Books > Computing & IT > Computer programming > Programming languages
|
Buy Now
Practical Video Game Bots - Automating Game Processes using C++, Python, and AutoIt (Paperback, 1st ed.)
Loot Price: R909
Discovery Miles 9 090
You Save: R203
(18%)
|
|
Practical Video Game Bots - Automating Game Processes using C++, Python, and AutoIt (Paperback, 1st ed.)
Expected to ship within 10 - 15 working days
|
Donate to Against Period Poverty
Total price: R919
Discovery Miles: 9 190
|
Develop and use bots in video gaming to automate game processes and
see possible ways to avoid this kind of automation. This book
explains how bots can be very helpful in games such as multiplayer
online games, both for training your character and for automating
repetitious game processes in order to start a competition with
human opponents much faster. Some players might use bots for
cheating or avoiding game rules to gain an advantage over opponents
- a sophisticated form of hacking that includes some elements of
artificial intelligence (AI). However, while Practical Video Game
Bots considers these topics, it is not a cheater's guide. Rather,
this book is an attempt to overcome the information vacuum
regarding bot development in video game applications. Through the
use of three case study game examples, it covers most methods and
technologies that are used by bot developers, and the details of
anti-cheating systems. This book provides answers and useful advice
for topics such as process automation, reverse engineering, and
network applications. Modern bot applications use technologies from
all these domains. You will also consider the work mechanisms of
different kinds of bots and will write simple prototypes. What You
Will Learn Discover bots and apply them to game applications Use
clicker bots with OS-level embedding data, output-device capture,
and more Develop in-game bots, with process memory analysis and
access Work with out-game bots, with network interception and
embedding data Deal with input device emulation and OS-level
interception data Who This Book Is For Those with some prior
experience in game development and coding experience in Python,
C++, and Windows APIs.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.