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Mastering UI Development with Unity - An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 (Paperback)
Loot Price: R1,126
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Mastering UI Development with Unity - An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 (Paperback)
Expected to ship within 10 - 15 working days
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Master Game UI system by creating captivating user interface
components with Unity 5 through Unity 2018 and C#. Learn about UI
texts, images, world space UI, mobile-specific UI and much more.
Key Features Develop a game UI with both technical and aesthetic
considerations Use all the UI elements provided by Unity's UI
system Step-by-step examples of creating user interface components
in the top game genres Book DescriptionA functional UI is an
important component for player interaction in every type of video
game. Along with imparting crucial statistical information to the
player, the UI is also the window through which the player engages
with the world established by the game. Unity's tools give you the
opportunity to create complex and attractive UIs to make your game
stand out. This book helps you realize the full potential of
Unity's powerful tools to create the best UI for your games by
walking you through the creation of myriad user interface
components. Learn how to create visually engaging
heads-up-displays, pause menus, health bars, circular progress
bars, animated menus, and more. This book not only teaches how to
lay out visual elements, but also how to program these features and
implement them across multiple games of varying genres. While
working through the examples provided, you will learn how to
develop a UI that scales to multiple screen resolutions, so your
game can be released on multiple platforms with minimal changes.
What you will learn Design principles and patterns for laying out
elements in your UI Techniques that allow your UI to scale
appropriately in different resolutions How to use automatic layouts
to streamline your UI building process Properties of the Event
System and how to appropriately hook events to your UI elements
Access the components and properties of UI elements via code
Implement all of Unity's built-in UI elements as well as those
provided by TextMeshPro Develop key UI components that are
popularly used in multiple game genres Add visual flare to user
interfaces with the use of animation and particle effects Create a
UI that displays in the Screen Space as well as World Space Who
this book is forThis book is for anyone keen to improve their games
via a great user interface with Unity's UI system. If you're
looking for a book that explains how to develop specific user
interfaces or that thoroughly explains how each of the individual
Unity components work, this book is for you.
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