The problem of structure and motion recovery from image
sequences is an important theme in computer vision. Considerable
progress has been made in this field during the past two decades,
resulting in successful applications in robot navigation, augmented
reality, industrial inspection, medical image analysis, and digital
entertainment, among other areas. However, many of these methods
work only for rigid objects and static scenes. The study of
non-rigid structure from motion is not only of academic
significance, but also has important practical applications in
real-world, nonrigid or dynamic scenarios, such as human facial
expressions and moving vehicles.
This practical guide/reference provides a comprehensive overview
of Euclidean structure and motion recovery, with a specific focus
on factorization-based algorithms. The book discusses the latest
research in this field, including the extension of the
factorization algorithm to recover the structure of non-rigid
objects, and presents some new algorithms developed by the authors.
Readers require no significant knowledge of computer vision,
although some background on projective geometry and matrix
computation would be beneficial.
Topics and features: presents the first systematic study of
structure and motion recovery of both rigid and non-rigid objects
from images sequences; discusses in depth the theory, techniques,
and applications of rigid and non-rigid factorization methods in
three dimensional computer vision; examines numerous factorization
algorithms, covering affine, perspective and quasi-perspective
projection models; provides appendices describing the mathematical
principles behind projective geometry, matrix decomposition, least
squares, and nonlinear estimation techniques; includes
chapter-ending review questions, and a glossary of terms used in
the book.
This unique text offers practical guidance in real applications
and implementations of 3D modeling systems for practitioners in
computer vision and pattern recognition, as well as serving as an
invaluable source of new algorithms and methodologies for structure
and motion recovery for graduate students and researchers.
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