Trading information is an essential aspect of the negotiations that
underpin planning practice across the globe. In this book, Alex
Lord uses information economics to outline a way of thinking about
these negotiations that places the strategies that actors in the
planning game use at the heart of the debate. Dialogue between
economics and planning theorists has been, until now, rare. Lord
argues that information economics' tool kit, game theory -
including well-known examples such as the Prisoners' Dilemma, the
Stag Hunt game and Follow the Leader - offers an analytical
framework ideally suited to unpacking planning processes. This use
of game theory to understand how counterparties interact draws
together two distinct bodies of literature: firstly the mainstream
economics treatment of games in abstract form and, secondly,
accounts of actual bargaining in planning practice from a host of
international empirical studies. Providing a novel alternative to
existing theories of planning, The Planning Game provides an
explanation of how agencies interact in shaping the trajectory of
development through the application of game theory to planning
practice.
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