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Books > Computing & IT > Computer programming > Programming languages
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Learning C# by Developing Games with Unity 2019 - Code in C# and build 3D games with Unity, 4th Edition (Paperback, 4th Revised edition)
Loot Price: R1,404
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Learning C# by Developing Games with Unity 2019 - Code in C# and build 3D games with Unity, 4th Edition (Paperback, 4th Revised edition)
Expected to ship within 18 - 22 working days
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Understand the fundamentals of C# programming and get started with
coding from ground up in an engaging and practical manner Key
Features Beginner's guide to getting started with software
development concepts from a macro level Leverage the power of the
latest C# in solving the complex programming problems Learn to
script and customize your 3D games and implement animation
techniques to make them engaging Book DescriptionLearning to
program in today's technical landscape can be a daunting task,
especially when faced with the sheer number of languages you have
to choose from. Luckily, Learning C# with Unity 2019 removes the
guesswork and starts you off on the path to becoming a confident,
and competent, programmer using game development with Unity. You'll
start off small by learning the building blocks of programming,
from variables, methods, and conditional statements to classes and
object-oriented systems. After you have the basics under your belt
you'll explore the Unity interface, creating C# scripts, and
translating your newfound knowledge into simple game mechanics.
Throughout this journey, you'll get hands-on experience with
programming best practices and macro-level topics such as manager
classes and flexible application architecture. By the end of the
book, you'll be familiar with intermediate C# topics like generics,
delegates, and events, setting you up to take on projects of your
own. What you will learn Understand programming fundamentals with
practice examples in C# Explore the interface and features of Unity
2019 Learn C# programming syntax from scratch Create a game design
document and prototype level Explore intermediate programming
topics and best practices Implement game mechanics, interactions,
and UI elements with C# Who this book is forThe book caters to
developers and programmers who want to get started with C#
programming in a fun and engaging manner. Anyone who wants to build
games and script in C# language and Unity can take this book up. No
prior programming or Unity experience is required.
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