The Canvas element is a revolutionary feature of HTML5 that
enables powerful graphics for rich Internet applications, and this
pocket reference provides the essentials you need to put this
element to work. If you have working knowledge of JavaScript, this
book will help you create detailed, interactive, and animated
graphics -- from charts to animations to video games -- whether
you're a web designer or a programmer interested in graphics.
"Canvas Pocket Reference" provides both a tutorial that covers
all of the element's features with plenty of examples and a
definitive reference to each of the Canvas-related classes,
methods, and properties.
You'll learn how to: Draw lines, polygons, and curves Apply
colors, gradients, patterns, and transparency Use transformations
to smoothly rotate and resize drawings Work with text in a graphic
environment Apply shadows to create a sense of depth Incorporate
bitmapped images into vector graphics Perform image processing
operations in JavaScript
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