Books > Computing & IT > Computer programming
|
Buy Now
Visual Design Concepts For Mobile Games (Paperback)
Loot Price: R1,552
Discovery Miles 15 520
|
|
Visual Design Concepts For Mobile Games (Paperback)
Expected to ship within 12 - 17 working days
|
This book is geared towards both students as well as professionals
who are looking to enter the mobile (tablet/smartphone) and PC
(personal computer) industry as concept artists (for both 2D and 3D
production pipelines) or 2D production artists (game-ready assets).
This book is not specifically focused on game design or game
development and is also not a 3D modeling or animation guide.
However, certain aspects of game design, game development, and 3D
modeling and animation will impact the visual development and art
creation process. So, at points throughout we will explore topics
such as game engine performance and game mechanics, though at a
very high-level, bird's-eye, vantage point and only as they pertain
to the visual development of the various assignments throughout
this book. Through the completion of the exercises and assignments
contained within Visual Development for Web & Mobile Games
readers will be guided through the visual development process and
execution of a variety of concepts and assets (final game art).
This includes categories such as characters, props, and
backgrounds, within an isometric design template. The categories
themselves will relate more to their function within a very simple
game design template than their completed visual representation
(e.g., the "big build-able" category could be anything from a town
square to a fire breathing dragon as long as it fits within the
bare bones parameters of the asset types functionality). The
concept, theme, and style of these assets, as well as the world
they inhabit, will be completely up to the individual artist. Key
Features Weaves knowledge of classic visual development principles
and web/mobile game art production practices. Assignments and
exercises at the end of every chapter allow the reader to create a
game art project from start to finish. Examines both 2D/3D game art
pipelines. Includes a companion website with project files, asset
downloads & author created video tutorials.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
You might also like..
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.