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Beginning Unreal Game Development - Foundation for Simple to Complex Games Using Unreal Engine 4 (Paperback, 1st ed.)
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Beginning Unreal Game Development - Foundation for Simple to Complex Games Using Unreal Engine 4 (Paperback, 1st ed.)
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Get started creating video games using Unreal Engine 4 (UE4) and
learning the fundamentals of game development. Through hands-on,
step-by-step tutorials, you will learn to design engaging
environments and a build solid foundation for more complex games.
Discover how to utilize the 3D game design software behind the
development of immensely popular games for PC, console, and mobile.
Beginning Unreal Game Development steers you through the
fundamentals of game development with UE4 to design environments
that both engage the player and are aesthetically pleasing. Author
David Nixon shows you how to script logic, define behaviors, store
data, and create characters. You will learn to create user
interfaces, such as menus, load screens, and head-up displays
(HUDs), and manipulate audio to add music, sound effects, and
dialogue to your game. The book covers level editors, actor types,
blueprints, character creation and control, and much more.
Throughout the book, you'll put theory into practice and create an
actual game using a series of step-by-step tutorials. With a clear,
step-by-step approach, Beginning Unreal Game Development builds up
your knowledge of Unreal Engine 4 so you can start creating and
deploying your own 3D video games in no time. What You Will Learn
Learn the fundamentals of game design Understand how to use Unreal
Engine 4 Design amazing levels for your characters to play in
Script logic to control the behavior of the world you create Who
This Book Is For This book is for beginners with no prior game
design or programming experience. It is also intended for video
game enthusiasts who are brand-new to the world of game development
and want to learn how to design a game from scratch using UE4.
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