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Unity 2018 By Example - Learn about game and virtual reality development by creating five engaging projects, 2nd Edition (Paperback, 2nd Revised edition)
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Unity 2018 By Example - Learn about game and virtual reality development by creating five engaging projects, 2nd Edition (Paperback, 2nd Revised edition)
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Build exciting 2D/3D games and virtual reality applications with
the help of hands-on examples Key Features Create five different
types of games from scratch with Unity 2018 Import custom content
into Unity from third-party tools such as Maya and Blender Learn to
build NPCs with artificial intelligent behavior. Book
DescriptionUnity is the most exciting and popular engine used for
developing games. With its 2018 release, Unity has become the
primary source of both game development and virtual reality
content. In Unity 2018 By Example, you'll learn how to use Unity in
order to make amazing games from popular genres - from action
shooters to mind-bending puzzle games to adventure and Virtual
Reality (VR) games. Even if you have no previous experience of
using Unity, this book will help you understand the toolsets it
provides in depth. In addition to this, you'll understand how to
create time-critical collection games, twin-stick space shooters,
platformers, and action-fest games with intelligent enemies.
Finally, you'll get to grips with creating VR games with the new
toolsets introduced by Unity to help you develop amazing VR
experiences. To make things easier, you will be provided with
step-by-step tutorials for making five great games in Unity 2018,
along with a detailed explanation of all the fundamental concepts.
By the end of this book, you'll have established a strong
foundation in making games with Unity 2018. What you will learn
Understand core Unity concepts, such as game objects, components,
and scenes Study level-design techniques for building immersive and
interesting worlds Make functional games with C# scripting Use the
toolset creatively to build games with different themes and styles
Handle player controls and input functionality Work with terrains
and world-creation tools Get to grips with making both 2D and 3D
games Who this book is forYou don't need to have any previous
experience with Unity to enjoy Unity 2018 By Example, although you
need to have basic knowledge of C#.
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