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Books > Computing & IT > Computer programming > Software engineering
This book highlights the advantages and disadvantages of various software development lifecycle models, and describes when to apply testing -- and when to use other, more cost-effective techniques. It also shows how to incorporate V&V techniques if your organization does not have a written procedure, and explains how to implement the inspection process.
This book constitutes the refereed proceedings of the 14th IFIP WG 2.13 International Conference on Open Source Systems, OSS 2018, held in Athens, Greece, in June 2018. The 14 revised full papers and 2 short papers presented were carefully reviewed and selected from 38 submissions. The papers cover a wide range of topics in the field of free/libre open source software (FLOSS) and are organized in the following thematic sections: organizational aspects of OSS projects, OSS projects validity, mining OSS data, OSS in public administration, OSS governance, and OSS reusability.
This book presents a design methodology that is practically applicable to the architectural design of a broad range of systems. It is based on fundamental design concepts to conceive and specify the required functional properties of a system, while abstracting from the specific implementation functions and technologies that can be chosen to build the system. Abstraction and precision are indispensable when it comes to understanding complex systems and precisely creating and representing them at a high functional level. Once understood, these concepts appear natural, self-evident and extremely powerful, since they can directly, precisely and concisely reflect what is considered essential for the functional behavior of a system. The first two chapters present the global views on how to design systems and how to interpret terms and meta-concepts. This informal introduction provides the general context for the remainder of the book. On a more formal level, Chapters 3 through 6 present the main basic design concepts, illustrating them with examples. Language notations are introduced along with the basic design concepts. Lastly, Chapters 7 to 12 discuss the more intricate basic design concepts of interactive systems by focusing on their common functional goal. These chapters are recommended to readers who have a particular interest in the design of protocols and interfaces for various systems. The didactic approach makes it suitable for graduate students who want to develop insights into and skills in developing complex systems, as well as practitioners in industry and large organizations who are responsible for the design and development of large and complex systems. It includes numerous tangible examples from various fields, and several appealing exercises with their solutions.
This book gathers 12 of the most promising papers presented at the 15th International Conference on Software Engineering, Artificial Intelligence Research, Management and Applications (SERA 2017) held on June 7-9, 2017 at the University of Greenwich, London, UK. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science, to share their experiences and to exchange new ideas and information in a meaningful way. The book also presents research findings regarding all aspects (theory, applications and tools) of computer and information science, and discusses the practical challenges encountered along the way and the solutions adopted to solve them.
Over the last four decades, computer systems have required increasingly complex software development and maintenance support. The marriage of software engineering, the application of engineering principals to produce economical and reliable software, to software development tools and methods promised to simplify software development while improving accuracy and speed, tools have evolved that use computer graphics to represent concepts that generate code from integrated design specifications. Practicing Software Engineering in the 21st Century addresses the tools and techniques utilized when developing and implementing software engineering practices into computer systems.
Cloud service benchmarking can provide important, sometimes surprising insights into the quality of services and leads to a more quality-driven design and engineering of complex software architectures that use such services. Starting with a broad introduction to the field, this book guides readers step-by-step through the process of designing, implementing and executing a cloud service benchmark, as well as understanding and dealing with its results. It covers all aspects of cloud service benchmarking, i.e., both benchmarking the cloud and benchmarking in the cloud, at a basic level. The book is divided into five parts: Part I discusses what cloud benchmarking is, provides an overview of cloud services and their key properties, and describes the notion of a cloud system and cloud-service quality. It also addresses the benchmarking lifecycle and the motivations behind running benchmarks in particular phases of an application lifecycle. Part II then focuses on benchmark design by discussing key objectives (e.g., repeatability, fairness, or understandability) and defining metrics and measurement methods, and by giving advice on developing own measurement methods and metrics. Next, Part III explores benchmark execution and implementation challenges and objectives as well as aspects like runtime monitoring and result collection. Subsequently, Part IV addresses benchmark results, covering topics such as an abstract process for turning data into insights, data preprocessing, and basic data analysis methods. Lastly, Part V concludes the book with a summary, suggestions for further reading and pointers to benchmarking tools available on the Web. The book is intended for researchers and graduate students of computer science and related subjects looking for an introduction to benchmarking cloud services, but also for industry practitioners who are interested in evaluating the quality of cloud services or who want to assess key qualities of their own implementations through cloud-based experiments.
How do we define the nature of our business, gather everything that we know about it, and then centralize our information in one, easily accessed place within the organization? Breslin and McGann call such knowledge our ways of working and the place where it will be found a business knowledge repository. All of a company's accumulated operations data, its manuals and procedures, its records of compliance with myriad regulations, its audits, disaster recovery plans--are essential information that today's management needs at its fingertips, and information that tomorroW's management must be sure can easily be found. Breslin and McGann show clearly and comprehensively how business knowledge repositories can be established and maintained, what should go into them and how to get it out, who should have access, and all of the other details that management needs to make the most of this valuable resource and means of doing business. An essential study and guide for management at upper levels in all types of organizations, both public and private. Breslin and McGann show that once an organization's knowledge of itself is formulated into its ways of working, its so-called object orientation makes it easily maintained. The repository approach to organizing and consolidating knowledge makes it possible for all of its potential users to access it easily, without having to go to one source for one thing they need and to another for another thing, a tedious and costly procedure in many organizations that have allowed their information and knowledge resources to not only grow but become duplicated as well. The repository approach also makes it possible for management to organize and access information by job functions, and to make it available to employees more easily in training situations. Regulators and auditors are also more easily served. As a result, CFOs will find their annual audit and various compliance fees considerably reduced. Breslin and McGann's book is thus a blueprint for the creation of knowledge repositories and a discussion of how graphical communication between information systems creators and their client end users can be made to flow smoothly and efficiently.
This edited book presents the scientific outcomes of the 19th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD 2018), which was held in Busan, Korea on June 27-29, 2018. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. The book includes research findings on all aspects (theory, applications and tools) of computer and information science and discusses the practical challenges encountered along the way and the solutions adopted to respond to them. The book includes 13 of the conference's most promising papers.
While a number of books on the market deal with software requirements, this is the first resource to offer a methodology for discovering and testing the real business requirements that software products must meet in order to provide value.
As the software industry continues to evolve, professionals are continually searching for practices that can assist with the various problems and challenges in information technology (IT). Agile development has become a popular method of research in recent years due to its focus on adapting to change. There are many factors that play into this process, so success is no guarantee. However, combining agile development with other software engineering practices could lead to a high rate of success in problems that arise during the maintenance and development of computing technologies. Software Engineering for Agile Application Development is a collection of innovative research on the methods and implementation of adaptation practices in software development that improve the quality and performance of IT products. The presented materials combine theories from current empirical research results as well as practical experiences from real projects that provide insights into incorporating agile qualities into the architecture of the software so that the product adapts to changes and is easy to maintain. While highlighting topics including continuous integration, configuration management, and business modeling, this book is ideally designed for software engineers, software developers, engineers, project managers, IT specialists, data scientists, computer science professionals, researchers, students, and academics.
This handbook provides a unique and in-depth survey of the current state-of-the-art in software engineering, covering its major topics, the conceptual genealogy of each subfield, and discussing future research directions. Subjects include foundational areas of software engineering (e.g. software processes, requirements engineering, software architecture, software testing, formal methods, software maintenance) as well as emerging areas (e.g., self-adaptive systems, software engineering in the cloud, coordination technology). Each chapter includes an introduction to central concepts and principles, a guided tour of seminal papers and key contributions, and promising future research directions. The authors of the individual chapters are all acknowledged experts in their field and include many who have pioneered the techniques and technologies discussed. Readers will find an authoritative and concise review of each subject, and will also learn how software engineering technologies have evolved and are likely to develop in the years to come. This book will be especially useful for researchers who are new to software engineering, and for practitioners seeking to enhance their skills and knowledge.
This book summarizes the results of Design Thinking Research carried out at Stanford University in Palo Alto, California, USA and at the Hasso Plattner Institute in Potsdam, Germany. Offering readers a closer look at Design Thinking, its innovation processes and methods, the book covers topics ranging from how to design ideas, methods and technologies, to creativity experiments and wicked problem solutions, to creative collaboration in the real world, and the interplay of designers and engineers. But the topics go beyond this in their detailed exploration of Design Thinking and its use in IT systems engineering fields, or even from a management perspective. The authors show how these methods and strategies actually work in companies, introduce new technologies and their functions, and demonstrate how Design Thinking can influence such unexpected topics as marriage. Furthermore, readers will learn how special-purpose Design Thinking can be used to solve wicked problems in complex fields. Thinking and devising innovations are fundamentally and inherently human activities - so is Design Thinking. Accordingly, Design Thinking is not merely the result of special courses nor of being gifted or trained: it's a way of dealing with our environment and improving techniques, technologies and life.
Free/Open Source Software gives an overview of the current research streams in the field of free and open source software development. A multitude of research approaches are used to explore free and open source software development processes, attributes of their products and the workings within the development communities. This book offers a glimpse beyond classical free and open source software development, and analyzes chances and risks for co-operations with traditional organizations and the implications of this new model for areas other than software development.
Healthcare and well-being have captured the attention of established software companies, start-ups, and investors. Software is starting to play a central role for addressing the problems of the aging society and the escalating cost of healthcare services. Enablers of such digital health are a growing number of sensors for sensing the human body and communication infrastructure for remote meetings, data sharing, and messaging. The challenge that lies in front of us is how to effectively make use of these capabilities, for example to empower patients and to free the scarce resources of medical personnel. Requirements engineering is the process by which the capabilities of a software product are aligned with stakeholder needs and a shared understanding between the stakeholders and development team established. This book provides guide for what to look for and do when inquiring and specifying software that targets healthcare and well-being, helping readers avoid the pitfalls of the highly regulated and sensible healthcare domain are and how they can be overcome. This book brings together the knowledge of 22 researchers, engineers, lawyers, and CEOs that have experience in the development of digital health solutions. It represents a unique line-up of best practices and recommendations of how to engineer requirements for digital health. In particular the book presents: * The area of digital health, e-health, and m-health * Best practice for requirements engineering based on evidence from a large number of projects * Practical step-by-step guidelines, examples, and lessons-learned for working with laws, regulations, ethical issues, interoperability, user experience, security, and privacy * How to put these many concerns together for engineering the requirements of a digital health solution and for scaling a digital health product For anybody who intends to develop software for digital health, this book is an introduction and reference with a wealth of actionable insights. For students interested in understanding how to apply software to healthcare, the text introduces key topics and guides further studies with references to important literature.
The Definitive, Practical, Proven Guide to Architecting Modern Software--Fully Updated with New Content on Mobility, the Cloud, Energy Management, DevOps, Quantum Computing, and More Updated with eleven new chapters, Software Architecture in Practice, Fourth Edition, thoroughly explains what software architecture is, why it's important, and how to design, instantiate, analyze, evolve, and manage it in disciplined and effective ways. Three renowned software architects cover the entire lifecycle, presenting practical guidance, expert methods, and tested models for use in any project, no matter how complex. You'll learn how to use architecture to address accelerating growth in requirements, system size, and abstraction, and to manage emergent quality attributes as systems are dynamically combined in new ways. With insights for utilizing architecture to optimize key quality attributes--including performance, modifiability, security, availability, interoperability, testability, usability, deployability, and more--this guide explains how to manage and refine existing architectures, transform them to solve new problems, and build reusable architectures that become strategic business assets. Discover how architecture influences (and is influenced by) technical environments, project lifecycles, business profiles, and your own practices Leverage proven patterns, interfaces, and practices for optimizing quality through architecture Architect for mobility, the cloud, machine learning, and quantum computing Design for increasingly crucial attributes such as energy efficiency and safety Scale systems by discovering architecturally significant influences, using DevOps and deployment pipelines, and managing architecture debt Understand architecture's role in the organization, so you can deliver more value Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Conceptual modeling has always been one of the main issues in information systems engineering as it aims to describe the general knowledge of the system at an abstract level that facilitates user understanding and software development. This collection of selected papers provides a comprehensive and extremely readable overview of what conceptual modeling is and perspectives on making it more and more relevant in our society. It covers topics like modeling the human genome, blockchain technology, model-driven software development, data integration, and wiki-like repositories and demonstrates the general applicability of conceptual modeling to various problems in diverse domains. Overall, this book is a source of inspiration for everybody in academia working on the vision of creating a strong, fruitful and creative community of conceptual modelers. With this book the editors and authors want to honor Prof. Antoni Olive for his enormous and ongoing contributions to the conceptual modeling discipline. It was presented to him on the occasion of his keynote at ER 2017 in Valencia, a conference that he has contributed to and supported for over 20 years. Thank you very much to Antoni for so many years of cooperation and friendship.
This book introduces Software Thermal Management (STM) as a means of reducing power consumption in a computing system in order to manage heat, improve component reliability and increase system safety. Readers will benefit from this pragmatic guide to the field of STM for embedded systems and its catalog of software power management techniques. Since thermal management is a key bottleneck in embedded systems design, this book focuses on root cause of heat in embedded systems: power. Since software has an enormous impact on power consumption in an embedded system, this book urges software engineers to manage heat effectively by understanding, categorizing and developing new ways to reduce static and dynamic power consumption. Whereas most books on thermal management describe mechanisms to remove heat, this book focuses on ways for software engineers to avoid generating heat in the first place.
A concise and thorough handbook on requirements analysis, this book is a desk guide for your systems or software development work. It enables you to identify the real customer requirements for your projects and control changes and additions to these requirements. The book helps you understand the importance of requirements, leverage effective requirements practices, and better utilize resources. You also learn how to strengthen interpersonal relationships and communications, which are major contributors to project effectiveness. Moreover, this reference identifies and describes the roles, desired skills and characteristics of the effective requirements analyst, and includes examples and checklists to help you implement best practices. It goes on to describe what comprises an integrated quality approach on a project or in an organization and explains how to achieve it. The book concludes with a vision for the field of requirements engineering and provides case studies that draw on actual experience.
During the last few years, software evolution research has explored new domains such as the study of socio-technical aspects and collaboration between different individuals contributing to a software system, the use of search-based techniques and meta-heuristics, the mining of unstructured software repositories, the evolution of software requirements, and the dynamic adaptation of software systems at runtime. Also more and more attention is being paid to the evolution of collections of inter-related and inter-dependent software projects, be it in the form of web systems, software product families, software ecosystems or systems of systems. With this book, the editors present insightful contributions on these and other domains currently being intensively explored, written by renowned researchers in the respective fields of software evolution. Each chapter presents the state of the art in a particular topic, as well as the current research, available tool support and remaining challenges. The book is complemented by a glossary of important terms used in the community, a reference list of nearly 1,000 papers and books and tips on additional resources that may be useful to the reader (reference books, journals, standards and major scientific events in the domain of software evolution and datasets).This book is intended for all those interested in software engineering, and more particularly, software maintenance and evolution. Researchers and software practitioners alike will find in the contributed chapters an overview of the most recent findings, covering a broad spectrum of software evolution topics. In addition, it can also serve as the basis of graduate or postgraduate courses on e.g., software evolution, requirements engineering, model-driven software development or social informatics. |
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