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Books > Children's Fiction & Fun > Science Fiction
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Spikez, 1
(Hardcover)
Richard Mayers; Illustrated by John Burton
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R667
Discovery Miles 6 670
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Ships in 10 - 15 working days
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Animals have been fused with technology in this exciting children's
novel, which has been described as Watership Down meets The
Terminator - an action-packed, animal fable mash-up. At the newly
built Greenacres Military Base, Professor Windar's amazing team of
cyborgs are unveiled. Their purpose: to support the UK's fight
against global terrorism. But when his deadliest prototype
malfunctions, the inhabitants of Greenacres find themselves
entangled in a fight for survival like no other. Claws clasp,
feathers fry, and microchips meddle as a new breed of hero is born.
Can the future of humanity and animalkind be saved by Spikez? Like
the kindle version of Spikez, the book is alive with technology.
Simply zap one of the many QR codes and be taken to free bonus
content; such as: diary entries, character profiles, cool hedgehog
facts, videos and downloadable .mp3 tracks - all made exculsively
for the novel.
Twelve-year-old Angela and thirteen-year-old Tony are neighbors
and best of friends who have a penchant for getting into trouble.
While playing in Angela's creepy basement one day, they discover a
secret portal that leads them to a magical world beyond their
wildest imaginings.
In this new and exciting realm, they train to become wizards,
meeting an eclectic cast of characters along the way. But even in
this place, Angela and Tony become embroiled in mischief. After
all, what kid wouldn't want the power to transform into a beastly
dragon or the ability to command any inanimate object to fly across
the room?
As the two become enveloped in the realm of mysterious
creatures and beings, they must face a cruel and evil wizard who
plans to overtake the magical world. Can Angela and Tony defeat him
before the wizard destroys everything they've come to love?
While sitting on the riverbank with her older sister, Alice,
noticed a large white rabbit running past her looking at his watch.
Alice, being the curious girl she was, follows The White Rabbit
down a rabbit hole into Wonderland. The classic Alice's Adventures
in Wonderland for younger readers. Originally published by The
Macmillan Company; 1890. The Nursery "Alice" is an adapted version
by Lewis Carroll himself for 'children from nought to five'. The
book contains 20 of the original illustrations, in color from
illustrator Sir John Tenniel. The original work has been cleaned
and enhanced for your reading pleasure.
Timmy and his friends are nice kids, but a bit outside the cool
zone. They get picked on a bit. But only in a mild intimidation
way. One fine weekend they realise that they each have a power.
Being a bit rubbish, they don't go out and test their powers to the
max, instead deciding to wait and see what happens, and where the
powers may become useful. One of the group, Hugh, has a sister who
discovers the boys secret and becomes part of the group, despite
having no special powers of her own. After a minor skirmish with
the school bully's, the friends are drawn into a fight between good
and evil, but who knows what is good and what is evil. The boys
wrestle with their twisting feelings about this eternal question,
and where it will all end. We just don't know. And then we do!
HE WASN'T MEANT TO BE THE HERO. BUT HE WAS CHOSEN BY THE DRAGON.
'A fantastic new take on dragons - readers are in for a thrilling
ride!' A.F Steadman, author of the Skandar series
For Lunar and his crew of fellow orphans, every day on Mars is a fight
for survival. They scavenge for scraps in a wasteland ravaged by wars
and storms, hoping they’ll have enough to eat.
Like most kids, Lunar knows the legends about dragons. How there’s one
for every planet, every moon and every star. But no dragon is coming to
rescue them.
Until one day, a scavenging mission goes dangerously wrong, forcing
Lunar to hide underground. There, he finds the only hope left for a
dying planet: the last dragon. And when the dragon won’t let him go, it
becomes alarmingly clear: LUNAR JONES HAS BEEN CHOSEN TO SAVE MARS.
Who is the mysterious bloodstained man who stops their coach? Why
is no one around when Lance and the rest of Year Six arrive at the
brand new Crater Lake activity centre? But this is just the
beginning of the school trip from hell; a fight for survival that
sees five pupils band together to save their classmates from an
alien fate far worse than death. But whatever happens, they must
Never. Ever. Fall asleep!
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Escape Room
(Paperback)
Christopher Edge
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R230
R182
Discovery Miles 1 820
Save R48 (21%)
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Ships in 9 - 17 working days
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The latest mind-blowing novel from award-winning author Christopher
Edge, Escape Room is a thrilling adventure that challenges readers
to think about what they've done to save the world today. When
twelve-year-old Ami arrives at The Escape, she thinks it's just a
game - the ultimate escape room with puzzles and challenges to beat
before time runs out. Meeting her teammates, Adjoa, Ibrahim, Oscar
and Min, Ami learns from the Host that they have been chosen to
save the world and they must work together to find the Answer. But
as he locks them inside the first room, they quickly realise this
is no ordinary game. From a cavernous library of dust to an ancient
Mayan tomb, a deserted shopping mall stalked by extinct animals to
the command module of a spaceship heading to Mars, the perils of
The Escape seem endless. Can Ami and her friends find the Answer
before it's too late? With cover illustration by David Dean. "A
writer of genuine originality" - Guardian Check out these other
brilliant books from Christopher Edge: The Many Worlds of Albie
Bright The Jamie Drake Equation The Infinite Lives of Maisie Day
The Longest Night of Charlie Noon
Renee thought that her biggest problem was dealing with her
divorced parents and graduating from High school. That was until
she discovers her friends are more than they seem. It has Renee
looking at everything differently. From awakening dreams to her
feelings for Gage, everything is changing so fast. Secrets are
being revealed, and danger grows closer with each day. Graduation
is the last thing on her mind. The Unseelie Queen, who had killed
her for the past few centuries repetitively, is after her again.
This time armed with memories, friends, and the Seelie Fae court,
would she be able to escape death?
Quentin hasn't had much time to rest since saving the world just a
week ago. Every night, he goes back in time to train and plan the
capture of dangerous agents from the Hwanai. His skills are
improving, but their plans have hit a snag, and new information
discovered about Quentin leaves the team wondering if there is more
to this teen than they ever considered. With new enemies as well as
old foes threatening Earth and all of us on it, one thing is clear.
The danger has doubled There's a surprise around every corner, it
seems, and nothing could prepare Quentin for what's about to
happen.
Kathryn Samantha King, AKA as Katie King; enabled with powers from
out of this world with which she firmly establishes her place in
history, finance, and the future.
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