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Books > Computing & IT > Computer software packages > Multimedia

HCI International 2014 - Posters' Extended Abstracts - International Conference, HCI International 2014, Heraklion, Crete,... HCI International 2014 - Posters' Extended Abstracts - International Conference, HCI International 2014, Heraklion, Crete, June 22-27, 2014. Proceedings, Part I (Paperback, 2014 ed.)
Constantine Stephanidis
R1,517 Discovery Miles 15 170 Ships in 18 - 22 working days

This is the first of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters extended abstracts addressing the following major topics: design methods, techniques and knowledge; the design of everyday things; interacting with information and knowledge; cognitive, perceptual and emotional issues in HCI; multimodal and natural interaction; algorithms and machine learning methods in HCI; virtual and augmented environments."

Electronic Multimedia Publishing - Enabling Technologies and Authoring Issues (Paperback, Softcover reprint of the original 1st... Electronic Multimedia Publishing - Enabling Technologies and Authoring Issues (Paperback, Softcover reprint of the original 1st ed. 1998)
Fillia Makedon, Samuel A. Rebelsky
R2,604 Discovery Miles 26 040 Ships in 18 - 22 working days

Electronic Multimedia Publishing brings together in one place important contributions and up-to-date research results in this fast moving area. Electronic Mulitmedia Publishing serves as an excellent reference, providing insight into some of the most challenging research issues in the field.

Biomedical Image Processing (Paperback, 2011 ed.): Thomas Martin Deserno Biomedical Image Processing (Paperback, 2011 ed.)
Thomas Martin Deserno
R5,235 Discovery Miles 52 350 Ships in 18 - 22 working days

In modern medicine, imaging is the most effective tool for diagnostics, treatment planning and therapy. Almost all modalities have went to directly digital acquisition techniques and processing of this image data have become an important option for health care in future. This book is written by a team of internationally recognized experts from all over the world. It provides a brief but complete overview on medical image processing and analysis highlighting recent advances that have been made in academics. Color figures are used extensively to illustrate the methods and help the reader to understand the complex topics.

Facial Analysis from Continuous Video with Applications to Human-Computer Interface (Paperback, Softcover reprint of the... Facial Analysis from Continuous Video with Applications to Human-Computer Interface (Paperback, Softcover reprint of the original 1st ed. 2004)
Antonio J. Colmenarez, Ziyou Xiong, T.S. Huang
R2,617 Discovery Miles 26 170 Ships in 18 - 22 working days

Computer vision algorithms for the analysis of video data are obtained from a camera aimed at the user of an interactive system. It is potentially useful to enhance the interface between users and machines. These image sequences provide information from which machines can identify and keep track of their users, recognize their facial expressions and gestures, and complement other forms of human-computer interfaces. Facial Analysis from Continuous Video with Applications to Human-Computer Interfaces presents a learning technique based on information-theoretic discrimination which is used to construct face and facial feature detectors. This book also describes a real-time system for face and facial feature detection and tracking in continuous video. Finally, this book presents a probabilistic framework for embedded face and facial expression recognition from image sequences. Facial Analysis from Continuous Video with Applications to Human-Computer Interfaces is designed for a professional audience composed of researchers and practitioners in industry. This book is also suitable as a secondary text for graduate-level students in computer science and engineering.

Content-Based Analysis of Digital Video (Paperback, Softcover reprint of the original 1st ed. 2004): Alan Hanjalic Content-Based Analysis of Digital Video (Paperback, Softcover reprint of the original 1st ed. 2004)
Alan Hanjalic
R2,631 Discovery Miles 26 310 Ships in 18 - 22 working days

Content-Based Analysis Of Digital Video focuses on fundamental issues underlying the development of content access mechanisms for digital video. It treats topics that are critical to successfully automating the video content extraction and retrieval processes, and includes coverage of: - Video parsing, - Video content indexing and representation, - Affective video content analysis. In this well illustrated book the author integrates related information currently scattered throughout the literature and combines it with new ideas into a unified theoretical approach to video content analysis. The material also suggests ideas for future research. Systems developers, researchers and students working in the area of content-based analysis and retrieval of video and multimedia in general will find this book invaluable.

Cooperative Design, Visualization, and Engineering - 11th International Conference, CDVE 2014, Seattle, WA, USA, September... Cooperative Design, Visualization, and Engineering - 11th International Conference, CDVE 2014, Seattle, WA, USA, September 14-17, 2014. Proceedings (Paperback, 2014 ed.)
Yuhua Luo
R1,416 Discovery Miles 14 160 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 11th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2014, held in Seattle, WA, USA, in September 2014. The 33 full and 10 short papers presented were carefully reviewed and selected from 78 submissions. The papers cover topics such as cloud technology; the use of cloud for manufacturing, re-source selection, service evaluation, and control; methods for processing and visualizing big data created by the social media, such as Twitter and Facebook; real-time data about human interaction; sentiment analysis; trend analysis; location-based crowdsourcing; effective teamwork; cooperative visualization.

Creativity and Rationale - Enhancing Human Experience by Design (Paperback, 2013 ed.): John M Carroll Creativity and Rationale - Enhancing Human Experience by Design (Paperback, 2013 ed.)
John M Carroll
R3,832 Discovery Miles 38 320 Ships in 18 - 22 working days

Creativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity. Creativity and Rationale: Enhancing Human Experience by Design comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.

Any Time, Anywhere Computing - Mobile Computing Concepts and Technology (Paperback, Softcover reprint of the original 1st ed.... Any Time, Anywhere Computing - Mobile Computing Concepts and Technology (Paperback, Softcover reprint of the original 1st ed. 1999)
Abdelsalam A. Helal, Bert Haskell, Jeffery L. Carter, Richard Brice, Darrell Woelk, …
R3,984 Discovery Miles 39 840 Ships in 18 - 22 working days

Mobile communications havepermeated the globe in both business and social cultures. In only af ew short years, Japan aloneh ash ad more than ten million subscribers enter the mobilem arket. Such explosive popularity is an indication ofa strong commercial demand for communications in both the tethered and tetherless environments. Accompanying the vibrant growth in mobile communications is the growth in multimedia communications, includingthe Internet. Mobile and multime dia communications technologies are merging, making mobile computing ak ey phrasei n the coming advanced information communication era. Thegrowth i n these dynamic industries shows that achange in our chosen method of commu nications is already well advanced. Reading e mail and connecting to various information feeds have already become a part ofdaily business activities. We are trying to grasp theo verall picture of mobile computing. Its shape and form are just starting to appear as personal digital assistants (PDA), handheld personal computers (HPC), wireless data communication services, and com mercial software designed for mobile environments. We are at the cusp of vast popularization of "computers on the go. " "Any time Anywhere Computing" provides the reader with an understand able explanationo ft he current developments and commercialization of mobile computing. Thec oret ec hnologies and applications needed to un derstand the industry are comprehensively addressed. Thebook emphasizes three infrastruc tures: (1) wireless communication network infrastructure, (2) terminal devices (or "computers on the go"), and (3) software middleware and architectures that support wireless and mobile computing.

Representation and Retrieval of Video Data in Multimedia Systems (Paperback, Softcover reprint of the original 1st ed. 1997):... Representation and Retrieval of Video Data in Multimedia Systems (Paperback, Softcover reprint of the original 1st ed. 1997)
HongJiang Zhang, Philippe Aigrain, Dragutin Petkovic
R2,598 Discovery Miles 25 980 Ships in 18 - 22 working days

Representation and Retrieval of Video Data in Multimedia Systems brings together in one place important contributions and up-to-date research results in this important area. Representation and Retrieval of Video Data in Multimedia Systems serves as an excellent reference, providing insight into some of the most important research issues in the field.

Representation and Retrieval of Visual Media in Multimedia Systems (Paperback, Softcover reprint of the original 1st ed. 1996):... Representation and Retrieval of Visual Media in Multimedia Systems (Paperback, Softcover reprint of the original 1st ed. 1996)
HongJiang Zhang, Philippe Aigrain, Dragutin Petkovic
R2,601 Discovery Miles 26 010 Ships in 18 - 22 working days

Representation and Retrieval of Visual Media in Multimedia Systems brings together in one place important contributions and up-to-date researcg results in this important area. Representation and Retrieval of Visual Media in Multimedia Systems serves as an excellent reference, providing insight into some of the most important research issues in the field.

Video on Demand Systems - Technology, Interoperability and Trials (Paperback, Softcover reprint of the original 1st ed. 1997):... Video on Demand Systems - Technology, Interoperability and Trials (Paperback, Softcover reprint of the original 1st ed. 1997)
Shih-Fu Chang, Dimitris Anastassiou, Alexandros Eleftheriadis, John V. Pavlik
R2,605 Discovery Miles 26 050 Ships in 18 - 22 working days

Video on Demand Systems brings together in one place important contributions and up-to-date research results in this fast moving area. Video on Demand Systems serves as an excellent reference, providing insight into some of the most challenging research issues in the field.

Advances in Information Retrieval - 35th European Conference on IR Research, ECIR 2013, Moscow, Russia, March 24-27, 2013,... Advances in Information Retrieval - 35th European Conference on IR Research, ECIR 2013, Moscow, Russia, March 24-27, 2013, Proceedings (Paperback, 2013 ed.)
Pavel Serdyukov, Pavel Braslavski, Sergei O. Kuznetsov, Jaap Kamps, Stefan Ruger, …
R3,274 Discovery Miles 32 740 Ships in 18 - 22 working days

This book constitutes the proceedings of the 35th European Conference on IR Research, ECIR 2013, held in Moscow, Russia, in March 2013. The 55 full papers, 38 poster papers and 10 demonstrations presented in this volume were carefully reviewed and selected from 287 submissions. The papers are organized in the following topical sections: user aspects; multimedia and cross-media IR; data mining; IR theory and formal models; IR system architectures; classification; Web; event detection; temporal IR, and microblog search. Also included are 4 tutorial and 2 workshop presentations.

Video Database Systems - Issues, Products and Applications (Paperback, Softcover reprint of the original 1st ed. 1997): Ahmed... Video Database Systems - Issues, Products and Applications (Paperback, Softcover reprint of the original 1st ed. 1997)
Ahmed K. Elmagarmid, Haitao Jiang, Abdelsalam A. Helal, Anupam Joshi, Magdy Ahmed
R3,985 Discovery Miles 39 850 Ships in 18 - 22 working days

Great advances have been made in the database field. Relational and object- oriented databases, distributed and client/server databases, and large-scale data warehousing are among the more notable. However, none of these advances promises to have as great and direct an effect on the daily lives of ordinary citizens as video databases. Video databases will provide a quantum jump in our ability to deal with visual data, and in allowing people to access and manipulate visual information in ways hitherto thought impossible. Video Database Systems: Issues, Products and Applications gives practical information on academic research issues, commercial products that have already been developed, and the applications of the future driving this research and development. This book can also be considered a reference text for those entering the field of video or multimedia databases, as well as a reference for practitioners who want to identify the kinds of products needed in order to utilize video databases. Video Database Systems: Issues, Products and Applications covers concepts, products and applications. It is written at a level which is less detailed than that normally found in textbooks but more in-depth than that normally written in trade press or professional reference books. Thus, it seeks to serve both an academic and industrial audience by providing a single source of information about the research issues in the field, and the state-of-the-art of practice.

Human-Computer Interaction. Applications and Services - 16th International Conference, HCI International 2014, Heraklion,... Human-Computer Interaction. Applications and Services - 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III (Paperback, 2014 ed.)
Masaaki Kurosu
R2,797 Discovery Miles 27 970 Ships in 18 - 22 working days

The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Buffering Techniques for Delivery of Compressed Video in Video-on-Demand Systems (Paperback, Softcover reprint of the original... Buffering Techniques for Delivery of Compressed Video in Video-on-Demand Systems (Paperback, Softcover reprint of the original 1st ed. 1997)
Wu-Chi Feng
R3,974 Discovery Miles 39 740 Ships in 18 - 22 working days

Many emerging technologies such as video conferencing, video-on-demand, and digital libraries require the efficient delivery of compressed video streams. For applications that require the delivery of compressed stored multimedia streams, the a priori knowledge available about these compressed streams can aid in the allocation of server and network resources. By using a client-side buffer, the resource requirements from the server and network can be minimized. Buffering Techniques for Delivery of Compressed Video in Video-on-Demand Systems presents a comprehensive description of buffering techniques for the delivery of compressed, prerecorded multimedia data. While these techniques can be applied to any compressed data streams, this book focusses primarily on the delivery of video streams because of the large resource requirements that they can consume. The book first describes buffering techniques for the continuous playback of stored video sources. In particular, several bandwidth smoothing (or buffering) algorithms that are provably optimal under certain conditions are presented. To provide a well-rounded discussion, the book then describes extensions that aid in the ability to provide interactive delivery of video across networks. Specifically, reservation techniques that take into account interactive functions such as fast-forward and rewind are described. In addition, extensions to the bandwidth smoothing algorithms presented in the first few chapters are described. These algorithms are designed with interactive, continuous playback of stored video in mind and are also provably optimal under certain constraints. Buffering Techniques for Delivery of Compressed Video in Video-on-Demand Systems serves as an excellent resource for multimedia systems, networking and video-on-demand designers, and may be used as a text for advanced courses on the topic.

Wireless Communication Technologies: New MultiMedia Systems (Paperback, Softcover reprint of the original 1st ed. 2002):... Wireless Communication Technologies: New MultiMedia Systems (Paperback, Softcover reprint of the original 1st ed. 2002)
Norihiko Morinaga, Ryuji Kohno, Seiichi Sampei
R4,025 Discovery Miles 40 250 Ships in 18 - 22 working days

Wireless Communication Technologies: New Multimedia Systems is based on a selection of the best papers presented at the recent International Symposium on Personal, Indoor and Mobile Radio Communications (PIMRC '99). All of the papers have been extended into full chapters, critiqued, and edited into a unified and structured book. Contributions to this volume are by the leading specialist from their respective fields. The topics represent the newest ideas and research involving wireless multimedia systems and wireless technologies. Part I focuses on key developments and technologies and includes coverage of wireless channel modeling, space-time coding, coding for wireless networks, OFDM, software radio, and spatial and temporal communication theory. Chapters in Part II address many of the new wireless systems currently being standardized; such as, intelligent transport systems, wireless internet, digital TV broadcasting, and IMT-2000. Insights into many of the hot and rapidly developing research topics, such as bluetooth, Mobile IP, GPRS, and others, are discussed.Each chapter includes basic concepts and technical trends in addition to providing extensive technical coverage. Researchers and engineers of wireless communication systems will benefit from insights and results reported in Wireless Communication Technologies: New Multimedia Systems. This work may also be suitable for graduate level courses on Wireless Communication Systems, Cellular Communication Systems, and Mobile Communications.

Persuasive Technology - Persuasive, Motivating, Empowering Videogames - 9th International Conference, PERSUASIVE 2014, Padua,... Persuasive Technology - Persuasive, Motivating, Empowering Videogames - 9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings (Paperback, 2014 ed.)
Anna Spagnolli, Luca Chittaro, Luciano Gamberini
R2,259 Discovery Miles 22 590 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 9th International Conference on Persuasive Technology, PERSUASIVE 2014, held in Padua, Italy, in May 2014. The 27 revised full papers and 12 revised short papers presented were carefully reviewed and selected from 58 submissions. In addition to the themes of persuasive technology dealt with in the previous editions of the conference, this edition highlighted a special theme, i.e. persuasive, motivating, empowering videogames.

Future Information Technology, Application, and Service - FutureTech 2012 Volume 1 (Paperback, 2012 ed.): James (Jong Hyuk)... Future Information Technology, Application, and Service - FutureTech 2012 Volume 1 (Paperback, 2012 ed.)
James (Jong Hyuk) Park, Victor C. M. Leung, Cho-Li Wang, Taeshik Shon
R5,287 Discovery Miles 52 870 Ships in 18 - 22 working days

This book is proceedings of the 7th FTRA International Conference on Future Information Technology (FutureTech 2012). The topics of FutureTech 2012 cover the current hot topics satisfying the world-wide ever-changing needs. The FutureTech 2012 is intended to foster the dissemination of state-of-the-art research in all future IT areas, including their models, services, and novel applications associated with their utilization. The FutureTech 2012 will provide an opportunity for academic and industry professionals to discuss the latest issues and progress in this area. In addition, the conference will publish high quality papers which are closely related to the various theories, modeling, and practical applications in many types of future technology. The main scope of FutureTech 2012 is as follows. Hybrid Information Technology Cloud and Cluster Computing Ubiquitous Networks and Wireless Communications Multimedia Convergence Intelligent and Pervasive Applications Security and Trust Computing IT Management and Service Bioinformatics and Bio-Inspired Computing Database and Data Mining Knowledge System and Intelligent Agent Human-centric Computing and Social Networks The FutureTech is a major forum for scientists, engineers, and practitioners throughout the world to present the latest research, results, ideas, developments and applications in all areas of future technologies.

Securing Digital Video - Techniques for DRM and Content Protection (Paperback, 2012 ed.): Eric Diehl Securing Digital Video - Techniques for DRM and Content Protection (Paperback, 2012 ed.)
Eric Diehl
R2,422 Discovery Miles 24 220 Ships in 18 - 22 working days

Content protection and digital rights management (DRM) are fields that receive a lot of attention: content owners require systems that protect and maximize their revenues; consumers want backwards compatibility, while they fear that content owners will spy on their viewing habits; and academics are afraid that DRM may be a barrier to knowledge sharing. DRM technologies have a poor reputation and are not yet trusted. This book describes the key aspects of content protection and DRM systems, the objective being to demystify the technology and techniques. In the first part of the book, the author builds the foundations, with sections that cover the rationale for protecting digital video content; video piracy; current toolboxes that employ cryptography, watermarking, tamper resistance, and rights expression languages; different ways to model video content protection; and DRM. In the second part, he describes the main existing deployed solutions, including video ecosystems; how video is protected in broadcasting; descriptions of DRM systems, such as Microsoft's DRM and Apple's FairPlay; techniques for protecting prerecorded content distributed using DVDs or Blu-ray; and future methods used to protect content within the home network. The final part of the book looks towards future research topics, and the key problem of interoperability. While the book focuses on protecting video content, the DRM principles and technologies described are also used to protect many other types of content, such as ebooks, documents and games. The book will be of value to industrial researchers and engineers developing related technologies, academics and students in information security, cryptography and media systems, and engaged consumers.

Managing QoS in Multimedia Networks and Services - IEEE / IFIP TC6 - WG6.4 & WG6.6 Third International Conference on Management... Managing QoS in Multimedia Networks and Services - IEEE / IFIP TC6 - WG6.4 & WG6.6 Third International Conference on Management of Multimedia Networks and Services (MMNS'2000) September 25-28, 2000, Fortaleza, Ceara, Brazil (Paperback, Softcover reprint of the original 1st ed. 2000)
Jose Neuman De Souza, Raouf Boutaba
R5,148 Discovery Miles 51 480 Ships in 18 - 22 working days

Welcome to the third International Conference on Management of Multimedia Networks and Services (MMNS'2000) in Fortaleza (Brazil)! The first MMNS was held in Montreal ( Canada) in july 1997 and the second MMNS was held in Versailles (France) in November 1998. The MMNS conference takes place every year and a half and is aimed to be a truly international event by bringing together researchers and practitioners from all around the world and by organising the conference each time in a different continent/country. Over the past several years, there has been a considerable amount of research within the fields of multimedia networking and network management. Much of that work has taken place within the context of managing Quality-of Service in broadband integrated services digital networks such as the A TM, and more recently in IP-based networks, to respond to the requirements of emerging multimedia applications. A TM networks were designed to support multimedia traffic with diverse characteristics and can be used as the transfer mode for both wired and wireless networks. A new set of Internet protocols is being developed to provide better quality of service, which is a prerequisite for supporting multimedia applications. Multimedia applications have a different set of requirements, which impacts the design of the underlying communication network as well as its management. Several QoS management mechanisms intervening at different layers of the communication network are required including QoS-routing, QoS-based transport, QoS negotiation, QoS adaptation, FCAPS management, and mobility management.

Testing of Communicating Systems XIV - Application to Internet Technologies and Services (Paperback, Softcover reprint of the... Testing of Communicating Systems XIV - Application to Internet Technologies and Services (Paperback, Softcover reprint of the original 1st ed. 2002)
Ina Schieferdecker, Hartmut Koenig, Adam Wolisz
R4,058 Discovery Miles 40 580 Ships in 18 - 22 working days

Testing of Communicating Systems XIV presents the latest international results in both the theory and industrial practice of the testing of communicating systems, ranging from tools and techniques for testing to test standards, frameworks, notations, algorithms, fundamentals of testing, and industrial experiences and issues. The tools and techniques discussed apply to conformance testing, interoperability testing, performance testing, Internet protocols and applications, and multimedia and distributed systems in general.

Learn Unity3D Programming with UnityScript - Unity's JavaScript for Beginners (Paperback, 1st ed.): Janine Suvak Learn Unity3D Programming with UnityScript - Unity's JavaScript for Beginners (Paperback, 1st ed.)
Janine Suvak
R2,522 Discovery Miles 25 220 Ships in 18 - 22 working days

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.

High Performance Networking - IFIP TC-6 Eighth International Conference on High Performance Networking (HPN'98) Vienna,... High Performance Networking - IFIP TC-6 Eighth International Conference on High Performance Networking (HPN'98) Vienna, Austria, September 21-25, 1998 (Paperback, Softcover reprint of the original 1st ed. 1998)
Harmen R.Van As
R5,257 Discovery Miles 52 570 Ships in 18 - 22 working days

High Performance Networking is a state-of-the-art book that deals with issues relating to the fast-paced evolution of public, corporate and residential networks. It focuses on the practical and experimental aspects of high performance networks and introduces novel approaches and concepts aimed at improving the performance, usability, interoperability and scalability of such systems. Among others, the topics covered include: * Java applets and applications; * distributed virtual environments; * new internet streaming protocols; * web telecollaboration tools; * Internet, Intranet; * real-time services like multimedia; * quality of service; * mobility. High Performance Networking comprises the proceedings of the Eighth International Conference on High Performance Networking, sponsored by the International Federation for Information Processing (IFIP), and was held at Vienna Univrsity of Technology, Vienna, Austria, in September 1998. High Performance Networking is suitable as a secondary text for a graduate level course on high performance networking, and as a reference for researchers and practitioners in industry.

Advances in Information Retrieval - Recent Research from the Center for Intelligent Information Retrieval (Paperback, Softcover... Advances in Information Retrieval - Recent Research from the Center for Intelligent Information Retrieval (Paperback, Softcover reprint of the original 1st ed. 2002)
W. Bruce Croft
R5,152 Discovery Miles 51 520 Ships in 18 - 22 working days

The NSF Center for Intelligent Information Retrieval (CIIR) was formed in the Computer Science Department of the University of Massachusetts, Amherst, in 1992. Through its efforts in basic research, applied research, and technology transfer, the CIIR has become known internationally as one of the leading research groups in the area of information retrieval. The CIIR focuses on research that results in more effective and efficient access and discovery in large, heterogeneous, distributed text and multimedia databases. The scope of the work that is done in the CIIR is broad and goes significantly beyond 'traditional' areas of information retrieval such as retrieval models, cross-lingual search, and automatic query expansion. The research includes both low-level systems issues such as the design of protocols and architectures for distributed search, as well as more human-centered topics such as user interface design, visualization and data mining with text, and multimedia retrieval.Advances in Information Retrieval: Recent Research from the Center for Intelligent Information Retrieval is a collection of papers that covers a wide variety of topics in the general area of information retrieval. Together, they represent a snapshot of the state of the art in information retrieval at the turn of the century and at the end of a decade that has seen the advent of the World-Wide Web. The papers provide overviews and in-depth analysis of theory and experimental results. This book can be used as source material for graduate courses in information retrieval, and as a reference for researchers and practitioners in industry.

Web and Wireless Geographical Information Systems - 13th International Symposium, W2GIS 2014, Seoul, South Korea, April 4-5,... Web and Wireless Geographical Information Systems - 13th International Symposium, W2GIS 2014, Seoul, South Korea, April 4-5, 2013, Proceedings (Paperback, 2014 ed.)
Dieter Pfoser, Ki-Joune Li
R1,910 Discovery Miles 19 100 Ships in 18 - 22 working days

This book constitutes the refereed conference proceedings of the 13th International Symposium, W2GIS 2014, held in Seoul, South Korea, in May 2014. The 12 revised full papers presented were carefully selected from numerous submissions. The program covers a wide range of topics including Communication and Parallel Processing for Geospatial Data, Geo-Social Net, Crowdsourcing, and Trajectory, Geo-Sensor Network, Applications of W2GIS, Indoor GIS.

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