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Mastering Unity 5.x (Paperback)
Loot Price: R1,448
Discovery Miles 14 480
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Mastering Unity 5.x (Paperback)
Expected to ship within 10 - 15 working days
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Create amazing games with solid gameplay features, using a
professional-grade workflow inside the Unity engine! About This
Book * Become a Unity master by creating a practical, in-depth
game-development project with Unity * Use advanced C# scripting to
unlock the complete potential of Unity 5 * Use Version Control to
Effectively Manage and Scale your workflow Who This Book Is For If
you are a Unity developer who now wants to develop and deploy
interesting games by leveraging the new features of Unity 5.x, then
this is the book for you. Basic knowledge of C# programming is
assumed. What You Will Learn * Explore hands-on tasks and
real-world scenarios to make a Unity horror adventure game * Create
enemy characters that act intelligently and make reasoned decisions
* Use data files to save and restore game data in a way that is
platform-agnostic * Get started with VR development * Use
Navigation Meshes, Occlusion Culling, and the Profiler tools * Work
confidently with GameObjects, Rotations, and Transformations *
Understand specific gameplay features such as AI enemies, inventory
systems, and level design In Detail Do you want to take the leap
from being an everyday Unity developer to being a pro game
developer? Then look no further! This book is your one stop
solution to creating mesmerizing games with lifelike features and
amazing gameplay. This book takes an in-depth focus on a practical
project with Unity, building a first-person game with many
features. You'll dive deep into the architecture of a Unity game,
creating expansive worlds, interesting render effects, and other
features to make your games special. You will create individual
game components, use efficient animation techniques, and implement
collision and physics effectively. Specifically, we'll explore
optimal techniques for importing game assets, such as meshes and
textures; tips and tricks for effective level design; how to
animate and script NPCs; how to configure and deploy to mobile
devices; how to prepare for VR development; and how to work with
version control, and more. By the end of this book, you'll have
developed sufficient competency in Unity development to produce fun
games with confidence. Style and approach This book takes a
step-by-step, practical tutorial approach. You will create an
advanced level Unity game with an emphasis on leveraging the
advanced Unity 5 features. You will make the most of the Unity 5
advanced features while you develop the game in its entirety.
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