, such as technical, legal, regulatory, socio-economic, social or societal, political, ethical, anthropological, philosophical, or psychological perspectives.
The UML, or Unified Modeling Language, is the de facto standard adopted by the Object Management Group (OMG) and by almost all vendors of object modeling tools. The Unified Process is explicitly designed to work with the UML and is a whole design method covering the majority of the life cycle of a software product. John Hunt's book guides you through the use of the UML and the Unified Process and their application to Java systems. Key Topics Focusing explicitly on applying the notation and the method to Java, the book is clearly written to appeal to practitioners. This second edition is considerably revised and extended and includes examples taken from the latest version of Rational Rose and Together. All the UML references are updated to the latest version and the Patterns chapter has been expanded to include J2EE examples. New chapters are included showing how the Unified Process can be used in real world projects and project management, and there is comprehensive coverage of Agile Modeling. - A truly practical introduction to object oriented analysis and design using the Unified Process. Where necessary the UML is introduced, to support the Unified Process steps. - Good coverage of Design Patterns and how they integrate into Java development- Focuses on the real world use of UML and the Unified Process via a detailed case study that follows the whole design process through from the initial setting up, to implementation in Java and Agile Modeling- Features and Benefits - How to use the Unified Process in real world projects - Covers the Unified Process and UML in one book - A concise and accessible step-by-step guide to applying the Unified Process and UML in Java - Explains Design Patterns and discusses how Agile Modeling fits with the Unified Process John Hunt is Technical Director at JayDee Technology Ltd. He runs industrial courses, including server-side Java technologies. He also leads development projects for government and blue chip organizations using Java, J2EE, XML and C#. He is the author of nine other books on Java, XML and object orientation.
This volume describes the status of fractal imaging research and looks to future directions. It will be useful to researchers in the areas of fractal image compression, analysis, and synthesis, iterated function systems, and fractals in education. In particular it includes a vision for the future of these areas. It aims to provide an efficient means by which researchers can look back over the last decade at what has been achieved, and look forward towards second-generation fractal imaging. The articles in themselves are not meant to be detailed reviews or expositions, but to serve as signposts to the state of the art in their areas. What is important is what they mention and what tools and ideas are seen now to be relevant to the future. The contributors, a number of whom have been involved since the start, are active in fractal imaging, and provide a well-informed viewpoint on both the status and the future. Most were invited participants at a meeting on Fractals in Multimedia held at the IMA in January 2001. Some goals of the mini-symposium, shared with this volume, were to demonstrate that the fractal viewpoint leads to a broad collection of useful mathematical tools, common themes, new ways of looking at and thinking about existing algorithms and applications in multimedia, and to consider future developments. This book should be useful to commercial and university researchers in the rapidly evolving field of digital imaging, specifically, chief information officers, professors, software engineers, and graduate students in the mathematical sciences. While much of the content is quite technical, it contains pointers to the state-of-the-art and the future in fractal imaging.
Cooperative Computer-Aided Authoring and Learning: A Systems Approach describes in detail a practical system for computer assisted authoring and learning. Drawing from the experiences gained during the Nestor project, jointly run between the Universities of Karlsruhe, Kaiserslautern and Freiburg and the Digital Equipment Corp. Center for Research and Advanced Development, the book presents a concrete example of new concepts in the domain of computer-aided authoring and learning. The conceptual foundation is laid by a reference architecture for an integrated environment for authoring and learning. This overall architecture represents the nucleus, shell and common denominator for the R&D activities carried out. From its conception, the reference architecture was centered around three major issues: Cooperation among and between authors and learners in an open, multimedia and distributed system as the most important attribute; Authoring/learning as the central topic; Laboratory as the term which evoked the most suitable association with the envisioned authoring/learning environment. Within this framework, the book covers four major topics which denote the most important technical domains, namely: The system kernel, based on object orientation and hypermedia; Distributed multimedia support; Cooperation support, and Reusable instructional design support. Cooperative Computer-Aided Authoring and Learning: A Systems Approach is a major contribution to the emerging field of collaborative computing and is essential reading for researchers and practitioners alike. Its pedagogic flavor also makes it suitable for use as a text for a course on the subject.
Collecting and Conserving Net Art explores the qualities and characteristics of net art and its influence on conservation practices. By addressing and answering some of the challenges facing net art and providing an exploration of its intersection with conservation, the book casts a new light on net art, conservation, curating and museum studies. Viewing net art as a process rather than as a fixed object, the book considers how this is influenced by and executed through other systems and users. Arguing that these processes and networks are imbued with ambiguity, the book suggests that this is strategically used to create suspense, obfuscate existing systems and disrupt power structures. The rapid obsolescence of hard and software, the existence of many net artworks within restricted platforms and the fact that artworks often act as assemblages that change or mutate, make net art a challenging case for conservation. Taking the performative and interpretive roles conservators play into account, the book demonstrates how practitioners can make more informed decisions when responding to, critically analysing or working with net art, particularly software-based processes. Collecting and Conserving Net Art is intended for researchers, academics and postgraduate students, especially those engaged in the study of museum studies, conservation and heritage studies, curatorial studies, digital art and art history. The book should also be interesting to professionals who are involved in the conservation and curation of digital arts, performance, media and software.
Reservation procedures constitute the core of many popular data transmission protocols. They consist of two steps: A request phase in which a station reserves the communication channel and a transmission phase in which the actual data transmission takes place. Such procedures are often applied in communication networks that are characterised by a shared communication channel with large round-trip times. In this book, we propose queuing models for situations that require a reservation procedure and validate their applicability in the context of cable networks. We offer various mathematical models to better understand the performance of these reservation procedures. The book covers four key performance models, and modifications to these: Contention trees, the repairman model, the bulk service queue, and tandem queues. The relevance of this book is not limited to reservation procedures and cable networks, and performance analysts from a variety of areas may benefit, as all models have found application in other fields as well.
For the first time in history, the International Federation for Information Processing (IFIP) and the International Medical Informatics Association (IMIA) held the joint "E-Health" Symposium as part of "Treat IT" stream of the IFIP World Congress 2010 at Brisbane, Australia during September 22-23, 2010. IMIA is an independent organization established under Swiss law in 1989. The organization originated in 1967 from Technical Committee 4 of IFIP that is a n- governmental, non-profit umbrella organization for national societies working in the field of information processing. It was established in 1960 under the auspices of UNESCO following the First World Computer Congress held in Paris in 1959. Today, IFIP has several types of members and maintains friendly connections to specialized agencies of the UN system and non-governmental organizations. Technical work, which is the heart of IFIP's activity, is managed by a series of Technical Committees. Due to strong needs for promoting informatics in healthcare and the rapid progress of information and communication technology, IMIA President Reinhold Haux p- posed to strengthen the collaboration with IFIP. The IMIA General Assembly (GA) approved the move and an IMIA Vice President (VP) for special services (Hiroshi Takeda) was assigned as a liaison to IFIP at Brisbane during MEDINFO2007 where th the 40 birthday of IMIA was celebrated.
Semantic web continues to be an increasingly important system for allowing end-users to share and communicate information online. Semantic Web: Ontology and Knowledge Base Enabled Tools, Services and Applications focuses on the information systems discipline and the tools and techniques utilized for the emerging use of semantic web. Covering topics on semantic search, ontologies, and recommendation systems, this publication is essential for academics, practitioners, and industry professionals.
This book covers several aspects related the evolution of Information Systems into Pervasive Information Systems. New IT trends have an important impact on IT infrastructures, which become increasingly heterogeneous, flexible, and dynamic. These new trends are transforming Information Systems into what we call Pervasive Information Systems. The purpose of this book is to combine "state-of-the-art" solutions from various research communities (such as Information Systems Engineering, Cloud Computing, Fog/Edge Computing, Pervasive systems, Distributed systems, and Middleware systems) related to the Pervasive Information Systems emergence as a common point of view. Through these multiple contributions, this book tackles important challenges concerning Information Systems evolution, promoting a holistic view of Pervasive Information System. Pervasive Information Systems (PIS) can be defined as a new class of Information Systems. It can be characterized by an IT that is gradually embedded in the physical environment and can accommodate the user's requirements and desires when necessary. This evolution implies considering Information Systems beyond the organization's physical environment to integrate new technologies transparently, leading to a pervasive environment whose behavior should be more and more reactive & proactive. It corresponds to an important change in Information Systems Engineering. Pervasive Information Systems are deeply multidisciplinary systems, demanding a holistic view in which multiple domains are invited to contribute.
Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio. The techniques in this book are targeted at game audio programmers of all abilities, from newbies who are just getting into audio programming to seasoned veterans. All of the principles and practices in this book have been used in real shipping games, so they are all very practical and immediately applicable. There are chapters about split-screen audio, dynamic music improvisation, dynamic mixing, ambiences, DSPs, and more. This book continues the tradition of collecting modern, up-to-date knowledge and wisdom about game audio programming. So, whether you've been a game audio programmer for one year or ten years, or even if you've just been assigned the task and are trying to figure out what it's all about, this book is for you! Key Features Cutting-edge advanced game audio programming concepts with examples from real game audio engines Includes both high-level and low-level topics Practical code examples, math, and diagrams that you can apply directly to your game audio engine. Guy Somberg has been programming audio engines for his entire career. From humble beginnings writing a low-level audio mixer for slot machines, he quickly transitioned to writing game audio engines for all manner of games. He has written audio engines that shipped AAA games like Hellgate: London, Bioshock 2, The Sims 4, and Torchlight 3, as well as smaller titles like Minion Master, Tales from the Borderlands, and Game of Thrones. Guy has also given several talks at the Game Developer Conference, the Audio Developer Conference, and CppCon. When he's not programming or writing game audio programming books, he can be found at home reading, playing video games, and playing the flute.
The present book highlights studies that show how smart cities promote urban economic development. The book surveys the state of the art of Smart City Economic Development through a literature survey. The book uses 13 in depth city research case studies in 10 countries such as the North America, Europe, Africa and Asia to explain how a smart economy changes the urban spatial system and vice versa. This book focuses on exploratory city studies in different countries, which investigate how urban spatial systems adapt to the specific needs of smart urban economy. The theory of smart city economic development is not yet entirely understood and applied in metropolitan regional plans. Smart urban economies are largely the result of the influence of ICT applications on all aspects of urban economy, which in turn changes the land-use system. It points out that the dynamics of smart city GDP creation takes 'different paths,' which need further empirical study, hypothesis testing and mathematical modelling. Although there are hypotheses on how smart cities generate wealth and social benefits for nations, there are no significant empirical studies available on how they generate urban economic development through urban spatial adaptation. This book with 13 cities research studies is one attempt to fill in the gap in knowledge base.
This book constitutes the refereed post-conference proceedings of the Fourth IFIP TC 12 International Conference on Computational Intelligence in Data Science, ICCIDS 2021, held in Chennai, India, in March 2021. The 20 revised full papers presented were carefully reviewed and selected from 75 submissions. The papers cover topics such as computational intelligence for text analysis; computational intelligence for image and video analysis; blockchain and data science.
Towards collaborative business ecosystems Last decade was fertile in the emerging of new collaboration mechanisms and forms of dynamic virtual organizations, leading to the concept of dynamic business ecosystem, which is supported (or induced ?) by the progress of the ubiquitous I pervasive computing and networking. The new technologies, collaborative business models, and organizational forms supported by networking tools "invade" all traditional businesses and organizations what requires thinking in terms of whole systems, i. e. seeing each business as part of a wider economic ecosystem and environment. It is also becoming evident that the agile formation of very dynamic virtual organizations depends on the existence of a proper longer-term "embedding" or "nesting" environment (e. g. regional industry cluster), in order to guarantee certain basic requirements such as trust building ("Trusting your partner" is a gradual and long process); common interoperability, ontology, and distributed collaboration infrastructures; agreed business practices (requiring substantial engineering Ire-engineering efforts); a sense of community ("we vs. the others"), and some sense of stability (when is a dynamic state or a stationary state useful). The more frequent situation is the case in which this "nesting" environment is formed by organizations located in a common region, although geography is not a major facet when cooperation is supported by computer networks.
The Internet is quickly becoming a commonly used tool for business-customer interaction. Social media platforms that were once typically reserved for personal use are now becoming a vital part of a business's strategy. Maximizing Commerce and Marketing Strategies through Micro-Blogging examines the various methods and benefits of using micro-blogs within a business context, bringing together the best tools and tactics necessary to properly incorporate this approach. Highlighting current empirical research and insights from various disciplines, this book is an essential reference source for academics, graduate students, social media strategists, and business professionals interested in the positive use of social media in business environments.
The explosive expansion of the Internet has led to dramatic shifts in the methodology of conducting business, allowing for instantaneous communication and activities. ""Proliferation of the Internet Economy: E-Commerce for Global Adoption, Resistance, and Cultural Evolution"" provides deep insight into the globalization of e-commerce and the minimization of the digital divide between developed and developing countries. This book specifically addresses and explains the adoption and proliferation of global e-commerce.
This book features a selection of extended papers presented at the 9th IFIP WG 12.6 International Workshop on Artificial Intelligence for Knowledge Management, AI4KM 2021, and the 1st International Workshop on Energy and Sustainability, AIES 2021, named AI4KMES 2021 and held in conjunction with IJCAI 2021 in August 2021. The conference was planned to take place in Montreal, Canada, but changed to an online event due to the COVID-19 pandemic. The 15 papers included in this book were carefully reviewed and selected from 17 submissions. They deal with knowledge management and sustainability challenges, focusing on methodological, technical and organizational aspects of AI used for facing related complex problems. This year's topic was AI for Knowledge Management, Energy and Sustainable Future.
The first section of Semantic Web and Education surveys the basic aspects and features of the Semantic Web. After this basic review, the book turns its focus to its primary topic of how Semantic Web developments can be used to build attractive and more successful education applications. The book analytically discusses the technical areas of architecture, metadata, learning objects, software engineering trends, and more. Integrated with these technical topics are the examinations of learning-oriented topics such as learner modeling, collaborative learning, learning management, learning communities, ontological engineering of web-based learning, and related topics. The result is a thorough and highly useful presentation on the confluence of the technical aspects of the Semantic Web and the field of Education or the art of teaching. The book will be of considerable interest to researchers and students in the fields Information Systems, Computer Science, and Education.
This book is the second edition of the popular 1996 title "Electronic Publishing and Libraries: Planning for the Impact and Growth to 2003," which is an essential update arising from the need for scholarly information dissemination in this area due to the rapid pace of change. There are two noticeable improvements to this edition compared to the last one. Firstly, the organization of the material is separated into groups involved in the electronic publishing industry, making it easier for users to find relevant information. Secondly, the book is now larger in size allowing it to present the detailed diagrams more clearly. Like the previous edition, the title still aims to quantify the future size of the electronic publishing industry and provides practical data to support investment decisions in information systems for electronic media and serves as an aid to forward planning. Plus, all the sources of the original book are revisited and updated.
Increasingly, identity theft is a fact of life. We might once have hoped to protect ourselves from hackers with airtight passwords and aggressive spam folders, and those are good ideas as far as they go. But the truth is, there are people out there - a lot of them - who treat stealing your identity as a full-time job.One such company is a nameless firm located in Russia, which has a trove of over a billion internet passwords. Another set up a website full of live streams of hacked web cameras, showing everything from people's offices and lobbies to the feeds from baby monitors. Even purchases made in person are still logged by retailers like Target, who are famously vulnerable to hackers. Adam Levin, a longtime consumer advocate and identity fraud expert, is your guide to this brave new world. By telling memorable stories and extracting the relevant lessons, he offers a strategy for dealing with these risks. You may not be able to prevent identity theft, but you certainly shouldn't wait until it happens to take action. Levin's approach is defined by the three M's: minimizing risk, monitoring your identity, and managing the damage. The book is also organized around the different problems caused by identity theft: financial, criminal, medical, familial, etc., enabling readers to dip into the sections most relevant to them. Swiped is a practical, lively book that is essential to surviving the ever-changing world of online security. It is invaluable not only for preventing problems but helping cope when they arrive. |
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