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Books > Computing & IT > Computer software packages > Multimedia
This book constitutes the refereed proceedings of the 5th International Conference on Interactive Digital Storytelling, ICIDS 2012, San Sebastian, Spain, November 2012. The 14 revised full papers presented together with 6 short papers were carefully reviewed and selected from 48 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.
This book constitutes revised selected papers from the 9th International Gesture Workshop, GW 2011, held in Athens, Greece, in May 2011. The 24 papers presented were carefully reviewed and selected from 35 submissions. They are ordered in five sections named: human computer interaction; cognitive processes; notation systems and animation; gestures and signs: linguistic analysis and tools; and gestures and speech.
This two-volume set of CCIS 307 and CCIS 308 constitutes the refereed proceedings of the Third International Conference on Information Computing and Applications, ICICA 2012, held in Chengde, China, in September 2012. The 330 revised full papers presented in both volumes were carefully reviewed and selected from 1089 submissions. The papers are organized in topical sections on internet computing and applications; multimedia networking and computing; intelligent computing and applications; computational statistics and applications; knowledge management and applications; communication technology and applications; information management system; control engineering and applications; business intelligence and applications; cloud and evolutionary computing; computational genomics and proteomics; engineering management and applications.
Still Image Compression on Parallel Computer Architectures investigates the application of parallel-processing techniques to digital image compression. Digital image compression is used to reduce the number of bits required to store an image in computer memory and/or transmit it over a communication link. Over the past decade advancements in technology have spawned many applications of digital imaging, such as photo videotex, desktop publishing, graphics arts, color facsimile, newspaper wire phototransmission and medical imaging. For many other contemporary applications, such as distributed multimedia systems, rapid transmission of images is necessary. Dollar cost as well as time cost of transmission and storage tend to be directly proportional to the volume of data. Therefore, application of digital image compression techniques becomes necessary to minimize costs. A number of digital image compression algorithms have been developed and standardized. With the success of these algorithms, research effort is now directed towards improving implementation techniques. The Joint Photographic Experts Group (JPEG) and Motion Photographic Experts Group(MPEG) are international organizations which have developed digital image compression standards. Hardware (VLSI chips) which implement the JPEG image compression algorithm are available. Such hardware is specific to image compression only and cannot be used for other image processing applications. A flexible means of implementing digital image compression algorithms is still required. An obvious method of processing different imaging applications on general purpose hardware platforms is to develop software implementations. JPEG uses an 8 x 8 block of image samples as the basic element for compression. These blocks are processed sequentially. There is always the possibility of having similar blocks in a given image. If similar blocks in an image are located, then repeated compression of these blocks is not necessary. By locating similar blocks in the image, the speed of compression can be increased and the size of the compressed image can be reduced. Based on this concept an enhancement to the JPEG algorithm is proposed, called Bock Comparator Technique (BCT). Still Image Compression on Parallel Computer Architectures is designed for advanced students and practitioners of computer science. This comprehensive reference provides a foundation for understanding digital image compression techniques and parallel computer architectures.
Multimedia has two fundamental characteristics that can be expressed by the following formula: Multimedia = Multiple Media + Hypermedia. How can software engineering take advantage of these two characteristics? Will these two characteristics pose problems in multimedia systems design? These are some of the issues to be explored in this book. The first two chapters will be of interest to managers, software engineers, programmers, and people interested in gaining an overall understanding of multimedia software engineering. The next six chapters present multimedia software engineering according to the conceptual framework introduced in Chapter One. This is of particular use to practitioners, system developers, multimedia application designers, programmers, and people interested in prototyping multimedia applications. The next three chapters are more research-oriented and are mainly intended for researchers working on the specification, modeling, and analysis of distributed multimedia systems, but will also be relevant to scientists, researchers, and software engineers interested in the systems and theoretical aspects of multimedia software engineering. Multimedia Software Engineering can be used as a textbook in a graduate course on multimedia software engineering or in an undergraduate course on software design where the emphasis is on multimedia applications. It is especially suitable for a project-oriented course.
In the early 1990s, the establishment of the Internet brought forth a revolutionary viewpoint of information storage, distribution, and processing: the World Wide Web is becoming an enormous and expanding distributed digital library. Along with the development of the Web, image indexing and retrieval have grown into research areas sharing a vision of intelligent agents. Far beyond Web searching, image indexing and retrieval can potentially be applied to many other areas, including biomedicine, space science, biometric identification, digital libraries, the military, education, commerce, culture and entertainment. Machine Learning and Statistical Modeling Approaches to Image Retrieval describes several approaches of integrating machine learning and statistical modeling into an image retrieval and indexing system that demonstrates promising results. The topics of this book reflect authors' experiences of machine learning and statistical modeling based image indexing and retrieval. This book contains detailed references for further reading and research in this field as well.
This book constitutes the refereed proceedings of the 9th International Forum on Digital TV and Wireless Multimedia Communication, IFTC 2012, Shanghai, China, November. The 69 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on image processing and pattern recognition; image and video analysis; image quality assessment; text image and speech processing; content retrieval and security; source coding; multimedia communication; new advances in broadband multimedia; human computer interface; 3D video.
This book constitutes the refereed proceedings of the First International Symposium on Communicability, Computer Graphics and Innovative Design for Interactive Systems, held in Cordoba, Spain, in June 2011. The 13 revised full papers presented were carefully reviewed and selected from various submissions. They examine latest breakthroughs and future trends within the communicability, computer graphics, and innovative design of interactive systems.
Introduction to Digital Audio Coding and Standards provides a detailed introduction to the methods, implementations, and official standards of state-of-the-art audio coding technology. In the book, the theory and implementation of each of the basic coder building blocks is addressed. The building blocks are then fit together into a full coder and the reader is shown how to judge the performance of such a coder. Finally, the authors discuss the features, choices, and performance of the main state-of-the-art coders defined in the ISO/IEC MPEG and HDTV standards and in commercial use today. The ultimate goal of this book is to present the reader with a solid enough understanding of the major issues in the theory and implementation of perceptual audio coders that they are able to build their own simple audio codec. There is no other source available where a non-professional has access to the true secrets of audio coding.
This book constitutes the refereed proceedings of the 4th
International Conference on Progress in Cultural Heritage
Preservation, EuroMed 2012, held in Lemesos, Cyprus, in
October/November 2012.
This volume contains the Proceedings of the 4th International Conference on Intelligent Interactive Multimedia Systems and Services (IIMSS-2011). IIMSS-2011 comes as a sequel to IIMSS-2008 (Piraeus-Athens, Greece, July 9, 10 and 11, 2008), IIMSS-2009 (Mogliano Veneto (near Venice), Italy, July 15, 16 and 17, 2009) and IIMSS-2010 (Baltimore, USA, July 28, 29, and 30, 2010). This fourth edition of the IIMSS Conference was organized jointly by the Department of Informatics of the University of Piraeus, Greece and the School of Electrical and Information Engineering of the University of South Australia, in conjunction with KES International. At a time when computers are more widespread than ever and computer users range from highly qualified scientists to non-computer-expert professionals and may include people with special needs, interactivity, personalization and adaptivity have become a necessity in modern multimedia systems. Modern intelligent multimedia systems need to be interactive not only through classical modes of interaction where the user inputs information through a keyboard or mouse. They must also support other modes of interaction, such as visual or lingual computer-user interfaces, which render them more attractive, user friendlier, more human-like and more informative. IIMSS is a new series of international scientific conferences aimed at presenting novel research in the fields of intelligent multimedia systems relevant to the development of a new generation of interactive, user-centric services.
Information Organization and Databases: Foundations of Data Organization provides recent developments of information organization technologies that have become crucial not only for data mining applications and information visualization, but also for treatment of semistructured data, spatio-temporal data and multimedia data that are not necessarily stored in conventional DBMSs. Information Organization and Databases: Foundations of Data Organization presents: semistructured data addressing XML, query languages and integrity constraints, focusing on advanced technologies for organizing web data for effective retrieval; multimedia database organization emphasizing video data organization and data structures for similarity retrieval; technologies for data mining and data warehousing; index organization and efficient query processing issues; spatial data access and indexing; organizing and retrieval of WWW and hypermedia. Information Organization and Databases: Foundations of Data Organization is a resource for database practitioners, database researchers, designers and administrators of multimedia information systems, and graduate-level students in the area of information retrieval and/or databases wishing to keep abreast of advances in the information organization technologies.
Analyzing Video Sequences of Multiple Humans: Tracking, Posture Estimation and Behavior Recognition describes some computer vision-based methods that analyze video sequences of humans. More specifically, methods for tracking multiple humans in a scene, estimating postures of a human body in 3D in real-time, and recognizing a person's behavior (gestures or activities) are discussed. For the tracking algorithm, the authors developed a non-synchronous method that tracks multiple persons by exploiting a Kalman filter that is applied to multiple video sequences. For estimating postures, an algorithm is presented that locates the significant points which determine postures of a human body, in 3D in real-time. Human activities are recognized from a video sequence by the HMM (Hidden Markov Models)-based method that the authors pioneered. The effectiveness of the three methods is shown by experimental results.
The papers in this volume were presented at the Second Annual Work shop on Active Middleware Services and were selected for inclusion here by the Editors. The AMS workshop was organized with support from both the National Science Foundation and the CAT center at the Uni versity of Arizona, and was held in Pittsburgh, Pennsylvania, on August 1, 2000, in conjunction with the 9th IEEE International Symposium on High Performance Distributed Computing (HPDC-9). The explosive growth of Internet-based applications and the prolifer ation of networking technologies has been transforming most areas of computer science and engineering as well as computational science and commercial application areas. This opens an outstanding opportunity to explore new, Internet-oriented software technologies that will open new research and application opportunities not only for the multimedia and commercial world, but also for the scientific and high-performance computing applications community. Two emerging technologies - agents and active networks - allow increased programmability to enable bring ing new services to Internet based applications. The AMS workshop presented research results and working papers in the areas of active net works, mobile and intelligent agents, software tools for high performance distributed computing, network operating systems, and application pro gramming models and environments. The success of an endeavor such as this depends on the contributions of many individuals. We would like to thank Dr. Frederica Darema and the NSF for sponsoring the workshop.
This book presents reports from the forefront of soft computing in the Internet industry and covers important topics in the field such as search engines, fuzzy query, decision analysis and support systems as well as e-business and e-commerce.
Adaptive Signal Models: Theory, Algorithms and Audio Applications presents methods for deriving mathematical models of natural signals. The introduction covers the fundamentals of analysis-synthesis systems and signal representations. Some of the topics in the introduction include perfect and near-perfect reconstruction, the distinction between parametric and nonparametric methods, the role of compaction in signal modeling, basic and overcomplete signal expansions, and time-frequency resolution issues. These topics arise throughout the book as do a number of other topics such as filter banks and multiresolution. The second chapter gives a detailed development of the sinusoidal model as a parametric extension of the short-time Fourier transform. This leads to multiresolution sinusoidal modeling techniques in Chapter Three, where wavelet-like approaches are merged with the sinusoidal model to yield improved models. In Chapter Four, the analysis-synthesis residual is considered; for realistic synthesis, the residual must be separately modeled after coherent components (such as sinusoids) are removed. The residual modeling approach is based on psychoacoustically motivated nonuniform filter banks. Chapter Five deals with pitch-synchronous versions of both the wavelet and the Fourier transform; these allow for compact models of pseudo-periodic signals. Chapter Six discusses recent algorithms for deriving signal representations based on time-frequency atoms; primarily, the matching pursuit algorithm is reviewed and extended. The signal models discussed in the book are compact, adaptive, parametric, time-frequency representations that are useful for analysis, coding, modification, and synthesis of natural signals such as audio. The models are all interpreted as methods for decomposing a signal in terms of fundamental time-frequency atoms; these interpretations, as well as the adaptive and parametric natures of the models, serve to link the various methods dealt with in the text. Adaptive Signal Models: Theory, Algorithms and Audio Applications serves as an excellent reference for researchers of signal processing and may be used as a text for advanced courses on the topic.
This book covers the entire spectrum of multicasting on the Internet from link- to application-layer issues, including multicasting in broadcast and non-broadcast links, multicast routing, reliable and real-time multicast transport, group membership and total ordering in multicast groups. In-depth consideration is given to describing IP multicast routing protocols, such as, DVMRP, MOSPF, PIM and CBT, quality of service issues in network-layer using RSVP and ST-2, as well as the relationship between ATM and IP multicast. These discussions include coverage of key concepts using illustrative diagrams and various real-world applications. The protocols and the architecture of MBone are described, real-time multicast transport issues are addressed and various reliable multicast transport protocols are compared both conceptually and analytically. Also included is a discussion of video multicast and other cutting-edge research on multicast with an assessment of their potential impact on future internetworks.Multicasting on the Internet and Its Applications is an invaluable reference work for networking professionals and researchers, network software developers, information technology managers and graduate students.
Intelligent Image Databases: Towards Advanced Image Retrieval addresses the image feature selection issue in developing content-based image retrieval systems. The book first discusses the four important issues in developing a complete content-based image retrieval system, and then demonstrates that image feature selection has significant impact on the remaining issues of system design. Next, it presents an in-depth literature survey on typical image features explored by contemporary content-based image retrieval systems for image matching and retrieval purposes. The goal of the survey is to determine the characteristics and the effectiveness of individual features, so as to establish guidelines for future development of content-based image retrieval systems. Intelligent Image Databases: Towards Advanced Image Retrieval describes the Advanced Region-Based Image Retrieval System (ARBIRS) developed by the authors for color images of real-world scenes. They have selected image regions for building ARBIRS as the literature survey suggests that prominent image regions, along with their associated features, provide a higher probability for achieving a higher level content-based image retrieval system. A major challenge in building a region-based image retrieval system is that prominent regions are rather difficult to capture in an accurate and error-free condition, particularly those in images of real-world scenes. To meet this challenge, the book proposes an integrated approach to tackle the problem via feature capturing, feature indexing, and database query. Through comprehensive system evaluation, it is demonstrated how these systematically integrated efforts work effectively to accomplish advanced image retrieval. Intelligent Image Databases: Towards Advanced Image Retrieval serves as an excellent reference and may be used as a text for advanced courses on the topic.
Khaled Fazel Stefan Kaiser Digital Microwave Systems German Aerospace Center (DLR) Bosch Telecom GmbH Institute for Communications Technology D-71522 Backnang, Germany D-82234 Wessling, Germany In this last decade of this millennium the technique of multi-carrier transmission for wireless broadband multimedia applications has been receiving wide interests. Its first great success was in 1990 as it was selected in the European Digital Audio Broadcasting (DAB) standard. Its further prominent successes were in 1995 and 1998 as it was selected as modulation scheme in the European Digital Video Broadcasting (DVB-T) and in three broadband wireless indoor standards, namely ETSI-Hiperlan-II, American IEEE-802. 11 and Japanese MMAC, respectively. The benefits and success of multi-carrier (MC) modulation in one side and the flexibility offered by spread spectrum (SS) technique in other hand motivated many researchers to investigate the combination of both techniques, known as multi-carrier spread-spectrum (MC-SS). This combination benefits from the main advantages of both systems and offers high flexibility, high spectral efficiency, simple detection strategies, narrow band interference rejection capability, etc. . The basic principle of this combination is straightforward: The spreading is performed as direct SS (DS-SS) but instead of transmitting the chips over a single sequence carrier, several sub-carriers could be employed. As depicted in Figure 1, after spreading with assigned user specific code of processing gain G the frequency mapping and multi-carrier modulation is applied. In the receiver side after multi-carrier demodulation and frequency de-mapping, the corresponding detection algorithm will be performed.
To operate future generation multimedia communications systems high data rate transmission needs to be guaranteed with a high quality of service. For instance, the third generation cellular mobile systems should offer a high data rate up to 2 Mbit/s for video, audio, speech and data transmission. The important challenge for these cellular systems will be the choice of an appropriate multiple access scheme. The advantages of the spread spectrum technique are: High immunity against multipath distortion, no need for frequency planning, high flexibility and easier variable rate transmission etc. On the other hand, the technique of multi-carrier transmission has recently been receiving wide interest for high data rate applications. The advantages of multi-carrier transmission are the robustness in the case of frequency selective fading channels, in particular the reduced signal processing complexity by equalization in the frequency domain, and in the capability of narrow-band interference rejection.The advantages and success of multi-carrier (MC) modulation and the spread spectrum (SS) technique has led to the combination of MCM with SS, known as multi-carrier spread-spectrum (MC-SS) for cellular systems. This combination, benefits from the advantages of both schemes: Higher flexibility, higher spectral efficiency, simpler detection techniques, narrow band interference rejection capability, etc. Multicarrier-Spread-Spectrum comprises a collection of papers which collectively provide a state-of-the-art overview of this emerging multiple access scheme. It will be a valuable reference for all researchers and practitioners working on the area of wireless communications and networking.
With the tragic airline disaster in New York City, on September
11th, 2001, the subject of emergency communications has become very
important. Preferential Emergency Communications: From
Telecommunications to the Internet is intended to provide an
in-depth exposure to authorized emergency communications. These
communications generally involve preferential treatment of
signaling and/or data to help ensure forwarding of information
through a network. This book covers examples ranging from private
networks to current investigations using Next Generation Networks
(i.e., IP based communications). The information acts as a
reference for network designers, network vendors, and users of
authorized emergency communications services.
FIGURE 18.13e. Detector Output. ..................................................................... 618 FIGURE 18.14a. WDM Energy Distrubution into the Fiber ........................... 619 FIGURE 18.14b. Fiber Loss for the WDM Band .............................................. 619 FIGURE 18.14c. Fiber Group Delay Distribution ............................................ 619 FIGURE 18.14d. Receive Energy Distribution ................................................. 619 FIGURE 18.15a. Channell Eye Diagram at PIN Diode ................................. 621 FIGURE 18.15b. Channel 2 Eye Diagram at PIN Diode ................................. 621 FIGURE 18.15c. Channell System Output at Detector ................................. 621 FIGURE 18.15d. Channel 2 System Output at Detector ................................. 621 PREFACE The emerging networks in our society will touch upon the life of everyone. These networks have started to bring about an immense information revolution. The revolution within our intellectual life will be similar to the materialistic revolution that followed the invention of the steam and the internal combustion engines. From the perspective of the 1980s, the information networks are indeed evolving and their influence can only be gradual. However, the strides of progress are accelerating in the 1990s. Networks in our society offer the most candid area of convergence for the computer and the communication technologies. The two technologies are mature in their own right. However, there are a few major factors that prevent network engineers from constructing modern communication systems from components borrowed from each of these two technologies: * Major innovations are happening. * Specialized components evolve in synergistic patterns. * New technologies emerge. * Inquisitive minds cross disciplinary barriers.
Object-oriented database management systems (OODBMS) are used to imple ment and maintain large object databases on persistent storage. Regardless whether the underlying database model follows the object-oriented, the rela tional or the object-relational paradigm, a key feature of any DBMS product is content based access to data sets. On the one hand this feature provides user-friendly query interfaces based on predicates to describe the desired data. On the other hand it poses challenging questions regarding DBMS design and implementation as well as the application development process on top of the DBMS. The reason for the latter is that the actual query performance depends on a technically meaningful use of access support mechanisms. In particular, if chosen and applied properly, such a mechanism speeds up the execution of predicate based queries. In the object-oriented world, such queries may involve arbitrarily complex terms referring to inheritance hierarchies and aggregation paths. These features are attractive at the application level, however, they increase the complexity of appropriate access support mechanisms which are known to be technically non-trivial in the relational world.
Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestol, Andrew Morrison and Christina Moertberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.
This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life - interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment. |
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