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Beginning iOS AR Game Development - Developing Augmented Reality Apps with Unity and C# (Paperback, 1st ed.) Loot Price: R933
Discovery Miles 9 330
You Save: R224 (19%)
Beginning iOS AR Game Development - Developing Augmented Reality Apps with Unity and C# (Paperback, 1st ed.): Allan Fowler

Beginning iOS AR Game Development - Developing Augmented Reality Apps with Unity and C# (Paperback, 1st ed.)

Allan Fowler

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List price R1,157 Loot Price R933 Discovery Miles 9 330 | Repayment Terms: R87 pm x 12* You Save R224 (19%)

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Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You'll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple's part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences. What You'll Learn Download assets from the Unity store Create a scene in Unity 2017 Use physics and controls on mobile devices Who This Book Is For Beginner programmers and/or people new to developing games using Unity. It also serves as a great introduction to developing AR games and educators teaching the subject at high school or higher levels.

General

Imprint: Apress
Country of origin: United States
Release date: November 2018
First published: 2019
Authors: Allan Fowler
Dimensions: 235 x 155 x 21mm (L x W x T)
Format: Paperback
Pages: 244
Edition: 1st ed.
ISBN-13: 978-1-4842-3617-8
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
LSN: 1-4842-3617-3
Barcode: 9781484236178

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