This book will teach you how to create awesome video games. Games
from scratch. Games that run cross-platform, in web browsers, and
on phones. Games filled with dynamic sound and music. Games
overflowing with impressive visual effects. Fun games. More
importantly, this book will teach you how to think about making
games. You'll learn to analyze and dissect games; to understand
what it is that makes great games great. By the end of the journey
you'll have all the knowledge and tools needed to produce engaging,
polished products that people will love to play. What's inside?
Learn the basics: game loops and input Draw graphics on the screen
using Canvas Add amazing sound effects and music using the Web
Audio API Develop several fun games: a platformer, a shoot-em up, a
dungeon crawler, and a physics-based game Create your own
JavaScript game library Jazz up your game up with "juice": screen
shakes, particle effects, and more
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