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Social Exclusion, Power, and Video Game Play - New Research in Digital Media and Technology (Paperback)
Loot Price: R1,791
Discovery Miles 17 910
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Social Exclusion, Power, and Video Game Play - New Research in Digital Media and Technology (Paperback)
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While many books and articles are emerging on the new area of game
studies and the application of computer games to learning,
therapeutic, military, and entertainment environments, few have
attempted to contextualize the importance of virtual play within a
broader social, cultural, and political environment that raises the
question of the significance of work, play, power, and inequalities
in the modern world. Studies tend to concentrate on the content of
virtual games, but few have questioned how power is produced or
reproduced by publishers, gamers, or even social media; how social
exclusion (based on race, class, or gender) in the virtual
environment is reproduced from the real world; and how actors are
able to use new media to transcend their fears, anxieties,
prejudices, and assumptions. The articles presented by the
contributors in this volume represent cutting-edge research in the
area of critical game play with the hope of drawing attention to
the need for more studies that are both sociological and critical.
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