Writing Virtual Environments for Software Visualization book
describes the software for a networked, 3D multi-user virtual
environment that allows users to create and share remotely
visualizations of program behavior. Collaborative virtual
environments such as World of Warcraft or Second Life are a popular
way to share interactive internet experiences, but they are complex
and difficult to create. Software visualization is an area that may
enable important advances in our ability to understand and reduce
the costs of maintaining software. Applying the former technology
to this problem area will be valuable to distributed and
multi-institutional software development and educational users. The
author covers the major features of collaborative virtual
environments and how to program them in a very high level language.
The book also examines the application of popular game-like
software technologies.
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