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Books > Computing & IT > Computer programming > Software engineering
Asynchronous On-Chip Networks and Fault-Tolerant Techniques is the first comprehensive study of fault-tolerance and fault-caused deadlock effects in asynchronous on-chip networks, aiming to overcome these drawbacks and ensure greater reliability of applications. As a promising alternative to the widely used synchronous on-chip networks for multicore processors, asynchronous on-chip networks can be vulnerable to faults even if they can deliver the same performance with much lower energy and area compared with their synchronous counterparts - faults can not only corrupt data transmission but also cause a unique type of deadlock. By adopting a new redundant code along with a dynamic fault detection and recovery scheme, the authors demonstrate that asynchronous on-chip networks can be efficiently hardened to tolerate both transient and permanent faults and overcome fault-caused deadlocks. This book will serve as an essential guide for researchers and students studying interconnection networks, fault-tolerant computing, asynchronous system design, circuit design and on-chip networking, as well as for professionals interested in designing fault-tolerant and high-throughput asynchronous circuits.
This book describes a cross-domain architecture and design tools for networked complex systems where application subsystems of different criticality coexist and interact on networked multi-core chips. The architecture leverages multi-core platforms for a hierarchical system perspective of mixed-criticality applications. This system perspective is realized by virtualization to establish security, safety and real-time performance. The impact further includes a reduction of time-to-market, decreased development, deployment and maintenance cost, and the exploitation of the economies of scale through cross-domain components and tools. Describes an end-to-end architecture for hypervisor-level, chip-level, and cluster level. Offers a solution for different types of resources including processors, on-chip communication, off-chip communication, and I/O. Provides a cross-domain approach with examples for wind-power, health-care, and avionics. Introduces hierarchical adaptation strategies for mixed-criticality systems Provides modular verification and certification methods for the seamless integration of mixed-criticality systems. Covers platform technologies, along with a methodology for the development process. Presents an experimental evaluation of technological results in cooperation with industrial partners. The information in this book will be extremely useful to industry leaders who design and manufacture products with distributed embedded systems in mixed-criticality use-cases. It will also benefit suppliers of embedded components or development tools used in this area. As an educational tool, this material can be used to teach students and working professionals in areas including embedded systems, computer networks, system architecture, dependability, real-time systems, and avionics, wind-power and health-care systems.
provides systematic solutions from formal test theory to automated test description methods, automated simulation test environment construction verifies the effectiveness of the theories, technologies and methods
1. Provides a toolkit of templates for common VR interactions, as well as practical advice on when to use them and how to tailor them for specific use cases; 2. Includes case studies detailing the practical application of interaction theory discussed in each chapter; 3. Presents tables of guidelines for practicing VR developers, for reference during software development; 4. Covers procedures for Interface Evaluation - formulas and testing methodologies to ensure that VR interfaces are effective, efficient, engaging, error-tolerant, and easy to learn; 5. Non-linear organisation - chapters of the book on different concepts can be read to gain knowledge on a single topic, without requiring other chapters to be read beforehand; 6. Includes ancillaries - PowerPoint slides, 3D models, videos, and a teacher's guide
Grounded in the user-centered design movement, this book offers a broad consideration of how our civilization has evolved its technical infrastructure for human purpose to help us make sense of the contemporary world of information infrastructure and online existence. The author incorporates historical, cultural and aesthetic approaches to situating information and its underlying technologies across time in the collective, lived experiences of humanity. In today's digital information world, user experience is vital to the success of any product or service. Yet as the user population expands to include us all, designing for people who vary in skills, abilities, preferences and backgrounds is challenging. This book provides an integrated understanding of users, and the methods that have evolved to identify usability challenges, that can facilitate cohesive and earlier solutions. The book treats information creation and use as a core human behavior based on acts of representation and recording that humans have always practiced. It suggests that the traditional ways of studying information use, with their origins in the distinct layers of social science theories and models is limiting our understanding of what it means to be an information user and hampers our efforts at being truly user-centric in design. Instead, the book offers a way of integrating the knowledge base to support a richer view of use and users in design education and evaluation. Understanding Users is aimed at those studying or practicing user-centered design and anyone interested in learning how people might be better integrated in the design of new technologies to augment human capabilities and experiences.
Features Teaches software design by showing programmers how to build the tools they use every day. Each chapter includes exercises to help readers check and deepen their understanding. All the example code can be downloaded, re-used, and modified under an open license.
Tackles a topic in a concise and accessible way that most believe too advanced to pick up easily. Author has over 40 years teaching and industry experience which they utilize in this book. Contains an appendix with extended code and examples of topics discussed in text.
Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.
Features Focus on the foundational theory underpinning Reinforcement Learning Suitable as a primary text for courses in Reinforcement Learning, but also as supplementary reading for applied/financial mathematics, programming, and other related courses Suitable for a professional audience of quantitative analysts or industry specialists Blends theory/mathematics, programming/algorithms and real-world financial nuances while always striving to maintain simplicity and to build intuitive understanding.
Discusses concepts such as Basic Programming Principles, OOP Principles, Database Programming, GUI Programming, Network Programming, Data Analytics and Visualization, Statistical Analysis, Virtual Reality, Web Development, Machine Learning, Deep Learning Provides the code and the output for all the concepts discussed Includes a case study at the end of each chapter
Explores the history of telepresence from the 1948 developments of master-slave manipulation, through to current telepresence technology used in space, undersea, surgery and telemedicine, operations in nuclear and other hazardous environments, policing and surveillance, agriculture, construction, mining, warehousing, education, amusement, social media and other contexts Reviews the differing technologies for visual, haptic, tactile remote sensing at the remote site, and the corresponding means of the display to the human operator Reviews the sensing and control technology, its history, and likely future, and discusses the many research and policy issues Reviews psychological experiments in telepresence with relation to virtual and augmented reality Examines social and ethical concerns: ease of spying, mischief, and crime via remote control of an avatar
Let there be code! Beginning Programming All-in-One For Dummies offers one guide packed with 7 books to teach you programming across multiple languages. Coding can seem complex and convoluted, but Dummies makes it simple and easy to understand. You'll learn all about the principles of programming, algorithms, data structures, debugging programs, unique applications of programming and more while learning about some of the most popular programming languages used today. Move confidently forward in your computer science coursework or straight into the workforce. You'll come away with a rock-solid foundation in the programming basics, using data, coding for the web, and building killer apps. Learn the basics of coding, including writing and compiling code, using algorithms, and data structures Get comfortable with the syntax of several different programming languages Wrap your mind around interesting programming opportunities such as conducting biological experiments within a computer or programming a video game engine Develop cross-platform applications for desktop and mobile devices This essential guide takes the complexity and convolution out of programming for beginners and arms you with the knowledge you need to follow where the code takes you.
Create simple, easy programs in the popular Python language Beginning Programming with Python For Dummies is the trusted way to learn the foundations of programming using the Python programming language. Python is one of the top-ranked languages, and there's no better way to get started in computer programming than this friendly guide. You'll learn the basics of coding and the process of creating simple, fun programs right away. This updated edition features new chapters, including coverage of Google Colab, plus expanded information on functions and objects, and new examples and graphics that are relevant to today's beginning coders. Dummies helps you discover the wealth of things you can achieve with Python. Employ an online coding environment to avoid installation woes and code anywhere, any time Learn the basics of programming using the popular Python language Create easy, fun projects to show off your new coding chops Fix errors in your code and use Python with external data sets Beginning Programming with Python For Dummies will get new programmers started--the easy way.
1) Provides a levelling approach, bringing students at all stages of programming experience to the same point 2) Focuses Python, a general language, to an engineering and scientific context 3) Uses a classroom tested, practical approach to teaching programming 4) Teaches students and professionals how to use Python to solve engineering calculations such as differential and algebraic equations
Drones are taking the world by storm. The technology and laws governing them change faster than we can keep up with. The Big Book of Drones covers everything from drone law to laws on privacy, discussing the history and evolution of drones to where we are today. If you are new to piloting, it also covers how to fly a drone including a pre-flight checklist. For those who are interested in taking drones to the next level, we discuss how to build your own using a 3D printer as well as many challenging projects for your drone. For the truly advanced, The Big Book of Drones discusses how to hack a drone. This includes how to perform a replay attack, denial of service attack, and how to detect a drone and take it down. Finally, the book also covers drone forensics. This is a new field of study, but one that is steadily growing and will be an essential area of inquiry as drones become more prevalent.
This updated and reorganized Fifth edition of Software Testing: A Craftsman's Approach continues to be a valuable reference for software testers, developers, and engineers, by applying the strong mathematics content of previous editions to a coherent treatment of software testing. Responding to instructor and student survey input, the authors have streamlined chapters and examples. The Fifth Edition: Has a new chapter on feature interaction testing that explores the feature interaction problem and explains how to reduce tests Uses Java instead of pseudo-code for all examples including structured and object-oriented ones Presents model-based development and provides an explanation of how to conduct testing within model-based development environments Explains testing in waterfall, iterative, and agile software development projects Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing Thoroughly revised and updated, Software Testing: A Craftsman's Approach, Fifth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing.
Networking and Kubernetes is an essential guide for anyone who wants to deploy, manage, or troubleshoot a production scale Kubernetes network. Understanding Kubernetes clusters is not enough to operate Kubernetes at scale. Every layer of the stack--the network, operating system, and Kubernetes--depends on the layer below. Successful administrators need to understand each layer and how it works across deployments on-prim, in the cloud, and with managed services. Networking and Kubernetes clearly guides administrators through the layers of complexity and abstraction that come with running a Kubernetes network. It covers: The Kubernetes networking model The CNCF Container Network Interface Project and how to choose the best interface for your clusters The networking and Linux primitives that power Kubernetes How to quickly troubleshoot networking issues and prevent downtime Cloud networking and Kubernetes with the three major providers: AWS, GCP, and Azure The pros and cons of various network tools--and how to select the best ones for your stack
By proposing and forming a mobile manipulator for modern multi-floor buildings, A Robotic Framework for the Mobile Manipulator: Theory and Application helps readers visualize an end-to-end workflow for making a robot system work in a targeted environment. From a product-oriented viewpoint, this book is considered as a bridge from theories to real products, in which robotic software modules and the robotic system integration are mainly concerned. In the end, readers will have an overview of how to build and integrate various single robotic modules to execute a list of designed tasks in the real world, as well as how to make a robot system work independently, without human interventions. With references and execution guidelines provided at the end of each chapter, the book will be a useful tool for developers and researchers looking to expand their knowledge about the robotics and the robotic software.
The Lean Approach to Digital Transformation: From Customer to Code and From Code to Customer is organized into three parts that expose and develop the three capabilities that are essential for a successful digital transformation: 1. Understanding how to co-create digital services with users, whether they are customers or future customers. This ability combines observation, dialogue, and iterative experimentation. The approach proposed in this book is based on the Lean Startup approach, according to an extended vision that combines Design Thinking and Growth Hacking. Companies must become truly "customer-centric", from observation and listening to co-development. The revolution of the digital age of the 21st century is that customer orientation is more imperative -- the era of abundance, usages rate of change, complexity of experiences, and shift of power towards communities -- are easier, using digital tools and digital communities. 2. Developing an information system (IS) that is the backbone of the digital transformation - called "exponential information system" to designate an open IS (in particular on its borders), capable of interfacing and combining with external services, positioned as a player in software ecosystems and built for processing scalable and dynamic data flows. The exponential information system is constantly changing and it continuously absorbs the best of information processing technology, such as Artificial Intelligence and Machine Learning. 3. Building software "micro-factories" that produce service platforms, which are called "Lean software factories." This "software factory" concept covers the integration of agile methods, tooling and continuous integration and deployment practices, a customer-oriented product approach, and a platform approach based on modularity, as well as API-based architecture and openness to external stakeholders. This software micro-factory is the foundation that continuously produces and provides constantly evolving services. These three capabilities are not unique or specific to this book, they are linked to other concepts such as agile methods, product development according to lean principles, software production approaches such as CICD (continuous integration and deployment) or DevOps. This book weaves a common frame of reference for all these approaches to derive more value from the digital transformation and to facilitate its implementation. The title of the book refers to the "lean approach to digital transformation" because the two underlying frameworks, Lean Startup and Lean Software Factory, are directly inspired by Lean, in the sense of the Toyota Way. The Lean approach is present from the beginning to the end of this book -- it provides the framework for customer orientation and the love of a job well done, which are the conditions for the success of a digital transformation.
A best-seller in its French edition, the construction of this book is original and its success in the French market demonstrates its appeal. It is based on three principles: 1. An organization of the chapters by families of algorithms : exhaustive search, divide and conquer, etc. At the contrary, there is no chapter only devoted to a systematic exposure of, say, algorithms on strings. Some of these will be found in different chapters. 2. For each family of algorithms, an introduction is given to the mathematical principles and the issues of a rigorous design, with one or two pedagogical examples. 3. For its most part, the book details 150 problems, spanning on seven families of algorithms. For each problem, a precise and progressive statement is given. More important, a complete solution is detailed, with respect to the design principles that have been presented ; often, some classical errors are pointed at. Roughly speaking, two thirds of the book are devoted to the detailed rational construction of the solutions.
The book describes state-of-the-art advances in simulators and emulators for quantum computing. It introduces the main concepts of quantum computing, defining q-bits, explaining the parallelism behind any quantum computation, describing measurement of the quantum state of information and explaining the process of quantum bit entanglement, collapsed state and cloning. The book reviews the concept of quantum unitary, binary and ternary quantum operators as well as the computation implied by each operator. It provides details of the quantum processor, providing its architecture, which is validated via execution simulation of some quantum instructions.
Secure and Resilient Software: Requirements, Test Cases, and Testing Methods provides a comprehensive set of requirements for secure and resilient software development and operation. It supplies documented test cases for those requirements as well as best practices for testing nonfunctional requirements for improved information assurance. This resource-rich book includes:
Offering ground-level, already-developed software nonfunctional requirements and corresponding test cases and methods, this book will help to ensure that your software meets its nonfunctional requirements for security and resilience. The accompanying CD filled with helpful checklists and reusable documentation provides you with the tools needed to integrate security into the requirements analysis, design, and testing phases of your software development lifecycle. Some Praise for the Book: This book pulls together the state of the art in thinking about
this important issue in a holistic way with several examples. It
takes you through the entire lifecycle from conception to
implementation ... . ...provides the reader with the tools necessary to jump-start
and mature security within the software development lifecycle
(SDLC).
Dispelling much of the folklore surrounding software maintenance, Software Maintenance Success Recipes identifies actionable formulas for success based on in-depth analysis of more than 200 real-world maintenance projects. It details the set of factors that are usually present when effective software maintenance teams do their work and instructs on the methods required to achieve success. Donald J. Reifer an award winner for his contributions to the field of software engineering and whose experience includes managing the DoD Software Initiatives Office provides step-by-step guidance on how to structure the job to complete the work related to the task. Covering all phases of maintenance up to software retirement, he identifies the resources required to ready support system operation during transition and turnover, details best practices for establishing a maintenance infrastructure, and spells out a wealth of best practices aimed at maintaining and sustaining the product once it is deployed. This book tells you how to manage today 's ever-evolving maintenance environment so you can build the foundation for sound maintenance work. It explains how to create a robust management infrastructure, ensure proper resources are available, establish a user support structure, and conduct a meaningful measurement program. Filled with real-world examples and a detailed case study that is threaded across chapters, it provides you with the understanding and tools to plan for a major upgrade and determine the best time to retire your current software systems. |
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