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Moving from Unity to Godot - An In-Depth Handbook to Godot for Unity Users (Paperback, 1st ed.)
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Moving from Unity to Godot - An In-Depth Handbook to Godot for Unity Users (Paperback, 1st ed.)
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Are you a Unity developer looking to switch to the Godot engine
quickly? If so, this no-nonsense book is your guide to mastering
the most popular open-source game engine. Godot is a completely
free game engine for creating high-quality 2D and 3D games that can
be launched on multiple platforms. You'll see how to transition
seamlessly from Unity to Godot, getting up and running quickly and
effectively, using practical case studies. In addition to building
functional worlds from meshes and physical interactions, you'll
work with reusable assets, such as textures. The book then moves on
to lighting and rendering 2D and 3D scenes with baked and real-time
lighting. You'll also work with navigation and path-finding for
NPCs, and see how to create save-game states with JSON. With Moving
from Unity to Godot you'll be ready to create amazing 2D and 3D
games that will supercharge your business. What You Will Learn
Explore the similarities and differences between Unity and Godot
Maximize the benefits from Unity and Godot Create believable game
world and characters with Godot Master the unique aspects of C#
coding in Godot Who This Book is For Developers familiar with Unity
who want to master another game engine, such as Godot.
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