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Books > Computing & IT > Computer programming
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Unity UI Cookbook (Paperback)
Loot Price: R1,283
Discovery Miles 12 830
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Unity UI Cookbook (Paperback)
Expected to ship within 18 - 22 working days
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Over 60 recipes to help you create professional and exquisite UIs
to make your games more immersive About This Book * Design and
develop interactive and professional user interfaces (UIs) for
games in Unity * Discover how to implement and deal with various
in-game UI elements that will impress your players * This practical
recipe guide will help you to efficiently create powerful and
remarkable UIs using C# code Who This Book Is For If you are a game
developer with some experience in Unity and C# and want to create
the best interactive experience fast and intuitively, then this
book is for you. If you are an intermediate game developer or an
expert, these recipes will help you bring out the power of the new
UI Unity system. What You Will Learn * Implement different kinds of
counters and healthbars * Deal with timers and find out how to
format them * Animate and vivify UI elements * Handle runtime
customizations * Add complex Head-up displays (HUDs) * Design and
implement 3D UIs * Integrate minimaps in the UI In Detail With the
increasing interest in game development, it's essential to design
and implement a UI that reflects the game settings and shows the
right information to the player. The Unity system is used to create
complex and aesthetically pleasing user interfaces in order to give
a professional look and feel to a game. Although the new Unity UI
system is powerful and quite easy to use, by integrating it with C#
scripts, it's possible to realize the potential of this system and
bring an impressive UI to games. This guide is an invaluable
collection of recipes if you are planning to use Unity to develop a
game. Starting with the basic concepts of the UI components, we'll
take you all the way through to creating complex interfaces by
including animations and dynamics elements. Based on real-world
problems, these recipes will start by showing you how to make
common UI elements such as counters and healthbars. You will then
get a walkthrough of how to manage time using timers, and will
learn how to format them. You will move on to decorating and
animating the UI elements to vivify them and give them a
professional touch. Furthermore, you will be guided into the 3D UI
world and into HUD scripting. Finally, you will discover how to
implement complex minimaps in the interface. Style and approach
Interactive, easy-to-follow recipes will help you create and
implement UIs that make gaming an exhilarating experience.
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