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Books > Computing & IT > Applications of computing > Image processing

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Pro OGRE 3D Programming (Hardcover, 1st ed.) Loot Price: R1,570
Discovery Miles 15 700
You Save: R101 (6%)

Pro OGRE 3D Programming (Hardcover, 1st ed.)

Gregory Junker

Series: The Expert's Voice in Open Source

 (1 rating, sign in to rate)
List price R1,671 Loot Price R1,570 Discovery Miles 15 700 | Repayment Terms: R147 pm x 12* You Save R101 (6%)

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Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

General

Imprint: APress
Country of origin: United States
Series: The Expert's Voice in Open Source
Release date: September 2006
First published: 2006
Authors: Gregory Junker
Dimensions: 240 x 185 x 24mm (L x W x T)
Format: Hardcover
Pages: 288
Edition: 1st ed.
ISBN-13: 978-1-59059-710-1
Categories: Books > Computing & IT > Applications of computing > Image processing > General
LSN: 1-59059-710-9
Barcode: 9781590597101

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Review This Product

Fri, 10 Nov 2006 | Review by: Brett Minnie

I found this book most useful at filling in the gaps in my knowledge as to how ogre works. Most of what I had discovered was due to trial and error and the help of the awesome community on ogre3d.org. What this book does is fill in the gaps in my knowledge and increase my understanding of how it all works. Concise and well written this book is not designed as a springboard into ogre, thats what the tuts are for, but rather as a good filler for some existing knowledge. Gregory 'Xavier' Junker has done an amazing job here :D

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