From Windows Solitaire to Bejeweled to Wii Tennis, casual games
have radically changed the landscape of games. By simplifying
gameplay and providing quick but intense blasts of engaging play,
casual games have drawn in huge new audiences of players. To
entertain and engage the casual player, game designers must learn
to think about what makes casual games work, from game mechanics to
narrative content. Through the close examination of a number of
casual games, you will learn how to inject the necessary game
design elements into your casual games and give your designs the
complexity and strategy they need to hook gamers. You will learn:
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