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Architectural Design - Conception and Specification of Interactive Systems (Hardcover, 1st ed. 2016)
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Architectural Design - Conception and Specification of Interactive Systems (Hardcover, 1st ed. 2016)
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This book presents a design methodology that is practically
applicable to the architectural design of a broad range of systems.
It is based on fundamental design concepts to conceive and specify
the required functional properties of a system, while abstracting
from the specific implementation functions and technologies that
can be chosen to build the system. Abstraction and precision are
indispensable when it comes to understanding complex systems and
precisely creating and representing them at a high functional
level. Once understood, these concepts appear natural, self-evident
and extremely powerful, since they can directly, precisely and
concisely reflect what is considered essential for the functional
behavior of a system. The first two chapters present the global
views on how to design systems and how to interpret terms and
meta-concepts. This informal introduction provides the general
context for the remainder of the book. On a more formal level,
Chapters 3 through 6 present the main basic design concepts,
illustrating them with examples. Language notations are introduced
along with the basic design concepts. Lastly, Chapters 7 to 12
discuss the more intricate basic design concepts of interactive
systems by focusing on their common functional goal. These chapters
are recommended to readers who have a particular interest in the
design of protocols and interfaces for various systems. The
didactic approach makes it suitable for graduate students who want
to develop insights into and skills in developing complex systems,
as well as practitioners in industry and large organizations who
are responsible for the design and development of large and complex
systems. It includes numerous tangible examples from various
fields, and several appealing exercises with their solutions.
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