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Learning AWS Lumberyard Game Development (Paperback)
Loot Price: R1,117
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Learning AWS Lumberyard Game Development (Paperback)
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Create stunning 3D multiplayer games with integrated cloud-based
features About This Book * Build a multiplayer 3D game from scratch
using the features of Amazon's Lumberyard * Explore the world of
Lumberyard along with Twitch and various key Amazon Web Services to
build a game * This step-by-step practical guide will teach you how
to build cross-platform games using Lumberyard Who This Book Is For
The book caters for those who have an interest or desire to create
their own games, either as a hobbyist or to enhance their skills as
a professional games developer. The book requires previous
knowledge of software development. Experience with C++ will also be
beneficial. What You Will Learn * Explore Lumberyard's graphical
user interface * Create stunning game worlds * Use Geppetto editor
to create 3D characters * Create and animate game characters using
Lumberyard's toolset * Create impressive gameplay to add
multiplayer functionality to your game * Debug and play your 3D
game * Add multiplayer functionality to your game using Amazon
GameLift * Integrate with Amazon cloud services to support cloud
computing and storage * Engage your users during gameplay with
Twitch In Detail Amazon's Lumberyard is a 3D cross-platform game
development engine for building high-quality AAA games. It makes
the process of creating multi-player games and adding realistic
characters, stunning terrains, and special effects much faster and
more efficient. This book will show you how to use Lumberyard to
create a multiplayer 3D game with cloud computing, storage, and
Twitch integration for user engagement. We will start with an
introduction to Lumberyard and provide an overview of its
capabilities and integration options. Once the game engine is
installed, we'll guide you through the creation of an immersive
game world with characters. You'll add animations and audio to
bring the game to life. We'll explore external interactions to
support live multiplayer game play, data storage, user engagement,
and the back end. By the end of the book, you will be efficient in
building cross-platform games using Lumberyard. Style and approach
This step-by-step tutorial is filled with practical examples that
will introduce you to the game engine's interface, as well as
setting up your development environment.
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