Want to develop games for Xbox 360 and Windows Phone 7? This
hands-on book will get you started with Microsoft's XNA 4.0
development framework right away -- even if you have no experience
developing games. Although XNA includes several key concepts that
can be difficult for beginning web developers to grasp, "Learning
XNA 4.0" shortens the learning curve by walking you through the
framework in a clear and understandable step-by-step format.
Each chapter offers a self-contained lesson with illustrations
and annotated examples, along with exercises and review questions
to help you test your understanding and practice new skills as you
go. Once you've finished this book, you'll know how to develop your
own sophisticated games from start to finish. Learn game
development from 2D animation to 3D cameras and effects Delve into
high-level shader language (HLSL) and introductory artificial
intelligence concepts Build three complete, exciting games using
2D, 3D, and multiplayer techniques Develop for and deploy your
games to the Xbox 360 and Windows Phone 7
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