0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Real-Time Visual Effects for Game Programming (Hardcover, 2015 ed.) Loot Price: R3,614
Discovery Miles 36 140
You Save: R876 (20%)
Real-Time Visual Effects for Game Programming (Hardcover, 2015 ed.): Chang-Hun Kim, Sun-Jeong Kim, SooKyun Kim, Shin-Jin Kang

Real-Time Visual Effects for Game Programming (Hardcover, 2015 ed.)

Chang-Hun Kim, Sun-Jeong Kim, SooKyun Kim, Shin-Jin Kang

Series: Gaming Media and Social Effects

 (sign in to rate)
List price R4,490 Loot Price R3,614 Discovery Miles 36 140 | Repayment Terms: R339 pm x 12* You Save R876 (20%)

Bookmark and Share

Expected to ship within 12 - 19 working days

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of this book can learn not only the theories about the latest VFX techniques, but also the methodology of game programming, step by step. The practical VFX processing techniques introduced in this book will provide very helpful information to game programmers. Due to the lack of instructional books about VFX-related game programming, the demand for knowledge regarding these high-tech VFXs might be very high.

General

Imprint: Springer Verlag, Singapore
Country of origin: Singapore
Series: Gaming Media and Social Effects
Release date: May 2015
First published: 2015
Authors: Chang-Hun Kim • Sun-Jeong Kim • SooKyun Kim • Shin-Jin Kang
Dimensions: 235 x 155 x 14mm (L x W x T)
Format: Hardcover
Pages: 227
Edition: 2015 ed.
ISBN-13: 978-981-287-486-3
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Social & legal aspects of computing > Human-computer interaction
Books > Computing & IT > Applications of computing > Artificial intelligence > General
Promotions
LSN: 981-287-486-0
Barcode: 9789812874863

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,757 Discovery Miles 27 570
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R863 Discovery Miles 8 630
Programming Logic & Design
Joyce Farrell Paperback R779 Discovery Miles 7 790
Program Construction - Calculating…
Roland Backhouse Paperback R2,800 Discovery Miles 28 000
Programming Logic & Design…
Joyce Farrell Paperback R1,304 R1,186 Discovery Miles 11 860
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R619 Discovery Miles 6 190
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,954 Discovery Miles 19 540
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,468 Discovery Miles 24 680
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,736 Discovery Miles 17 360
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,510 Discovery Miles 25 100
Object-Oriented Game Development
Julian Gold Paperback R2,292 R1,812 Discovery Miles 18 120

See more

Partners