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Books > Computing & IT > Computer programming > Programming languages
This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Software Language Engineering, SLE 2010, held in Eindhoven, The Netherlands, in October 2010. The 24 papers presented were carefully reviewed and selected from 79 submissions. The book also contains the abstracts of two invited talks. The papers are grouped in topical sections on grammarware, metamodeling, evolution, programming, and domain-specific languages. The short papers and demos included deal with modeling and transformations and translations.
Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Automatic Program Development is a tribute to Robert Paige (1947-1999), our accomplished and respected colleague, and moreover our good friend, whose untimely passing was a loss to our academic and research community. We have collected the revised, updated versions of the papers published in his honor in the Higher-Order and Symbolic Computation Journal in the years 2003 and 2005. Among them there are two papers by Bob: (i) a retrospective view of his research lines, and (ii) a proposal for future studies in the area of the automatic program derivation. The book also includes some papers by members of the IFIP Working Group 2.1 of which Bob was an active member. All papers are related to some of the research interests of Bob and, in particular, to the transformational development of programs and their algorithmic derivation from formal specifications. Automatic Program Development offers a renewed stimulus for continuing and deepening Bob's research visions. A familiar touch is given to the book by some pictures kindly provided to us by his wife Nieba, the personal recollections of his brother Gary and some of his colleagues and friends."
This book constitutes the thoroughly refereed post proceedings of the 5th International Haifa Verification Conference, HVC 2009, held in Haifa, Israel in October 2009. The 11 revised full papers presented together with four abstracts of invited lectures were carefully reviewed and selected from 23 submissions. The papers address all current issues, challenges and future directions of verification for hardware, software, and hybrid systems and present academic research in the verification of systems, generally divided into two paradigms - formal verification and dynamic verification (testing).
New software tools and a sophisticated methodology above RTL are required to answer the challenges of designing an optimized application specific processor (ASIP). This book offers an automated and fully integrated implementation flow and compares it to common implementation practice. It provides case-studies that emphasize that neither the architectural advantages nor the design space of ASIPs are sacrificed for an automated implementation.
This book constitutes the refereed proceedings of the 17th International Working Conference on Requirements Engineering: Foundation for Software Quality, REFSQ 2011, held in Essen, Germany, in March 2011. The 10 revised full papers and the 9 short papers presented were carefully reviewed and selected from 59 submissions. The papers are organized in seven topical sections on security and sustainability; process improvement and requirements in context; elicitation; models; services; embedded and real-time systems; and prioritization and traceability.
Flex is the quickest and most effective technology for the creation of Rich Internet Applications for the Web. Its extensive library of components and totally customizable framework, combined with the ubiquity of Flash Player, has guaranteed its success. The ecosystem of products that rotate around Flex 2 and Flex 3 is really broad. Flex Builder, Flex SDK, and Charting Components are all essential parts of the technology that fit the different requirements of web development. This enormous set of possibilities can easily lead to informationoverload for developers like you. There's just too much to learn and too many potential places to go when you hit a brick wall. Wouldn't it be nice to have a library of solutions to solve these problems quickly and easily? This book provides just that, with more than 100 solutions to common problems in one handy volume. Flex Solutions: Essential Techniques for Flex 2 and Flex 3 Developers faces problems and provides solutions that can be applied to any project, from the most simple to the most complex. The solutions range from customizing Flex components with ActionScript 3.0, using the data models and the ActionScript classes as Value objects, validating and formatting data, using RPC classes to access remote data, to optimizing data-exchange performance using AMF3. Solutions are also provided for enhancing the security of Flex applications, and techniques are offered for optimizing the actual work environment by increasing the performance of Flex Builder, adding video content, and creating an AIR project to bring your web application onto the desktop. If you want to learn about and start to develop rich Internet applications in a short time, being immediately productive and mastering the Flex development techniques, Flex Solutions: Essential Techniques for Flex 2 and 3 Developers is the book you need.Discover real-world solutions for everyday Flex development, saving hours of development timeLearn how to customize and extend the Flex Components Model and design and program the look and feel of your Flex applicationsLearn best practices and tips from a Flex expert for structuring the architecture of Flex applicationsUse the Flex Remote Procedure Classes to connect to remote data with HTTPServices and the Java Platform, PHP, ColdFusion, WebServices, and RemoteObjectUseFlex 3 features such as the AdvancedDataGrid component and the Charting Enhancements featurePort your rich Internet applications onto the desktop with Adobe AIR What you'll learn Tips on using Flex components How to validate and format data How to manage complex data Filtering, sorting and using cursors on data with collection classes How to consume Web Services using RPC components How to display data using list-based controls How to effectively compile and deploy Flex applications How to customize the look and feel of your applications How to make your applications more secure How to become more efficient in using the Flex Builder IDE Unique tricks such as calculating memory usage, making your Flex application into an active desktop, and customizing states How to use the ColdFusion Extensions for Flex Builder How to interface your Flex applications with server-side code written in PHP, Java, Rails, and ColdFusion Working with Flex in enterprise enviroment using the Flex Data Services, Java Remote Object and AMFPHP Who this book is for This book is for any Flex 2 or Flex 3 developer who is comfortable with the basics and wants to take their knowledge further with quick fire solutions to common problems. Please note that some of the solutions contained in this book require the Flex Builder 3 Professional release of the software.
This book constitutes the thoroughly refereed post-conference proceedings of the 13th Brazilian Symposium on Formal Methods, SBMF 2010, held in Natal, Brazil, in November 2010. The 18 revised full papers were carefully reviewed and selected from 55 submissions. The papers presented cover a broad range of foundational and methodological issues in formal methods for the design and analysis of software and hardware systems as well as applications in various domains.
This book constitutes the thoroughly refereed post-proceedings of the 14th Annual ERCIM International Workshop on Constraint Solving and Constraint Logic Programming, CSCLP 2009, held in Barcelona, Spain, in June 2009. The 9 revised full papers presented were carefully reviewed and selected for inclusion in this post-proceedings. The papers in this volume present original research results and applications of constraint solving and constraint logic programming in several domains. Among the issues addressed are solving argumentation frameworks, software consistency, modeling languages, static design routing, dynamic constraint satisfaction, and constraint-based modeling.
When I attended college we studied vacuum tubes in our junior year. At that time an average radio had ?ve vacuum tubes and better ones even seven. Then transistors appeared in 1960s. A good radio was judged to be one with more thententransistors. Latergoodradioshad15-20transistors and after that everyone stopped counting transistors. Today modern processors runing personal computers have over 10milliontransistorsandmoremillionswillbeaddedevery year. The difference between 20 and 20M is in complexity, methodology and business models. Designs with 20 tr- sistors are easily generated by design engineers without any tools, whilst designs with 20M transistors can not be done by humans in reasonable time without the help of Prof. Dr. Gajski demonstrates the Y-chart automation. This difference in complexity introduced a paradigm shift which required sophisticated methods and tools, and introduced design automation into design practice. By the decomposition of the design process into many tasks and abstraction levels the methodology of designing chips or systems has also evolved. Similarly, the business model has changed from vertical integration, in which one company did all the tasks from product speci?cation to manufacturing, to globally distributed, client server production in which most of the design and manufacturing tasks are outsourced.
The RV series of workshops brings together researchers from academia and - dustry that are interested in runtime veri?cation. The goal of the RV workshops is to study the ability to apply lightweight formal veri?cation during the exe- tion of programs. This approach complements the o?ine use of formal methods, which often use large resources. Runtime veri?cation methods and tools include the instrumentation of code with pieces of software that can help to test and monitor it online and detect, and sometimes prevent, potential faults. RV 2009 was held during June 26-28 in Grenoble, adjacent to CAV 2009. The program included 11 accepted papers. Two invited talks were given by AmirPnueli,on"CompositionalApproachtoMonitoringLinearTemporalLogic Properties" and Sriram Rajamani on "Veri?cation, Testing and Statistics." The program also included three tutorials. We would like to thank the members of the Program Committee and ad- tional referees for the reviewing and participation in the discussions.
Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.
The 6th InternationalConference on Cooperative Design, Visualization and - gineering CDVE 2009 was held in central Europe - Luxembourg. Participants from ?ve continents came together to celebrate this annual event. Thepaperspublishedintheconferenceinthisvolumere?ectthenewprogress in the following aspect. Research in developing cooperative applications is currently focusing on two directions. One is the cooperation in the software development process and the other is the variety of the targeted cooperative software products. Many papers address how to facilitate cooperation in the software engineering process p- ticularly global software engineering. The importance of sharing information in cooperation is emphasized by the authors. For example, papers that addressed the developmentof sharing mental models, tools for easilyshared projects,sh- ing links for cross-media information spaces, sharing resources and transfer of knowledge among team members etc. have attracted special attention. Many papers presented in this volume are the research results of tackling problems in developing a great variety of cooperative software products. The targeted systems are cooperative support for music creation, cooperative process m- agement systems, cooperative visualization systems for geographic information, cooperative cultural information sharing platforms, cooperative reasoning s- tems, cooperative sensor networks for environment monitoring, remote coop- ative video vehicle monitoring systems etc. Another aspect of the papers in this volume is dealing with the problems in ?ner phases in the cooperative product production life cycle. The topics addressed range from partner selection for - operation at the beginning, requirement gathering, requirement negotiation, to cooperativedesign, production to cooperative testing, and ?nally to cooperative system operation.
This volume contains the revised lecture notes corresponding to the lectures given at the 6th International School on Advanced Functional Programming, AFP 2008, held in Heijen, a little village in the woodlands near the city of Nijmegen, The Netherlands, May 19-24, 2008. AFP 2008 was co-located with TFP 2008, the 9th Symposium on Trends in Functional Programming [see P. Achten,P.Koopman,M.Marazan ' : Trends in Functional Programming volume 9, ISBN 978-1-84150-277-9,Intellect]. The school attracted 62 participants from 19 countries, a record, including the lecturers and organizers. This event was precededby?veearlierinstancesinB? astad,Sweden(1995,LNCS925),Olympia, WA, USA (1996, LNCS 1129), Braga,Portugal(1998, LNCS 1608), Oxford, UK (2002, LNCS 2638) and Tartu, Estonia, (2004, LNCS 3622). The goals of the series of Advanced Functional Programming schools are: - Bringing computer scientists, in particular young researchers and progr- mers, up to date with the latest functional programming techniques. - Showinghowtouseadvancedfunctionalprogrammingtechniquesin"progr- ming in the real world". - Bridgingtheeducationalgapbetweenresultspresentedatconferencesonthe one side and material as presented in introductory textbooks on the other side.
Features Focus on the foundational theory underpinning Reinforcement Learning Suitable as a primary text for courses in Reinforcement Learning, but also as supplementary reading for applied/financial mathematics, programming, and other related courses Suitable for a professional audience of quantitative analysts or industry specialists Blends theory/mathematics, programming/algorithms and real-world financial nuances while always striving to maintain simplicity and to build intuitive understanding.
ICSR is the premier international conference in the ?eld of software reuse. The main goal of ICSR is to present the advances and improvements within the software reuse domain, as well as to promote interaction between researchers and practitioners. The 11th International Conference on Software Reuse (ICSR 2009) was held during September 27-30, 2009 in Falls Church, VA, USA. 2009 was the year that ICSR went back to its roots. The theme was "Formal Foundations of Reuse and Domain Engineering." We explored the theory and formal foundations that underlie current reuse and domain engineering practice and looked at current advancements to get an idea of where the ?eld of reuse was headed. Manyof the papers in these proceedings directly re?ect that theme. The following workshops were held in conjunction with ICSR 2009: - Second Workshop on Knowledge Reuse (KREUSE 2009) - RESOLVE 2009: Software Veri?cation - the Cornerstone of Reuse - First International Workshop on Software Ecosystems - International Workshop on Software Reuse and Safety (RESAFE 2009) Aside from these workshops and the papers found here, the conference also included ?ve tutorials, eight tool demos, and a doctoral symposium. Links to all of this information and more can be found at the ICSR 11 conference website at icsr11.isase.org.
The 2009 edition of the Amsterdam Colloquium was the 17th in a series which started in 1976. The Amsterdam Colloquia aim at bringing together linguists, philosophers, logicians and computer scientists who share an interest in the f- mal study of the semantics and pragmatics of natural and formal languages. Originally an initiative of the Department of Philosophy, the colloquium is now organized by the Institute for Logic, Language and Computation (illc)ofthe University of Amsterdam. These proceedings contain revised extended abstracts of most of the articles presented at the 17th Amsterdam Colloquium. The ?rst section containsextended abstractsof the talks givenby the invited speakers of the general program. The second, third and fourth sections contain invited and submitted contributions to the three thematic workshops that were hosted by the colloquium: the workshoponImplicature and Grammar organized by Maria Aloni and Katrin Schulz; the workshop on Natural Logic organized by Jan van Eijck; and the workshop on Vagueness, organized by Robert van Rooij and Frank Veltman. The ?nal section consists of the submitted contributions to the general program. For the organization of the 17th Amsterdam Colloquium ?nancial support was received from: the Royal Dutch Academy of Sciences (knaw); the Institute for Logic, Language and Computation (illc); thenwo-funded project 'Ind- inites and Beyond: Evolutionary pragmatics and typological semantics' (co- dinator: Maria Aloni); the nwo-funded project 'Vagueness - and how to be precise enough' (coordinators: Robert van Rooij and Frank Veltman); and the Municipality of Amsterdam. This support is gratefully acknowledged.
Since 1990 the German Research Society (Deutsche Forschungsgemeinschaft, DFG) has been funding PhD courses (Graduiertenkollegs) at selected universi- ties in the Federal Republic of Germany. TU Berlin has been one of the first universities joining that new funding program of DFG. The PhD courses have been funded over aperiod of 9 years. The grant for the nine years sums up to approximately 5 million DM. Our Grnduiertenkolleg on Communication-based Systems has been assigned to the Computer Science Department of TU Berlin although it is a joined effort of all three universities in Berlin, Technische Uni- versitat (TU), Freie Universitat (FU), and Humboldt Universitat (HU). The Graduiertenkolleg has been started its program in October 1991. The professors responsible for the program are: Hartmut Ehrig (TU), Gunter Hommel (TU), Stefan Jahnichen (TU), Peter Lohr (FU), Miroslaw Malek (RU), Peter Pep- per (TU), Radu Popescu-Zeletin (TU), Herbert Weber (TU), and Adam Wolisz (TU). The Graduiertenkolleg is a PhD program for highly qualified persons in the field of computer science. Twenty scholarships have been granted to fellows of the Graduiertenkolleg for a maximal period of three years. During this time the fellows take part in a selected educational program and work on their PhD thesis.
The database industry is a multi-billion, world-wide, all-encompassing part of the software world. Quantifiers in Action: Generalized Quantification in Query, Logical and Natural Languages introduces a query language called GQs-Generalized Quantification in Query. Most query languages are simply versions of First Order Logic (FOL). GQs are an extension of the idea of quantifier in FOL. GQs are a perfect example of a practical theory within databases. This book provides a brief background in logic and introduces the concept of GQs, and then develops a query language based on GQs. Using Query Language with Generalized Quantifiers, the reader explores the efficient implementation of the concept, always a primary consideration in databases. This professional book also includes several extensions for use with documents employing question and answer techniques. Designed for practitioners and researchers within the database management field; also suitable for advanced-level students in computer science.
This book introduces the area of image processing and data-parallel processing. It covers a number of standard algorithms in image processing and describes their parallel implementation. The programming language chosen for all examples is a structured parallel programming language which is ideal for educational purposes. It has a number of advantages over C, and since all image processing tasks are inherently parallel, using a parallel language for presentation actually simplifies the subject matter. This results in shorter source codes and a better understanding. Sample programs and a free compiler are available on an accompanying Web site.
This book provides an introductory overview of the rapid growth in interdisciplinary research into Thinking with Diagrams. Diagrammatic representations are becoming more common in everyday human experience, yet they offer unique challenges to cognitive science research. Neither linguistic nor perceptual theories are sufficient to completely explain their advantages and applications. These research challenges may be part of the reason why so many diagrams are badly designed or badly used. This is ironic when the user interfaces of computer software and the worldwide web are becoming so completely dominated by graphical and diagrammatic representations. This book includes chapters commissioned from leading researchers in the major disciplines involved in diagrams research. They review the philosophical status of diagrams, the cognitive processes involved in their application, and a range of specialist fields in which diagrams are central, including education, architectural design and visual programming languages. The result is immediately relevant to researchers in cognitive science and artificial intelligence, as well as in applied technology areas such as human-computer interaction and information design.
LANCELOT is a software package for solving large-scale nonlinear optimization problems. This book is our attempt to provide a coherent overview of the package and its use. This includes details of how one might present examples to the package, how the algorithm tries to solve these examples and various technical issues which may be useful to implementors of the software. We hope this book will be of use to both researchers and practitioners in nonlinear programming. Although the book is primarily concerned with a specific optimization package, the issues discussed have much wider implications for the design and im plementation of large-scale optimization algorithms. In particular, the book contains a proposal for a standard input format for large-scale optimization problems. This proposal is at the heart of the interface between a user's problem and the LANCE LOT optimization package. Furthermore, a large collection of over five hundred test ex amples has already been written in this format and will shortly be available to those who wish to use them. We would like to thank the many people and organizations who supported us in our enterprise. We first acknowledge the support provided by our employers, namely the the Facultes Universitaires Notre-Dame de la Paix (Namur, Belgium), Harwell Laboratory (UK), IBM Corporation (USA), Rutherford Appleton Laboratory (UK) and the University of Waterloo (Canada). We are grateful for the support we obtained from NSERC (Canada), NATO and AMOCO (UK)."
This book constitutes the refereed proceedings of the 7th International Conference on Formal Modeling and Analysis of Timed Systems, FORMATS 2009, held in Budapest, Hungary, September 2009. The 18 revised full papers presented together with 4 invited talks were carefully reviewed and selected from 40 submissions. The aim of FORMATS is to promote the study of fundamental and practical aspects of timed systems, and to bring together researchers from different disciplines that share interests in the modelling and analysis of timed systems.Typical topics include (but are not limited to): Foundations and Semantics. Theoretical foundations of timed systems and languages; comparison between different models (timed automata, timed Petri nets, hybrid automata, timed process algebra, max-plus algebra, probabilistic models), methods and Tools. Techniques, algorithms, data structures, and software tools for analyzing timed systems and resolving temporal constraints (scheduling, worst-case execution time analysis, optimization, model checking, testing, constraint solving, etc.), applications. Adaptation and specialization of timing technology in application domains in which timing plays an important role (real-time software, hardware circuits, and problems of scheduling in manufacturing and telecommunication).
The MODELS series of conferences is the premier venue for the exchange of - novative technical ideas and experiences focusing on a very important new te- nical discipline: model-driven software and systems engineering. The expansion ofthisdisciplineisadirectconsequenceoftheincreasingsigni?canceandsuccess of model-based methods in practice. Numerous e?orts resulted in the invention of concepts, languagesand tools for the de?nition, analysis, transformation, and veri?cationofdomain-speci?cmodelinglanguagesandgeneral-purposemodeling language standards, as well as their use for software and systems engineering. MODELS 2010, the 13th edition of the conference series, took place in Oslo, Norway, October 3-8, 2010, along with numerous satellite workshops, symposia and tutorials. The conference was fortunate to have three prominent keynote speakers: Ole Lehrmann Madsen (Aarhus University, Denmark), Edward A. Lee (UC Berkeley, USA) and Pamela Zave (AT&T Laboratories, USA). To provide a broader forum for reporting on scienti?c progress as well as on experience stemming from practical applications of model-based methods, the 2010 conference accepted submissions in two distinct tracks: Foundations and Applications. The primary objective of the ?rst track is to present new research results dedicated to advancing the state-of-the-art of the discipline, whereas the second aims to provide a realistic and veri?able picture of the current state-- the-practice of model-based engineering, so that the broader community could be better informed of the capabilities and successes of this relatively young discipline. This volume contains the ?nal version of the papers accepted for presentation at the conference from both tracks.
The aim of the FMICS workshop series is to provide a forum for researchers who are interested in the development and application of formal methods in industry. In particular, these workshops are intended to bring together scientists and practitioners who are active in the area of formal methods and interested in exchanging their experiences in the industrial usage of these methods. These workshopsalso striveto promoteresearchand developmentfor the improvement of formal methods and tools for industrial applications. The topics for which contributions to FMICS 2008 were solicited included, but were not restricted to, the following: - Design, speci?cation, code generation and testing based on formal methods - Veri?cation and validation of complex, distributed, real-time systems and embedded systems - Veri?cation and validation methods that address shortcomings of existing methods with respect to their industrial applicability (e. g. , scalability and usability issues) - Tools for the development of formal design descriptions - Case studies and experience reports on industrial applications of formal methods, focusing on lessons learned or identi?cation of new research - rections - Impact of the adoption of formal methods on the development process and associated costs - Application of formal methods in standardization and industrial forums The workshop included six sessions of regular contributions in the areas of model checking, testing, software veri?cation, real-time performance, and ind- trial case studies. There were also three invited presentations, given by Steven Miller,Rance Cleaveland,and Werner Damm, coveringthe applicationof formal methods in the avionics and automotive industries. |
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