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Books > Children's Fiction & Fun > Science Fiction
"That going to the seaside was the very beginning of everything, - only it seemed as though it were going to be a beginning without an end, like the roads on the Sussex downs which look like roads and then look like paths, and then turn into sheep-tracks, and then are just grass and furze bushes and tottergrass and harebells and rabbits and chalk." "That going to the seaside was the very beginning of everything, - only it seemed as though it were going to be a beginning without an end, like the roads on the Sussex downs which look like roads and then look like paths, and then turn into sheep-tracks, and then are just grass and furze bushes and tottergrass and harebells and rabbits and chalk." In Nesbit's 1913 novel, "Wet Magic," the children of the Desmond family -- Francis, Mavis, Bernard and Kathleen -- are looking forward to a holiday by the sea. They get more of an adventure than they had planned on, though, when they accidentally summon a mermaid. And when that mermaid is captured and put on display at a local circus, they decide they must rescue her. As their reward, they are permitted to visit the hidden kingdom of the mer-people, but find they must now stop a war to save their new friends.
Journey back to 1939 Harlem in this time-travel adventure with an empowering message about believing in yourself and persevering. Eleven-year-old Ailey Benjamin Lane, a gifted dancer, is certain that he'll land the role of the Scarecrow in his school s production of The Wiz. But when a classmate overshadows him at auditions, a deflated Ailey confides in his Grampa that he is going to give up dancing. Not ready to give up on Ailey, Grampa shares a story from his past. As a young boy, Grampa gave up his dreams of tap dancing even after the unofficial Mayor of Harlem, Bill "Bojangles" Robinson, encouraged him to perform. Robinson also gifted him a special pair of tap shoes. A curious Ailey tries on the shoes and is instantly transported back to 1930s Harlem. There he meets a young street tap dancer and realizes it's his grandfather. Ailey thinks he can help the 12-year-old version of his Grampa face his fears, but he must tread lightly if Ailey changes the past, can it affect his future, and will he ever make his way home? Featuring an all-Black cast of characters and many moments infused with Black culture and history, this is a time-travel adventure that has been waiting to be told.
I've been told that the entire continent of Antarctica groaned at the moment of my birth. The howl tore across glaciers, over mountains and deep into the ice. Everyone says so. Except for my father; all he heard was Mother's sobs. Not of pain, but of joy, so he says. Other than that, the only verifiable fact about the day I was born is that an iceberg the size of Los Angeles broke free from the ice shelf, a few miles off the coast. Again, some would have me believe the fracture took place as I entered the world. But all that really matters, according to my parents, is that I, Solomon Ull Vincent, the first child born on Antarctica-the first and only Antarctican-was born on September 2nd, 1974. If only someone could have warned me that upon my return to the continent of my birth, thirteen years later, I would be kidnapped, subjected to tortures beyond comprehension and forced to fight...and kill. If only someone had hinted that I'd wind up struggling to survive in a subterranean world full of ancient warriors, strange creatures and supernatural powers. Had I been warned, I might have lived a normal life. The human race might have remained safe. And the fate of the world might not rest on my shoulders. Had I been warned... This is my story-the tale of Solomon Ull Vincent-The Last Hunter. This collected edition of The Antarktos Saga includes all five books in the series-Descent, Pursuit, Ascent, Lament and Onslaught, as well as never before seen art and character designs inspired by the series, an exclusive short story titled "The Children of Antarktos" and an interview with bestselling author Jeremy Robinson, composed primarily of questions asked by fans of the series.
"A Little Thing Called Destiny" Whenever destiny is involved, one's life is completely changed. Trixie Rose is no exception. After receiving a phone call from an estranged uncle, Trixie finds herself whisked away to Mist Island, a place filled with mystery and superstition. While there, Trixie stumbles upon a portal and makes a discovery far beyond her wildest dreams: the world of Quarteze. But, every discovery has its flaws. An enemy from Quarteze's past has come for revenge, and the war of light and dark has begun anew. With the powers of magic gone, the world is slowly falling into the grasp of the Shadow One. With the help of her two new friends, Trixie must find the fabled Twilight Falcon and destroy the Shadow One once and for all. The clock is ticking.
"Hardling's Luck" is a sequel to "The House of Arden," a great favorite of Nesbit fans; it's a story of injustice, poverty, deformity, magic, romance, suspense, sacrifice, and triumph over adversity that comes to its point with a fateful twist. . . .
Fifth-grader Star Bell has a date with Logan, a nosy best friend, and two very big secrets. Logan promises her secret adventures. His promise is broken when Crystal figures it out and wants to join in. Along the way, Star discovers that her other secret might change the world.Star, Logan, and Crystal explore a magical portal to make-believe realms of adventure, mystery, and danger. In a virtual world created by a secret book-reading research computer called SIMMER, they can participate in any storybook adventure they choose. From a turbulent flying carpet ride fleeing an evil magician, to swashbuckling sword fights with lusty pirates, to a frightening encounter with the ghost of an orbiting space station-it's a dream come true for the three friends.But their fun may come with a catch. Their adventures differ from the storybook versions, and Star suspects their make-believe actions might actually cause harm in the real world. The only way Star can persuade her friends of the potential gravity of their situation is to lead them on a daring adventure of her choice. Risking real harm if she is right, hoping she is wrong, will she reveal the one secret that may explain everything?
THOSE BUMPTIOUS BASTABLES! As if the remarkable collections of children's adventures "The Story of the Treasure Seekers" and "The Wouldbegoods" weren't enough! E. Nesbit's third book of this series finishes the delightful trilogy by this famous fantasy author. Who needs fantasy, though, when you have these wonderful tales of the Bastable children, narrated by Oswald Bastable in his best superior third person fashion. Here again is Oswald's troublesome little brother H.O., and Dicky and Dora and Alice and Nol, to say nothing of the Bastable uncles, father and mother. The Bastable children seek treasure in unusual places to help their family's strained finances in such charming tales as "Archibald the Unpleasent," "The Golden Gondola," and "The Flying Lodger." Come, then, enter this fascinating world of Edwardian England by the immortal author of "Five Children and It." "Oswald is a delightful narrator and the stories he tells are among Nesbit's best." -- Gore Vidal
The first book in a fast-paced, edge-of-your-seat adventure series from exciting debut author Colm Field. Fans of Danny Wallace, Ben Miller and Rob Biddulph's Peanut Jones and the Illustrated City will race through this epic adventure! Welcome, infinity racers! Prepare for an adventure that's out of this world ... and all of the others! When Kyan finds a battered old racing-car game in the loft, he doesn't believe the big claims written on the box. I mean, what kind of 'Infinite Race' only has seven pieces of track? So it comes as a shock when the game really does take him on the journey of a lifetime - through multiple universes! Whether he's a space pilot on the trail of underwater aliens or an unwitting robber in a stolen police car, every adventure is more thrilling than the last. When he lands in a universe as a stunt driver racing for a million-pound prize, he thinks he's found the way to save his family and their home. But the life of an infinity racer is about to prove much more dangerous than Kyan has bargained for ...
In his first adventure alone after his father's death, young William Walkingstick has stumbled upon a new world-a world of bitties and hat towns, giants and faeries, woodsmen and enchanted forests. His first acquaintance in this new land is a friendly giant named Eril, who wears a most amazing hat. Upon Eril's hat sits an elegant miniature town with little houses and shops, cobblestone streets, and lampposts shining with pinpricks of light. William is smitten with the tiny folk who live there, the bitties, and dreams of someday earning his very own hat town. But adventure comes William's way when the hat towns are stolen by Egad the Terrible, and he finds himself caught up in a heart-stopping rescue mission. Drawing from the quiet strength of a gentle giant, inspired by the unassuming and sometimes rib-tickling spunk of a lion-hearted bittie, and urged on by the determined faith of a wayward faerie, William learns the meaning of true bravery and realizes he has possessed it all along.
Welcome to the Caribbean: Sandy beaches, sunny weather... and vicious pirates Fulfilling a promise from their last adventure together, Sam Foster travels from 2006 back to nineteenth-century Oregon to visit his spunky friend, Meg Clayton. This time, though, Meg gets to choose where they will visit next, and she already has a place in mind: Kingston, Jamaica, in 1717. The Clayton family farm in Oregon is in danger of being lost, and Meg seeks a priceless family heirloom to save it. That means traveling back to Jamaica to retrieve the treasure before it can disappear ... even if the area in question is crawling with cutthroat pirates. The two time travelers venture to this dangerous spot with the best laid plans ... only to find them going woefully wrong from the start. Separated almost from the first, they are taken aboard different ships and faced with a litany of problems the history books never mentioned. Neither is prepared for the sunburn, seasickness, and squalor they experience, and their goal quickly shifts from finding Meg's heirloom to staying alive, reuniting-and returning home. Will Sam and Meg's change of course help them return to the safety of their own time periods, or will they be marooned in the eighteenth century, left to live the rest of their lives with-or die at the hands of-a band of cold-blooded pirates?
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